leveldb/db
costan ea0a7586b8 Remove confusing and unnecessary if.
12 lines above, there is an "if (!s.ok()) { return s; }" block of code.
"s" is never modified between that block and the "if" removed by this
CL, so "s.ok()" must be true.

The code most likely intended to say "if (!builder->ok())", because the
builder->Add() call above can modify the TableBuilder's status, as a
side-effect. However, this approach would have required setting "s =
builder.status()" in the "else" branch, near the "builder.Abandon()"
call. So, removing the "if" outright is simpler than following that line
of thought.

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=167326229
2017-09-01 14:41:28 -07:00
..
autocompact_test.cc LevelDB 1.13 2013-08-21 11:12:47 -07:00
builder.cc Remove confusing and unnecessary if. 2017-09-01 14:41:28 -07:00
builder.h A number of fixes: 2011-10-31 17:22:06 +00:00
c_test.c Small fixes. 2012-10-16 16:17:53 -07:00
c.cc Small fixes. 2012-10-16 16:17:53 -07:00
corruption_test.cc LevelDB now attempts to reuse the preceding MANIFEST and log file when re-opened. 2015-08-11 14:56:39 -07:00
db_bench.cc Add option for max file size. The currend hard-coded value of 2M is inefficient in colossus. 2016-09-28 10:52:24 -07:00
db_impl.cc Add option for max file size. The currend hard-coded value of 2M is inefficient in colossus. 2016-09-28 10:52:24 -07:00
db_impl.h LevelDB now attempts to reuse the preceding MANIFEST and log file when re-opened. 2015-08-11 14:56:39 -07:00
db_iter.cc Release LevelDB 1.14 2013-09-19 13:49:19 -07:00
db_iter.h LevelDB 1.13 2013-08-21 11:12:47 -07:00
db_test.cc Add "approximate-memory-usage" property to leveldb::DB::GetProperty 2015-12-09 10:34:58 -08:00
dbformat_test.cc A number of fixes: 2011-10-31 17:22:06 +00:00
dbformat.cc Release leveldb 1.10 2013-05-14 17:03:07 -07:00
dbformat.h Release 1.18 2014-09-16 14:19:52 -07:00
dumpfile.cc Release 1.18 2014-09-16 14:19:52 -07:00
fault_injection_test.cc LevelDB now attempts to reuse the preceding MANIFEST and log file when re-opened. 2015-08-11 14:56:39 -07:00
filename_test.cc Release LevelDB 1.14 2013-09-19 13:49:19 -07:00
filename.cc Release LevelDB 1.14 2013-09-19 13:49:19 -07:00
filename.h Release LevelDB 1.14 2013-09-19 13:49:19 -07:00
leveldbutil.cc Putting build artifacts in subdirectory. 2016-01-29 16:10:00 -08:00
log_format.h Convert documentation to markdown. 2017-03-01 09:42:25 -08:00
log_reader.cc This CL fixes a bug encountered when reading records from leveldb files that have been split, as in a [] input task split. 2016-03-31 15:53:34 -07:00
log_reader.h Suppress error reporting after seeking but before a valid First or Full record is encountered. 2015-12-09 10:34:57 -08:00
log_test.cc This CL fixes a bug encountered when reading records from leveldb files that have been split, as in a [] input task split. 2016-03-31 15:53:34 -07:00
log_writer.cc LevelDB now attempts to reuse the preceding MANIFEST and log file when re-opened. 2015-08-11 14:56:39 -07:00
log_writer.h LevelDB now attempts to reuse the preceding MANIFEST and log file when re-opened. 2015-08-11 14:56:39 -07:00
memtable.cc A number of fixes: 2011-10-31 17:22:06 +00:00
memtable.h Resolve race when getting approximate-memory-usage property 2015-12-09 11:27:50 -08:00
recovery_test.cc leveldb: Report missing CURRENT manifest file as database corruption. 2017-07-10 14:14:00 -07:00
repair.cc Release 1.18 2014-09-16 14:19:52 -07:00
skiplist_test.cc Fix signed/unsigned mismatch on VC++ builds 2016-02-19 13:59:19 -08:00
skiplist.h Move header guard below copyright banner. 2014-12-11 08:04:40 -08:00
snapshot.h Clean up layering of storage/leveldb/... 2014-12-11 08:02:45 -08:00
table_cache.cc Release LevelDB 1.14 2013-09-19 13:49:19 -07:00
table_cache.h Added bloom filter support. 2012-04-17 08:36:46 -07:00
version_edit_test.cc A number of fixes: 2011-10-31 17:22:06 +00:00
version_edit.cc A number of fixes: 2011-10-31 17:22:06 +00:00
version_edit.h A number of fixes: 2011-10-31 17:22:06 +00:00
version_set_test.cc A number of fixes: 2011-10-31 17:22:06 +00:00
version_set.cc Remove dead code. 2017-08-24 15:00:52 -07:00
version_set.h Add option for max file size. The currend hard-coded value of 2M is inefficient in colossus. 2016-09-28 10:52:24 -07:00
write_batch_internal.h Clean up layering of storage/leveldb/... 2014-12-11 08:02:45 -08:00
write_batch_test.cc LevelDB: Add WriteBatch::ApproximateSize(). 2017-07-10 14:13:30 -07:00
write_batch.cc LevelDB: Add WriteBatch::ApproximateSize(). 2017-07-10 14:13:30 -07:00