3 Commits

Author SHA1 Message Date
costan
739c25100e Add CMake build support.
Fixes https://github.com/google/leveldb/issues/466

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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=189425354
2018-03-16 19:17:27 -07:00
Hans Wennborg
36a5f8ed7f A number of fixes:
- Replace raw slice comparison with a call to user comparator.
  Added test for custom comparators.

- Fix end of namespace comments.

- Fixed bug in picking inputs for a level-0 compaction.

  When finding overlapping files, the covered range may expand
  as files are added to the input set.  We now correctly expand
  the range when this happens instead of continuing to use the
  old range.  For example, suppose L0 contains files with the
  following ranges:

      F1: a .. d
      F2:    c .. g
      F3:       f .. j

  and the initial compaction target is F3.  We used to search
  for range f..j which yielded {F2,F3}.  However we now expand
  the range as soon as another file is added.  In this case,
  when F2 is added, we expand the range to c..j and restart the
  search.  That picks up file F1 as well.

  This change fixes a bug related to deleted keys showing up
  incorrectly after a compaction as described in Issue 44.

(Sync with upstream @25072954)
2011-10-31 17:22:06 +00:00
Hans Wennborg
213a68eb68 Sync with upstream @23860137.
Fix GCC -Wshadow warnings in LevelDB's public header files,
reported by Dustin.

Add in-memory Env implementation (helpers/memenv/*).
This enables users to create LevelDB databases in-memory.

Initialize ShardedLRUCache::last_id_ to zero.
This fixes a Valgrind warning.

(Also delete port/sha1_* which were removed upstream some time ago.)
2011-09-12 10:21:10 +01:00