feat update server

This commit is contained in:
tqcq
2025-07-17 15:52:27 +08:00
parent 9e327eeac4
commit 70a74d8770
2 changed files with 58 additions and 55 deletions

1
.gitignore vendored
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@@ -46,4 +46,5 @@ CTestTestfile.cmake
_deps _deps
build/ build/
.cache/
vcpkg_installed vcpkg_installed

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@@ -1,61 +1,63 @@
#include <iostream>
#include <cstdlib>
#include <string>
#include <cstring>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <arpa/inet.h> #include <arpa/inet.h>
#include <cstdlib>
#include <cstring>
#include <iostream>
#include <netdb.h> #include <netdb.h>
#include <string>
#include <sys/socket.h>
#include <sys/types.h>
#include <unistd.h>
int main(int argc, char **argv) { int
// Flush after every std::cout / std::cerr main(int argc, char **argv)
std::cout << std::unitbuf; {
std::cerr << std::unitbuf; // Flush after every std::cout / std::cerr
std::cout << std::unitbuf;
std::cerr << std::unitbuf;
int server_fd = socket(AF_INET, SOCK_STREAM, 0); int server_fd = socket(AF_INET, SOCK_STREAM, 0);
if (server_fd < 0) { if (server_fd < 0) {
std::cerr << "Failed to create server socket\n"; std::cerr << "Failed to create server socket\n";
return 1; return 1;
} }
// Since the tester restarts your program quite often, setting SO_REUSEADDR // Since the tester restarts your program quite often, setting SO_REUSEADDR
// ensures that we don't run into 'Address already in use' errors // ensures that we don't run into 'Address already in use' errors
int reuse = 1; int reuse = 1;
if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR, &reuse, sizeof(reuse)) < 0) { if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR, &reuse, sizeof(reuse)) < 0) {
std::cerr << "setsockopt failed\n"; std::cerr << "setsockopt failed\n";
return 1; return 1;
} }
struct sockaddr_in server_addr; struct sockaddr_in server_addr;
server_addr.sin_family = AF_INET; server_addr.sin_family = AF_INET;
server_addr.sin_addr.s_addr = INADDR_ANY; server_addr.sin_addr.s_addr = INADDR_ANY;
server_addr.sin_port = htons(6379); server_addr.sin_port = htons(6379);
if (bind(server_fd, (struct sockaddr *) &server_addr, sizeof(server_addr)) != 0) { if (bind(server_fd, (struct sockaddr *) &server_addr, sizeof(server_addr)) != 0) {
std::cerr << "Failed to bind to port 6379\n"; std::cerr << "Failed to bind to port 6379\n";
return 1; return 1;
} }
int connection_backlog = 5; int connection_backlog = 5;
if (listen(server_fd, connection_backlog) != 0) { if (listen(server_fd, connection_backlog) != 0) {
std::cerr << "listen failed\n"; std::cerr << "listen failed\n";
return 1; return 1;
} }
struct sockaddr_in client_addr; struct sockaddr_in client_addr;
int client_addr_len = sizeof(client_addr); int client_addr_len = sizeof(client_addr);
std::cout << "Waiting for a client to connect...\n"; std::cout << "Waiting for a client to connect...\n";
// You can use print statements as follows for debugging, they'll be visible when running tests. // You can use print statements as follows for debugging, they'll be visible when running tests.
std::cout << "Logs from your program will appear here!\n"; // std::cout << "Logs from your program will appear here!\n";
// Uncomment this block to pass the first stage // Uncomment this block to pass the first stage
// //
// accept(server_fd, (struct sockaddr *) &client_addr, (socklen_t *) &client_addr_len); accept(server_fd, (struct sockaddr *) &client_addr, (socklen_t *) &client_addr_len);
// std::cout << "Client connected\n"; std::cout << "Client connected\n";
// //
// close(server_fd); close(server_fd);
return 0; return 0;
} }