Sync with upstream @23860137.
Fix GCC -Wshadow warnings in LevelDB's public header files, reported by Dustin. Add in-memory Env implementation (helpers/memenv/*). This enables users to create LevelDB databases in-memory. Initialize ShardedLRUCache::last_id_ to zero. This fixes a Valgrind warning. (Also delete port/sha1_* which were removed upstream some time ago.)
This commit is contained in:
parent
7263023651
commit
213a68eb68
12
Makefile
12
Makefile
@ -92,6 +92,7 @@ TESTS = \
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env_test \
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filename_test \
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log_test \
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memenv_test \
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skiplist_test \
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table_test \
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version_edit_test \
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@ -102,6 +103,7 @@ PROGRAMS = db_bench $(TESTS)
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BENCHMARKS = db_bench_sqlite3 db_bench_tree_db
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LIBRARY = libleveldb.a
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MEMENVLIBRARY = libmemenv.a
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all: $(LIBRARY)
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@ -109,7 +111,7 @@ check: $(PROGRAMS) $(TESTS)
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for t in $(TESTS); do echo "***** Running $$t"; ./$$t || exit 1; done
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clean:
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-rm -f $(PROGRAMS) $(BENCHMARKS) $(LIBRARY) */*.o */*/*.o ios-x86/*/*.o ios-arm/*/*.o
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-rm -f $(PROGRAMS) $(BENCHMARKS) $(LIBRARY) $(MEMENVLIBRARY) */*.o */*/*.o ios-x86/*/*.o ios-arm/*/*.o
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-rm -rf ios-x86/* ios-arm/*
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-rm build_config.mk
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@ -174,6 +176,13 @@ version_set_test: db/version_set_test.o $(LIBOBJECTS) $(TESTHARNESS)
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write_batch_test: db/write_batch_test.o $(LIBOBJECTS) $(TESTHARNESS)
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$(CC) $(LDFLAGS) db/write_batch_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@
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$(MEMENVLIBRARY) : helpers/memenv/memenv.o
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rm -f $@
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$(AR) -rs $@ helpers/memenv/memenv.o
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memenv_test : helpers/memenv/memenv_test.o $(MEMENVLIBRARY) $(LIBRARY) $(TESTHARNESS)
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$(CC) $(LDFLAGS) helpers/memenv/memenv_test.o $(MEMENVLIBRARY) $(LIBRARY) $(TESTHARNESS) -o $@
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ifeq ($(PLATFORM), IOS)
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# For iOS, create universal object files to be used on both the simulator and
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# a device.
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@ -202,4 +211,3 @@ else
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.c.o:
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$(CC) $(CFLAGS) $< -o $@
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endif
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374
helpers/memenv/memenv.cc
Normal file
374
helpers/memenv/memenv.cc
Normal file
@ -0,0 +1,374 @@
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "helpers/memenv/memenv.h"
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#include "leveldb/env.h"
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#include "leveldb/status.h"
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#include "port/port.h"
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#include "util/mutexlock.h"
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#include <map>
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#include <string.h>
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#include <string>
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#include <vector>
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namespace leveldb {
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namespace {
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class FileState {
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public:
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// FileStates are reference counted. The initial reference count is zero
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// and the caller must call Ref() at least once.
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FileState() : refs_(0), size_(0) {}
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// Increase the reference count.
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void Ref() {
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MutexLock lock(&refs_mutex_);
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++refs_;
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}
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// Decrease the reference count. Delete if this is the last reference.
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void Unref() {
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bool do_delete = false;
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{
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MutexLock lock(&refs_mutex_);
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--refs_;
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assert(refs_ >= 0);
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if (refs_ <= 0) {
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do_delete = true;
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}
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}
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if (do_delete) {
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delete this;
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}
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}
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uint64_t Size() const { return size_; }
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Status Read(uint64_t offset, size_t n, Slice* result, char* scratch) const {
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if (offset > size_) {
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return Status::IOError("Offset greater than file size.");
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}
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const uint64_t available = size_ - offset;
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if (n > available) {
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n = available;
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}
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if (n == 0) {
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*result = Slice();
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return Status::OK();
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}
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size_t block = offset / kBlockSize;
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size_t block_offset = offset % kBlockSize;
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if (n <= kBlockSize - block_offset) {
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// The requested bytes are all in the first block.
