This shader uses coopmat1 to do the Q*K^T multiply. The P*V multiply is more
difficult for various reasons so I haven't done it. Performance for this
shader is around 2.5x better than for the scalar shader when doing prompt
processing. Some of the benefit may be from other optimizations like staging
through shared memory, or splitting by rows.
* server: Allow pasting file from clipboard
* server: Prevent default action on file paste
* update build
* format then build combined
---------
Co-authored-by: Xuan Son Nguyen <son@huggingface.co>
* Update multimodal.md
Minor change to include the huggingface link
* Update docs/multimodal.md
---------
Co-authored-by: Xuan-Son Nguyen <thichthat@gmail.com>
* batched-bench : fix pp batch contents
* metal : optimize multi-sequence FA vec kernel
ggml-ci
* metal : use FA-vec kernel up to batch size 20
ggml-ci
* feat: Add GGUF conversion for granitemoeshared
Branch: GraniteMoEShared
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* feat: hparam and arch plumbing for granitemoeshared
Branch: GraniteMoEShared
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* fix: Split MoE fused tensors for shared experts in conversion
Branch: GraniteMoEShared
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* feat: First WIP cut at model arch in cpp
The hparam and architecture plumbing should be correct, but the
implementation of the shared experts seems to still be broken.
Branch: GraniteMoEShared
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* fix: Cleaner (maybe more correct?) splitting for gate/up
Branch: GraniteMoEShared
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* fix: Fix the input to the shared experts
I had misread that the shared experts take the inputs _before_ the standard
MoE layer and was feeding the output of the MoE to the shared experts.
Branch: GraniteMoEShared
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* fix: Avoid architecture-specific checks for Granite MoE Shared
This is a cleaner way that will allow more flexibility in architecture
strings going forward.
Branch: GraniteMoEShared
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* refactor: Split granite architectures out of llm_build_llama
This helps de-clutter the llama-family graph construction and allows
granite to diverge further (in preparation for Granite 4).
NOTE: I removed the granite scale factors from llm_build_deci because they
appear to only be there as copy-paste from llm_build_llama. The HF config
does not seem to set those values:
https://huggingface.co/Deci/DeciLM-7B/blob/main/config.json
Branch: GraniteMoEShared
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* fix: Fix compiler warning about uninitialized inp_pos
This should not have been reachable, but it warns on some compliers
Branch: GraniteMoEShared
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* fix: Consoladate GraniteMoEShared into GraniteMoE for conversion
Branch: GraniteMoEShared
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* fix: Consolidate GraniteMoEShared into GraniteMoE on the c++ side
Branch: GraniteMoEShared
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
---------
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* llama/ggml: add LLM training support
more compact progress bar
llama_save_model_to_file
llama_opt_param_filter
ggml_graph_dup force_grads
refactor ggml_opt, fix test-opt
* remove logits_all
* refactor CUDA implementation for ACC
* reset graph at beginning of opt period
* convert : internvl support
* InternVL3-1B working
* fix regression
* rm mobilevlm from test
* fix conversion
* add test for internvl
* add to list of pre-quant
* restore boi/eoi check
* add clarify comment for norm eps
* vulkan: scalar flash attention implementation
* vulkan: always use fp32 for scalar flash attention
* vulkan: use vector loads in scalar flash attention shader
* vulkan: remove PV matrix, helps with register usage
* vulkan: reduce register usage in scalar FA, but perf may be slightly worse
* vulkan: load each Q value once. optimize O reduction. more tuning
* vulkan: support q4_0/q8_0 KV in scalar FA
* CI: increase timeout to accommodate newly-supported tests
* vulkan: for scalar FA, select between 1 and 8 rows
* vulkan: avoid using Float16 capability in scalar FA
* server : (experimental) vision support via libmtmd
* mtmd : add more api around mtmd_image_tokens
* mtmd : add more api around mtmd_image_tokens
* mtmd : ability to calc image hash
* shared_ptr for mtmd_image_tokens
* move hash to user-define ID (fixed)
* abstract out the batch management
* small fix
* refactor logic adding tokens to batch
* implement hashing image
* use FNV hash, now hash bitmap instead of file data
* allow decoding image embedding to be split into batches
* rm whitespace
* disable some features when mtmd is on
* fix --no-mmproj-offload
* mtmd_context_params no timings
* refactor server_inp to server_tokens
* fix the failing test case
* init
* wip
* working version
* add mtmd::bitmaps
* add test target
* rm redundant define
* test: mtmd_input_chunks_free
* rm outdated comment
* fix merging issue
* explicitly create mtmd::input_chunks
* mtmd_input_chunk_copy
* add clone()
* improve server_input struct
* clip : fix confused naming ffn_up and ffn_down
* rm ffn_i/o/g naming
* rename n_embd, n_ff
* small fix
* no check n_ff
* fix detokenize
* add const to various places
* add warning about breaking changes
* add c api
* helper: use mtmd_image_tokens_get_n_pos
* fix ctx_shift
* fix name shadowing
* more strict condition
* support remote image_url
* remote image_url log
* add CI test
* do not log base64
* add "has_multimodal" to /props
* remove dangling image
* speculative: use slot.cache_tokens.insert
* Apply suggestions from code review
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* rm can_be_detokenized
* on prmpt processing done, assert cache_tokens.size
* handle_completions_impl returns void
* adapt the new web ui
* update docs and hot topics
* rm assert
* small fix (2)
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>