raysan5
f00fa5ff23
All controls support const char *text
as second parameter
...
- `GuiScrollBar()` moved to static function, not exposed anymore
2022-02-05 18:35:55 +01:00
megagrump
1f0dbc8aa1
add text parameter to GuiScrollPanel examples ( #176 )
...
* add text parameter to GuiScrollPanel examples
* move guiIconName to declarations
2022-02-01 20:13:58 +01:00
Ray
cc359132b6
Update README.md
2022-02-01 11:48:08 +01:00
Ray
a76d9f96e6
Update raygui.h
2022-01-28 00:23:43 +01:00
raysan5
0280f973e5
REVIEW: GuiTextBox()
, avoid cursor out of box
2022-01-22 19:28:48 +01:00
raysan5
679cc2f17f
REVIEWED: GuiValueBox() values clamp
2022-01-20 21:37:29 +01:00
Ray
52755a2913
Update new style readme
2022-01-20 10:53:46 +01:00
Ray
638484742e
Update README.md
2022-01-20 10:42:21 +01:00
Jacob Dennis
4fb2f1a19c
Fixed implementation signature of GuiScrollPanel ( #174 )
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Added the new text parameter to the signature for the implementation of GuiScrollPanel
2022-01-20 10:41:06 +01:00
Ray
042df8f004
WARNING: BREAKING: Support text parameter in some controls -WIP-
...
The following controls add text parameter support:
- GuiPanel()
- GuiScrollPanel()
- GuiColorPicker()
- GuiColorPanel()
- GuiColorBarAlpha()
- GuiColorBarHue()
2022-01-12 11:54:19 +01:00
Ray
7a2964302a
Update raygui.h
3.1
2022-01-12 11:33:02 +01:00
Ray
e287ca4c47
Update raygui.h
2022-01-12 11:29:39 +01:00
Ricardo Matsui
c7eb926853
Fix examples build for macOS ( #172 )
2022-01-06 11:30:36 +01:00
Ray
f023911302
Update project to VS2022
2022-01-05 23:41:28 +01:00
Ray
9dbc340cb6
Update README.md
2022-01-05 21:56:29 +01:00
raysan5
c8417c606a
Update raygui.h
2022-01-02 20:55:28 +01:00
raysan5
318bc4a747
Review some style formatting
2022-01-02 19:33:53 +01:00
raysan5
24fcac010e
WARNING: REVIEWED: Default style
...
Try to unify values to multiples of 4, considering all icons are 16x16, all the elements are more consistent and better aligned.
2022-01-02 19:23:15 +01:00
raysan5
eface74b13
Update year to 2022
2021-12-31 20:06:32 +01:00
Ray
5c50b082b3
NEW STYLE: Sunny
2021-12-31 11:00:11 +01:00
Ray
f9aa763661
Tweaks
2021-12-31 10:59:47 +01:00
raysan5
37bc50cad3
Update controls_test_suite.c
2021-12-29 20:04:21 +01:00
raysan5
e12b1f93c3
Update raygui.h
2021-12-29 20:04:18 +01:00
raysan5
771513ebe5
Update raygui.h
2021-12-29 13:17:21 +01:00
raysan5
de39a6064f
Update version number
2021-12-28 15:40:58 +01:00
Ray
da356fffff
Update README.md
2021-12-27 01:28:22 +01:00
Ray
7887356296
Update README.md
2021-12-27 01:22:23 +01:00
aleepo
a611c16e66
fix typo ( #171 )
2021-12-26 22:11:17 +01:00
Ray
379ab63197
Unload uncompressed image data
2021-12-23 11:08:23 +01:00
Ray
110553535b
Comment tweak
2021-12-23 11:08:07 +01:00
Ray
43209cf627
Update controls_test_suite.c
2021-12-21 23:26:30 +01:00
raysan5
70e30d447f
ADDED: RAYGUI_LOG
macro
2021-12-21 20:20:33 +01:00
raysan5
0f05fccf4c
Multiple changes, view details
...
- REVIEWED: `GuiLoadStyle()` to support compressed font atlas image data and unload previous textures
- RENAMED: Multiple controls properties definitions to prepend `RAYGUI_`
- RENAMED: `RICON_` references to `RAYGUI_ICON_` for library consistency
2021-12-21 18:03:11 +01:00
raysan5
23121c5454
ADDED: Styles binary/code formats
2021-12-21 14:01:21 +01:00
raysan5
ba575e9e76
Support binary .rgs loading with compressed font atlas image data
2021-12-20 20:32:48 +01:00
Damien Pitard
733fa0fce0
Fixed: incompatible type for argument 1 of 'UnloadTexture' ( #169 )
2021-12-19 12:32:42 +01:00
Ray
38bda86911
REVIEWED: External icons usage logic
2021-12-16 00:30:07 +01:00
Ray
0c264d5af3
REVIEWED: GuiLoadStyle()
2021-12-16 00:29:40 +01:00
raysan5
a778d8474a
Avoid some warnings
2021-12-07 19:52:37 +01:00
Oleg Dzhuraev
10ebad86ef
Fixed Readme typo "raylib" to "raygui" in building section ( #168 )
...
Co-authored-by: Oleg Dzhuraev <oleg.dzhuraev@playgendary.com>
2021-11-18 17:41:49 +01:00
Andidy
a609522c05
Fixed Spinner control bounds check error ( #166 )
...
The bounds check occurred before the `GuiButton`s for the increment and decrement feature of the `Spinner` control which meant using the buttons when the spinner value was at the `minValue` or `maxValue` and incremented or decremented past the min or max would not be resolved until the next time the `Spinner` control was called in the code, likely on the next iteration of a program loop. This caused an array index out of bounds issue in my codebase.
2021-11-07 10:55:17 +01:00
Andidy
acc19b74b3
Fixed bounds check so that out of bounds values don't persist until the next call to GuiValueBox ( #165 )
2021-11-07 10:52:11 +01:00
Rob Loach
65a82bfe54
Update project for CMake ( #167 )
2021-11-06 15:00:29 +01:00
arjunsatarkar
af51e4ccf7
Fix README.md spelling: "publised" => "published" ( #162 )
3.0
2021-11-02 13:22:35 +01:00
Ray
61c6bd22f9
Moved extra controls to extra directory
2021-11-02 11:35:33 +01:00
Ray
0d3dc299cd
Update raygui.h
2021-10-31 23:18:57 +01:00
raysan5
ba2fdec93b
Update raygui.h
2021-10-19 14:58:19 +02:00
raysan5
a5068756be
Some tweaks to simplify code
2021-10-18 12:54:28 +02:00
Ray
22c0b5754a
Update raygui.h
2021-10-16 00:14:48 +02:00
Ray
e4db44518e
Update README.md
2021-10-12 15:58:46 +02:00