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*result = Slice(blocks_[block] + block_offset, n);
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return Status::OK();
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}
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size_t bytes_to_copy = n;
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char* dst = scratch;
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while (bytes_to_copy > 0) {
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size_t avail = kBlockSize - block_offset;
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if (avail > bytes_to_copy) {
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avail = bytes_to_copy;
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}
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memcpy(dst, blocks_[block] + block_offset, avail);
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bytes_to_copy -= avail;
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dst += avail;
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block++;
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block_offset = 0;
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}
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*result = Slice(scratch, n);
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return Status::OK();
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}
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Status Append(const Slice& data) {
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const char* src = data.data();
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size_t src_len = data.size();
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while (src_len > 0) {
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size_t avail;
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size_t offset = size_ % kBlockSize;
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if (offset != 0) {
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// There is some room in the last block.
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avail = kBlockSize - offset;
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} else {
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// No room in the last block; push new one.
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blocks_.push_back(new char[kBlockSize]);
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avail = kBlockSize;
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}
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if (avail > src_len) {
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avail = src_len;
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}
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memcpy(blocks_.back() + offset, src, avail);
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src_len -= avail;
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src += avail;
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size_ += avail;
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}
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return Status::OK();
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}
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private:
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// Private since only Unref() should be used to delete it.
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~FileState() {
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for (std::vector<char*>::iterator i = blocks_.begin(); i != blocks_.end();
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++i) {
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delete [] *i;
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}
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}
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// No copying allowed.
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FileState(const FileState&);
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void operator=(const FileState&);
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port::Mutex refs_mutex_;
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int refs_; // Protected by refs_mutex_;
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// The following fields are not protected by any mutex. They are only mutable
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// while the file is being written, and concurrent access is not allowed
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// to writable files.
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std::vector<char*> blocks_;
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uint64_t size_;
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enum { kBlockSize = 8 * 1024 };
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};
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class SequentialFileImpl : public SequentialFile {
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public:
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explicit SequentialFileImpl(FileState* file) : file_(file), pos_(0) {
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file_->Ref();
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}
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~SequentialFileImpl() {
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file_->Unref();
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}
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virtual Status Read(size_t n, Slice* result, char* scratch) {
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Status s = file_->Read(pos_, n, result, scratch);
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if (s.ok()) {
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pos_ += result->size();
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}
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return s;
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}
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virtual Status Skip(uint64_t n) {
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if (pos_ > file_->Size()) {
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return Status::IOError("pos_ > file_->Size()");
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}
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const size_t available = file_->Size() - pos_;
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if (n > available) {
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n = available;
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}
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pos_ += n;
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return Status::OK();
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}
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private:
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FileState* file_;
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size_t pos_;
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};
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class RandomAccessFileImpl : public RandomAccessFile {
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public:
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explicit RandomAccessFileImpl(FileState* file) : file_(file) {
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file_->Ref();
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}
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~RandomAccessFileImpl() {
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file_->Unref();
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}
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virtual Status Read(uint64_t offset, size_t n, Slice* result,
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char* scratch) const {
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return file_->Read(offset, n, result, scratch);
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}
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private:
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FileState* file_;
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};
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class WritableFileImpl : public WritableFile {
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public:
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WritableFileImpl(FileState* file) : file_(file) {
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file_->Ref();
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}
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~WritableFileImpl() {
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file_->Unref();
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}
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virtual Status Append(const Slice& data) {
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return file_->Append(data);
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}
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virtual Status Close() { return Status::OK(); }
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virtual Status Flush() { return Status::OK(); }
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virtual Status Sync() { return Status::OK(); }
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private:
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FileState* file_;
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};
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class InMemoryEnv : public EnvWrapper {
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public:
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explicit InMemoryEnv(Env* base_env) : EnvWrapper(base_env) { }
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virtual ~InMemoryEnv() {
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for (FileSystem::iterator i = file_map_.begin(); i != file_map_.end(); ++i){
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i->second->Unref();
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}
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}
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// Partial implementation of the Env interface.
