820 Commits

Author SHA1 Message Date
raysan5
f00fa5ff23 All controls support const char *text as second parameter
- `GuiScrollBar()` moved to static function, not exposed anymore
2022-02-05 18:35:55 +01:00
megagrump
1f0dbc8aa1
add text parameter to GuiScrollPanel examples (#176)
* add text parameter to GuiScrollPanel examples

* move guiIconName to declarations
2022-02-01 20:13:58 +01:00
Ray
cc359132b6
Update README.md 2022-02-01 11:48:08 +01:00
Ray
a76d9f96e6 Update raygui.h 2022-01-28 00:23:43 +01:00
raysan5
0280f973e5 REVIEW: GuiTextBox(), avoid cursor out of box 2022-01-22 19:28:48 +01:00
raysan5
679cc2f17f REVIEWED: GuiValueBox() values clamp 2022-01-20 21:37:29 +01:00
Ray
52755a2913 Update new style readme 2022-01-20 10:53:46 +01:00
Ray
638484742e
Update README.md 2022-01-20 10:42:21 +01:00
Jacob Dennis
4fb2f1a19c
Fixed implementation signature of GuiScrollPanel (#174)
Added the new text parameter to the signature for the implementation of GuiScrollPanel
2022-01-20 10:41:06 +01:00
Ray
042df8f004 WARNING: BREAKING: Support text parameter in some controls -WIP-
The following controls add text parameter support:
 - GuiPanel()
 - GuiScrollPanel()
 - GuiColorPicker()
 - GuiColorPanel()
 - GuiColorBarAlpha()
 - GuiColorBarHue()
2022-01-12 11:54:19 +01:00
Ray
7a2964302a Update raygui.h 3.1 2022-01-12 11:33:02 +01:00
Ray
e287ca4c47 Update raygui.h 2022-01-12 11:29:39 +01:00
Ricardo Matsui
c7eb926853
Fix examples build for macOS (#172) 2022-01-06 11:30:36 +01:00
Ray
f023911302 Update project to VS2022 2022-01-05 23:41:28 +01:00
Ray
9dbc340cb6
Update README.md 2022-01-05 21:56:29 +01:00
raysan5
c8417c606a Update raygui.h 2022-01-02 20:55:28 +01:00
raysan5
318bc4a747 Review some style formatting 2022-01-02 19:33:53 +01:00
raysan5
24fcac010e WARNING: REVIEWED: Default style
Try to unify values to multiples of 4, considering all icons are 16x16, all the elements are more consistent and better aligned.
2022-01-02 19:23:15 +01:00
raysan5
eface74b13 Update year to 2022 2021-12-31 20:06:32 +01:00
Ray
5c50b082b3 NEW STYLE: Sunny 2021-12-31 11:00:11 +01:00
Ray
f9aa763661 Tweaks 2021-12-31 10:59:47 +01:00
raysan5
37bc50cad3 Update controls_test_suite.c 2021-12-29 20:04:21 +01:00
raysan5
e12b1f93c3 Update raygui.h 2021-12-29 20:04:18 +01:00
raysan5
771513ebe5 Update raygui.h 2021-12-29 13:17:21 +01:00
raysan5
de39a6064f Update version number 2021-12-28 15:40:58 +01:00
Ray
da356fffff
Update README.md 2021-12-27 01:28:22 +01:00
Ray
7887356296
Update README.md 2021-12-27 01:22:23 +01:00
aleepo
a611c16e66
fix typo (#171) 2021-12-26 22:11:17 +01:00
Ray
379ab63197 Unload uncompressed image data 2021-12-23 11:08:23 +01:00
Ray
110553535b Comment tweak 2021-12-23 11:08:07 +01:00
Ray
43209cf627 Update controls_test_suite.c 2021-12-21 23:26:30 +01:00
raysan5
70e30d447f ADDED: RAYGUI_LOG macro 2021-12-21 20:20:33 +01:00
raysan5
0f05fccf4c Multiple changes, view details
- REVIEWED: `GuiLoadStyle()` to support compressed font atlas image data and unload previous textures
- RENAMED: Multiple controls properties definitions to prepend `RAYGUI_`
- RENAMED: `RICON_` references to `RAYGUI_ICON_` for library consistency
2021-12-21 18:03:11 +01:00
raysan5
23121c5454 ADDED: Styles binary/code formats 2021-12-21 14:01:21 +01:00
raysan5
ba575e9e76 Support binary .rgs loading with compressed font atlas image data 2021-12-20 20:32:48 +01:00
Damien Pitard
733fa0fce0
Fixed: incompatible type for argument 1 of 'UnloadTexture' (#169) 2021-12-19 12:32:42 +01:00
Ray
38bda86911 REVIEWED: External icons usage logic 2021-12-16 00:30:07 +01:00
Ray
0c264d5af3 REVIEWED: GuiLoadStyle() 2021-12-16 00:29:40 +01:00
raysan5
a778d8474a Avoid some warnings 2021-12-07 19:52:37 +01:00
Oleg Dzhuraev
10ebad86ef
Fixed Readme typo "raylib" to "raygui" in building section (#168)
Co-authored-by: Oleg Dzhuraev <oleg.dzhuraev@playgendary.com>
2021-11-18 17:41:49 +01:00
Andidy
a609522c05
Fixed Spinner control bounds check error (#166)
The bounds check occurred before the `GuiButton`s for the increment and decrement feature of the `Spinner` control which meant using the buttons when the spinner value was at the `minValue` or `maxValue` and incremented or decremented past the min or max would not be resolved until the next time the `Spinner` control was called in the code, likely on the next iteration of a program loop. This caused an array index out of bounds issue in my codebase.
2021-11-07 10:55:17 +01:00
Andidy
acc19b74b3
Fixed bounds check so that out of bounds values don't persist until the next call to GuiValueBox (#165) 2021-11-07 10:52:11 +01:00
Rob Loach
65a82bfe54
Update project for CMake (#167) 2021-11-06 15:00:29 +01:00
arjunsatarkar
af51e4ccf7
Fix README.md spelling: "publised" => "published" (#162) 3.0 2021-11-02 13:22:35 +01:00
Ray
61c6bd22f9 Moved extra controls to extra directory 2021-11-02 11:35:33 +01:00
Ray
0d3dc299cd Update raygui.h 2021-10-31 23:18:57 +01:00
raysan5
ba2fdec93b Update raygui.h 2021-10-19 14:58:19 +02:00
raysan5
a5068756be Some tweaks to simplify code 2021-10-18 12:54:28 +02:00
Ray
22c0b5754a Update raygui.h 2021-10-16 00:14:48 +02:00
Ray
e4db44518e
Update README.md 2021-10-12 15:58:46 +02:00