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https://github.com/ggml-org/llama.cpp.git
synced 2025-07-28 13:20:27 -04:00
ggml-cpu: bring back fp32->fp16 store nnpa
Signed-off-by: Aaron Teo <aaron.teo1@ibm.com>
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@@ -963,7 +963,7 @@ static inline void __lsx_f16x4_store(ggml_fp16_t * x, __m128 y) {
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#define GGML_F16_EPR GGML_F32_EPR
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static inline float32x4_t __lzs_f16cx4_load(const ggml_fp16_t * x) {
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#ifdef __NNPA__
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#if defined(__NNPA__)
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uint16x8_t v_x = vec_xl(0, (const ggml_fp16_t *)x);
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uint16x8_t nnpa_dlf16 = vec_convert_from_fp16(v_x, 0);
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return vec_extend_to_fp32_hi(nnpa_dlf16, 0);
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@@ -980,8 +980,17 @@ static inline float32x4_t __lzs_f16cx4_load(const ggml_fp16_t * x) {
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#endif
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}
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// TODO: check why this function is not being hit at all
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static inline void __lzs_f16cx4_store(ggml_fp16_t * x, float32x4_t v_y) {
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#if defined(__NNPA__)
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float32x4_t v_zero = vec_splats(0.0f);
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uint16x8_t v_xd = vec_round_from_fp32(v_y, v_zero, 0);
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uint16x8_t v_x = vec_convert_to_fp16(v_xd, 0);
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x[0] = vec_extract(v_x, 0);
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x[1] = vec_extract(v_x, 1);
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x[2] = vec_extract(v_x, 2);
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x[3] = vec_extract(v_x, 3);
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#else
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float arr[4];
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// note: keep type-cast here to prevent compiler bugs
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@@ -991,6 +1000,7 @@ static inline void __lzs_f16cx4_store(ggml_fp16_t * x, float32x4_t v_y) {
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for (int i = 0; i < 4; i++) {
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x[i] = GGML_FP32_TO_FP16(arr[i]);
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}
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#endif
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}
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#define GGML_F16_VEC GGML_F32x4
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