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virtual Status NewSequentialFile(const std::string& fname,
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SequentialFile** result) {
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MutexLock lock(&mutex_);
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if (file_map_.find(fname) == file_map_.end()) {
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*result = NULL;
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return Status::IOError(fname, "File not found");
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}
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*result = new SequentialFileImpl(file_map_[fname]);
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return Status::OK();
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}
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virtual Status NewRandomAccessFile(const std::string& fname,
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RandomAccessFile** result) {
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MutexLock lock(&mutex_);
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if (file_map_.find(fname) == file_map_.end()) {
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*result = NULL;
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return Status::IOError(fname, "File not found");
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}
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*result = new RandomAccessFileImpl(file_map_[fname]);
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return Status::OK();
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}
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virtual Status NewWritableFile(const std::string& fname,
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WritableFile** result) {
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MutexLock lock(&mutex_);
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if (file_map_.find(fname) != file_map_.end()) {
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DeleteFileInternal(fname);
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}
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FileState* file = new FileState();
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file->Ref();
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file_map_[fname] = file;
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*result = new WritableFileImpl(file);
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return Status::OK();
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}
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virtual bool FileExists(const std::string& fname) {
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MutexLock lock(&mutex_);
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return file_map_.find(fname) != file_map_.end();
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}
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virtual Status GetChildren(const std::string& dir,
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std::vector<std::string>* result) {
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MutexLock lock(&mutex_);
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result->clear();
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for (FileSystem::iterator i = file_map_.begin(); i != file_map_.end(); ++i){
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const std::string& filename = i->first;
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if (filename.size() >= dir.size() + 1 && filename[dir.size()] == '/' &&
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Slice(filename).starts_with(Slice(dir))) {
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result->push_back(filename.substr(dir.size() + 1));
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}
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}
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return Status::OK();
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}
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void DeleteFileInternal(const std::string& fname) {
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if (file_map_.find(fname) == file_map_.end()) {
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return;
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}
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file_map_[fname]->Unref();
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file_map_.erase(fname);
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}
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virtual Status DeleteFile(const std::string& fname) {
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MutexLock lock(&mutex_);
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if (file_map_.find(fname) == file_map_.end()) {
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return Status::IOError(fname, "File not found");
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}
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DeleteFileInternal(fname);
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return Status::OK();
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}
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virtual Status CreateDir(const std::string& dirname) {
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return Status::OK();
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}
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virtual Status DeleteDir(const std::string& dirname) {
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return Status::OK();
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}
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virtual Status GetFileSize(const std::string& fname, uint64_t* file_size) {
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MutexLock lock(&mutex_);
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if (file_map_.find(fname) == file_map_.end()) {
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return Status::IOError(fname, "File not found");
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}
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*file_size = file_map_[fname]->Size();
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return Status::OK();
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}
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virtual Status RenameFile(const std::string& src,
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const std::string& target) {
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MutexLock lock(&mutex_);
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if (file_map_.find(src) == file_map_.end()) {
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return Status::IOError(src, "File not found");
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}
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DeleteFileInternal(target);
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file_map_[target] = file_map_[src];
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file_map_.erase(src);
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return Status::OK();
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}
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virtual Status LockFile(const std::string& fname, FileLock** lock) {
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*lock = new FileLock;
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return Status::OK();
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}
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virtual Status UnlockFile(FileLock* lock) {
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delete lock;
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return Status::OK();
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}
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virtual Status GetTestDirectory(std::string* path) {
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*path = "/test";
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return Status::OK();
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}
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private:
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// Map from filenames to FileState objects, representing a simple file system.
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typedef std::map<std::string, FileState*> FileSystem;
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port::Mutex mutex_;
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FileSystem file_map_; // Protected by mutex_.
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};
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}
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Env* NewMemEnv(Env* base_env) {
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return new InMemoryEnv(base_env);
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}
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}
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20
helpers/memenv/memenv.h
Normal file
20
helpers/memenv/memenv.h
Normal file
@ -0,0 +1,20 @@
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#ifndef STORAGE_LEVELDB_HELPERS_MEMENV_MEMENV_H_
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#define STORAGE_LEVELDB_HELPERS_MEMENV_MEMENV_H_
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namespace leveldb {
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class Env;
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// Returns a new environment that stores its data in memory and delegates
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// all non-file-storage tasks to base_env. The caller must delete the result
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// when it is no longer needed.
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// *base_env must remain live while the result is in use.
