feat update server

This commit is contained in:
tqcq
2025-07-17 15:52:27 +08:00
parent 9e327eeac4
commit 70a74d8770
2 changed files with 58 additions and 55 deletions

3
.gitignore vendored
View File

@@ -46,4 +46,5 @@ CTestTestfile.cmake
_deps
build/
vcpkg_installed
.cache/
vcpkg_installed

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@@ -1,61 +1,63 @@
#include <iostream>
#include <cstdlib>
#include <string>
#include <cstring>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <cstdlib>
#include <cstring>
#include <iostream>
#include <netdb.h>
#include <string>
#include <sys/socket.h>
#include <sys/types.h>
#include <unistd.h>
int main(int argc, char **argv) {
// Flush after every std::cout / std::cerr
std::cout << std::unitbuf;
std::cerr << std::unitbuf;
int server_fd = socket(AF_INET, SOCK_STREAM, 0);
if (server_fd < 0) {
std::cerr << "Failed to create server socket\n";
return 1;
}
// Since the tester restarts your program quite often, setting SO_REUSEADDR
// ensures that we don't run into 'Address already in use' errors
int reuse = 1;
if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR, &reuse, sizeof(reuse)) < 0) {
std::cerr << "setsockopt failed\n";
return 1;
}
struct sockaddr_in server_addr;
server_addr.sin_family = AF_INET;
server_addr.sin_addr.s_addr = INADDR_ANY;
server_addr.sin_port = htons(6379);
if (bind(server_fd, (struct sockaddr *) &server_addr, sizeof(server_addr)) != 0) {
std::cerr << "Failed to bind to port 6379\n";
return 1;
}
int connection_backlog = 5;
if (listen(server_fd, connection_backlog) != 0) {
std::cerr << "listen failed\n";
return 1;
}
struct sockaddr_in client_addr;
int client_addr_len = sizeof(client_addr);
std::cout << "Waiting for a client to connect...\n";
int
main(int argc, char **argv)
{
// Flush after every std::cout / std::cerr
std::cout << std::unitbuf;
std::cerr << std::unitbuf;
// You can use print statements as follows for debugging, they'll be visible when running tests.
std::cout << "Logs from your program will appear here!\n";
int server_fd = socket(AF_INET, SOCK_STREAM, 0);
if (server_fd < 0) {
std::cerr << "Failed to create server socket\n";
return 1;
}
// Uncomment this block to pass the first stage
//
// accept(server_fd, (struct sockaddr *) &client_addr, (socklen_t *) &client_addr_len);
// std::cout << "Client connected\n";
//
// close(server_fd);
// Since the tester restarts your program quite often, setting SO_REUSEADDR
// ensures that we don't run into 'Address already in use' errors
int reuse = 1;
if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR, &reuse, sizeof(reuse)) < 0) {
std::cerr << "setsockopt failed\n";
return 1;
}
return 0;
struct sockaddr_in server_addr;
server_addr.sin_family = AF_INET;
server_addr.sin_addr.s_addr = INADDR_ANY;
server_addr.sin_port = htons(6379);
if (bind(server_fd, (struct sockaddr *) &server_addr, sizeof(server_addr)) != 0) {
std::cerr << "Failed to bind to port 6379\n";
return 1;
}
int connection_backlog = 5;
if (listen(server_fd, connection_backlog) != 0) {
std::cerr << "listen failed\n";
return 1;
}
struct sockaddr_in client_addr;
int client_addr_len = sizeof(client_addr);
std::cout << "Waiting for a client to connect...\n";
// You can use print statements as follows for debugging, they'll be visible when running tests.
// std::cout << "Logs from your program will appear here!\n";
// Uncomment this block to pass the first stage
//
accept(server_fd, (struct sockaddr *) &client_addr, (socklen_t *) &client_addr_len);
std::cout << "Client connected\n";
//
close(server_fd);
return 0;
}