fix private for fsm
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This commit is contained in:
tqcq 2024-04-11 11:31:16 +00:00
parent 4fc8fe0f09
commit b0cd2d363b
2 changed files with 8 additions and 14 deletions

View File

@ -1,3 +1,7 @@
#ifndef SLED_SLED_NONSTD_FSM_H
#define SLED_SLED_NONSTD_FSM_H
#pragma once
/*
* Copyright (c) 2015-2021 Thomas Kemmer
*
@ -22,9 +26,6 @@
* SOFTWARE.
*/
#ifndef FSMLITE_FSM_H
#define FSMLITE_FSM_H
#include <cstddef>
#include <type_traits>
@ -32,9 +33,7 @@
#include <stdexcept>
#endif
namespace fsmlite {
template<typename T, typename State>
class Fsm;
namespace sled {
namespace detail {
@ -452,13 +451,7 @@ private:
};
#endif
};
}// namespace fsmlite
namespace sled {
template<typename T, typename State = int>
class Fsm : public fsmlite::Fsm<T, State> {
public:
Fsm(State init_state = State()) : fsmlite::Fsm<T, State>(init_state) {}
};
}// namespace sled
#endif
#endif// SLED_SLED_NONSTD_FSM_H

View File

@ -39,6 +39,7 @@ private:
void OnReset(const ResetEvent &) {}
public:
friend class sled::Fsm<FSMTest, State>;
using TransitionTable
= table<row<State::kIdle, StartEvent, State::kStarted, &FSMTest::OnStart, &FSMTest::StartCheck>,
row<State::kStarted, StopEvent, State::kEnd, &FSMTest::OnStop>,