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Env* NewMemEnv(Env* base_env);
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}
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#endif // STORAGE_LEVELDB_HELPERS_MEMENV_MEMENV_H_
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232
helpers/memenv/memenv_test.cc
Normal file
232
helpers/memenv/memenv_test.cc
Normal file
@ -0,0 +1,232 @@
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "helpers/memenv/memenv.h"
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#include "db/db_impl.h"
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#include "leveldb/db.h"
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#include "leveldb/env.h"
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#include "util/testharness.h"
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#include <string>
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#include <vector>
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namespace leveldb {
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class MemEnvTest {
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public:
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Env* env_;
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MemEnvTest()
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: env_(NewMemEnv(Env::Default())) {
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}
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~MemEnvTest() {
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delete env_;
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}
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};
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TEST(MemEnvTest, Basics) {
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size_t file_size;
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WritableFile* writable_file;
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std::vector<std::string> children;
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ASSERT_OK(env_->CreateDir("/dir"));
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// Check that the directory is empty.
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ASSERT_TRUE(!env_->FileExists("/dir/non_existent"));
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ASSERT_TRUE(!env_->GetFileSize("/dir/non_existent", &file_size).ok());
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ASSERT_OK(env_->GetChildren("/dir", &children));
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ASSERT_EQ(0, children.size());
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// Create a file.
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ASSERT_OK(env_->NewWritableFile("/dir/f", &writable_file));
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delete writable_file;
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// Check that the file exists.
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ASSERT_TRUE(env_->FileExists("/dir/f"));
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ASSERT_OK(env_->GetFileSize("/dir/f", &file_size));
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ASSERT_EQ(0, file_size);
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ASSERT_OK(env_->GetChildren("/dir", &children));
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ASSERT_EQ(1, children.size());
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ASSERT_EQ("f", children[0]);
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// Write to the file.
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ASSERT_OK(env_->NewWritableFile("/dir/f", &writable_file));
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ASSERT_OK(writable_file->Append("abc"));
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delete writable_file;
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// Check for expected size.
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ASSERT_OK(env_->GetFileSize("/dir/f", &file_size));
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ASSERT_EQ(3, file_size);
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// Check that renaming works.
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ASSERT_TRUE(!env_->RenameFile("/dir/non_existent", "/dir/g").ok());
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ASSERT_OK(env_->RenameFile("/dir/f", "/dir/g"));
|
||||
ASSERT_TRUE(!env_->FileExists("/dir/f"));
|
||||
ASSERT_TRUE(env_->FileExists("/dir/g"));
|
||||
ASSERT_OK(env_->GetFileSize("/dir/g", &file_size));
|
||||
ASSERT_EQ(3, file_size);
|
||||
|
||||
// Check that opening non-existent file fails.
|
||||
SequentialFile* seq_file;
|
||||
RandomAccessFile* rand_file;
|
||||
ASSERT_TRUE(!env_->NewSequentialFile("/dir/non_existent", &seq_file).ok());
|
||||
ASSERT_TRUE(!seq_file);
|
||||
ASSERT_TRUE(!env_->NewRandomAccessFile("/dir/non_existent", &rand_file).ok());
|
||||
ASSERT_TRUE(!rand_file);
|
||||
|
||||
// Check that deleting works.
|
||||
ASSERT_TRUE(!env_->DeleteFile("/dir/non_existent").ok());
|
||||
ASSERT_OK(env_->DeleteFile("/dir/g"));
|
||||
ASSERT_TRUE(!env_->FileExists("/dir/g"));
|
||||
ASSERT_OK(env_->GetChildren("/dir", &children));
|
||||
ASSERT_EQ(0, children.size());
|
||||
ASSERT_OK(env_->DeleteDir("/dir"));
|
||||
}
|
||||
|
||||
TEST(MemEnvTest, ReadWrite) {
|
||||
WritableFile* writable_file;
|
||||
SequentialFile* seq_file;
|
||||
RandomAccessFile* rand_file;
|
||||
Slice result;
|
||||
char scratch[100];
|
||||
|
||||
ASSERT_OK(env_->CreateDir("/dir"));
|
||||
|
||||
ASSERT_OK(env_->NewWritableFile("/dir/f", &writable_file));
|
||||
ASSERT_OK(writable_file->Append("hello "));
|
||||
ASSERT_OK(writable_file->Append("world"));
|
||||
delete writable_file;
|
||||
|
||||
// Read sequentially.
|
||||
ASSERT_OK(env_->NewSequentialFile("/dir/f", &seq_file));
|
||||
ASSERT_OK(seq_file->Read(5, &result, scratch)); // Read "hello".
|
||||
ASSERT_EQ(0, result.compare("hello"));
|
||||
ASSERT_OK(seq_file->Skip(1));
|
||||
ASSERT_OK(seq_file->Read(1000, &result, scratch)); // Read "world".
