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cmake: Add GGML_BACKEND_DIR option (#15074)
* cmake: Add GGML_BACKEND_DIR option This can be used by distributions to specify where to look for backends when ggml is built with GGML_BACKEND_DL=ON. * Fix phrasing
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@@ -39,8 +39,9 @@ if (WIN32)
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set(CMAKE_SHARED_MODULE_PREFIX "")
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endif()
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option(BUILD_SHARED_LIBS "ggml: build shared libraries" ${BUILD_SHARED_LIBS_DEFAULT})
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option(GGML_BACKEND_DL "ggml: build backends as dynamic libraries (requires BUILD_SHARED_LIBS)" OFF)
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option(BUILD_SHARED_LIBS "ggml: build shared libraries" ${BUILD_SHARED_LIBS_DEFAULT})
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option(GGML_BACKEND_DL "ggml: build backends as dynamic libraries (requires BUILD_SHARED_LIBS)" OFF)
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set(GGML_BACKEND_DIR "" CACHE PATH "ggml: directory to load dynamic backends from (requires GGML_BACKEND_DL")
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#
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# option list
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@@ -106,7 +106,7 @@ if(NOT TARGET ggml::ggml)
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find_library(GGML_LIBRARY ggml
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REQUIRED
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HINTS ${GGML_LIB_DIR}
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HINTS ${GGML_LIB_DIR} ${GGML_BACKEND_DIR}
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NO_CMAKE_FIND_ROOT_PATH)
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add_library(ggml::ggml UNKNOWN IMPORTED)
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@@ -214,6 +214,13 @@ add_library(ggml
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ggml-backend-reg.cpp)
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add_library(ggml::ggml ALIAS ggml)
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if (GGML_BACKEND_DIR)
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if (NOT GGML_BACKEND_DL)
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message(FATAL_ERROR "GGML_BACKEND_DIR requires GGML_BACKEND_DL")
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endif()
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target_compile_definitions(ggml PUBLIC GGML_BACKEND_DIR="${GGML_BACKEND_DIR}")
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endif()
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target_link_libraries(ggml PUBLIC ggml-base)
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if (CMAKE_SYSTEM_NAME MATCHES "Linux")
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@@ -227,7 +234,11 @@ function(ggml_add_backend_library backend)
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set_target_properties(${backend} PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
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target_compile_definitions(${backend} PRIVATE GGML_BACKEND_DL)
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add_dependencies(ggml ${backend})
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install(TARGETS ${backend} LIBRARY DESTINATION ${CMAKE_INSTALL_BINDIR})
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if (GGML_BACKEND_DIR)
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install(TARGETS ${backend} LIBRARY DESTINATION ${GGML_BACKEND_DIR})
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else()
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install(TARGETS ${backend} LIBRARY DESTINATION ${CMAKE_INSTALL_BINDIR})
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endif()
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else()
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add_library(${backend} ${ARGN})
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target_link_libraries(ggml PUBLIC ${backend})
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@@ -498,6 +498,9 @@ static ggml_backend_reg_t ggml_backend_load_best(const char * name, bool silent,
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std::vector<fs::path> search_paths;
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if (user_search_path == nullptr) {
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#ifdef GGML_BACKEND_DIR
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search_paths.push_back(fs::u8path(GGML_BACKEND_DIR));
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#endif
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// default search paths: executable directory, current directory
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search_paths.push_back(get_executable_path());
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search_paths.push_back(fs::current_path());
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