|
||||
ASSERT_EQ(0, result.compare("world"));
|
||||
ASSERT_OK(seq_file->Read(1000, &result, scratch)); // Try reading past EOF.
|
||||
ASSERT_EQ(0, result.size());
|
||||
ASSERT_OK(seq_file->Skip(100)); // Try to skip past end of file.
|
||||
ASSERT_OK(seq_file->Read(1000, &result, scratch));
|
||||
ASSERT_EQ(0, result.size());
|
||||
delete seq_file;
|
||||
|
||||
// Random reads.
|
||||
ASSERT_OK(env_->NewRandomAccessFile("/dir/f", &rand_file));
|
||||
ASSERT_OK(rand_file->Read(6, 5, &result, scratch)); // Read "world".
|
||||
ASSERT_EQ(0, result.compare("world"));
|
||||
ASSERT_OK(rand_file->Read(0, 5, &result, scratch)); // Read "hello".
|
||||
ASSERT_EQ(0, result.compare("hello"));
|
||||
ASSERT_OK(rand_file->Read(10, 100, &result, scratch)); // Read "d".
|
||||
ASSERT_EQ(0, result.compare("d"));
|
||||
|
||||
// Too high offset.
|
||||
ASSERT_TRUE(!rand_file->Read(1000, 5, &result, scratch).ok());
|
||||
delete rand_file;
|
||||
}
|
||||
|
||||
TEST(MemEnvTest, Locks) {
|
||||
FileLock* lock;
|
||||
|
||||
// These are no-ops, but we test they return success.
|
||||
ASSERT_OK(env_->LockFile("some file", &lock));
|
||||
ASSERT_OK(env_->UnlockFile(lock));
|
||||
}
|
||||
|
||||
TEST(MemEnvTest, Misc) {
|
||||
std::string test_dir;
|
||||
ASSERT_OK(env_->GetTestDirectory(&test_dir));
|
||||
ASSERT_TRUE(!test_dir.empty());
|
||||
|
||||
WritableFile* writable_file;
|
||||
ASSERT_OK(env_->NewWritableFile("/a/b", &writable_file));
|
||||
|
||||
// These are no-ops, but we test they return success.
|
||||
ASSERT_OK(writable_file->Sync());
|
||||
ASSERT_OK(writable_file->Flush());
|
||||
ASSERT_OK(writable_file->Close());
|
||||
delete writable_file;
|
||||
}
|
||||
|
||||
TEST(MemEnvTest, LargeWrite) {
|
||||
const size_t kWriteSize = 300 * 1024;
|
||||
char* scratch = new char[kWriteSize * 2];
|
||||
|
||||
std::string write_data;
|
||||
for (size_t i = 0; i < kWriteSize; ++i) {
|
||||
write_data.append(1, static_cast<char>(i));
|
||||
}
|
||||
|
||||
WritableFile* writable_file;
|
||||
ASSERT_OK(env_->NewWritableFile("/dir/f", &writable_file));
|
||||
ASSERT_OK(writable_file->Append("foo"));
|
||||
ASSERT_OK(writable_file->Append(write_data));
|
||||
delete writable_file;
|
||||
|
||||
SequentialFile* seq_file;
|
||||
Slice result;
|
||||
ASSERT_OK(env_->NewSequentialFile("/dir/f", &seq_file));
|
||||
ASSERT_OK(seq_file->Read(3, &result, scratch)); // Read "foo".
|
||||
ASSERT_EQ(0, result.compare("foo"));
|
||||
|
||||
size_t read = 0;
|
||||
std::string read_data;
|
||||
while (read < kWriteSize) {
|
||||
ASSERT_OK(seq_file->Read(kWriteSize - read, &result, scratch));
|
||||
read_data.append(result.data(), result.size());
|
||||
read += result.size();
|
||||
}
|
||||
ASSERT_TRUE(write_data == read_data);
|
||||
delete seq_file;
|
||||
delete [] scratch;
|
||||
}
|
||||
|
||||
TEST(MemEnvTest, DBTest) {
|
||||
Options options;
|
||||
options.create_if_missing = true;
|
||||
options.env = env_;
|
||||
DB* db;
|
||||
|
||||
const Slice keys[] = {Slice("aaa"), Slice("bbb"), Slice("ccc")};
|
||||
const Slice vals[] = {Slice("foo"), Slice("bar"), Slice("baz")};
|
||||
|
||||
ASSERT_OK(DB::Open(options, "/dir/db", &db));
|
||||
for (size_t i = 0; i < 3; ++i) {
|
||||
ASSERT_OK(db->Put(WriteOptions(), keys[i], vals[i]));
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < 3; ++i) {
|
||||
std::string res;
|
||||
ASSERT_OK(db->Get(ReadOptions(), keys[i], &res));
|
||||
ASSERT_TRUE(res == vals[i]);
|
||||
}
|
||||
|
||||
Iterator* iterator = db->NewIterator(ReadOptions());
|
||||
iterator->SeekToFirst();
|
||||
for (size_t i = 0; i < 3; ++i) {
|
||||
ASSERT_TRUE(iterator->Valid());
|
||||
ASSERT_TRUE(keys[i] == iterator->key());
|
||||
ASSERT_TRUE(vals[i] == iterator->value());
|
||||
iterator->Next();
|
||||
}
|
||||
ASSERT_TRUE(!iterator->Valid());
|
||||
delete iterator;
|
||||
|
||||
DBImpl* dbi = reinterpret_cast<DBImpl*>(db);
|
||||
ASSERT_OK(dbi->TEST_CompactMemTable());
|
||||
|
||||
for (size_t i = 0; i < 3; ++i) {
|
||||
std::string res;
|
||||
ASSERT_OK(db->Get(ReadOptions(), keys[i], &res));
|
||||
ASSERT_TRUE(res == vals[i]);
|
||||
}
|
||||
|
||||
delete db;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
return leveldb::test::RunAllTests();
|
||||
}
|
@ -258,8 +258,8 @@ extern Status ReadFileToString(Env* env, const std::string& fname,
|
||||
// functionality of another Env.
|
||||
class EnvWrapper : public Env {
|
||||
public:
|
||||
// Initialize an EnvWrapper that delegates all calls to *target
|
||||
explicit EnvWrapper(Env* target) : target_(target) { }
|
||||
// Initialize an EnvWrapper that delegates all calls to *t
|
||||
explicit EnvWrapper(Env* t) : target_(t) { }
|
||||
virtual ~EnvWrapper();
|
||||
|
||||
// Return the target to which this Env forwards all calls
|
||||
|
@ -27,8 +27,8 @@ class Slice {
|
||||
// Create an empty slice.
|
||||
Slice() : data_(""), size_(0) { }
|
||||
|
||||
// Create a slice that refers to data[0,n-1].
|
||||
Slice(const char* data, size_t n) : data_(data), size_(n) { }
|
||||
// Create a slice that refers to d[0,n-1].
|
||||
Slice(const char* d, size_t n) : data_(d), size_(n) { }
|
||||
|
||||
// Create a slice that refers to the contents of "s"
|
||||
Slice(const std::string& s) : data_(s.data()), size_(s.size()) { }
|
||||
|
@ -1,298 +0,0 @@
|
||||
// Portions copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||
//
|
||||
// This module provides a slow but portable implementation of
|
||||
// the SHA1 hash function.
|
||||
//
|
||||
// It is adapted from free code written by Paul E. Jones
|
||||
// <paulej@packetizer.com>. See http://www.packetizer.com/security/sha1/
|
||||
//
|
||||
// The license for the original code is:
|
||||
/*
|
||||
Copyright (C) 1998, 2009
|
||||
Paul E. Jones <paulej@packetizer.com>
|
||||
|
||||
Freeware Public License (FPL)
|
||||
|
||||
This software is licensed as "freeware." Permission to distribute
|
||||
this software in source and binary forms, including incorporation
|
||||
into other products, is hereby granted without a fee. THIS SOFTWARE
|
||||
IS PROVIDED 'AS IS' AND WITHOUT ANY EXPRESSED OR IMPLIED WARRANTIES,
|
||||
INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
|
||||
AND FITNESS FOR A PARTICULAR PURPOSE. THE AUTHOR SHALL NOT BE HELD
|
||||
LIABLE FOR ANY DAMAGES RESULTING FROM THE USE OF THIS SOFTWARE, EITHER
|
||||
DIRECTLY OR INDIRECTLY, INCLUDING, BUT NOT LIMITED TO, LOSS OF DATA
|
||||
OR DATA BEING RENDERED INACCURATE.
|
||||
*/
|
||||
|
||||
#include "port/sha1_portable.h"
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdint.h>
|
||||
|
||||
namespace leveldb {
|
||||
namespace port {
|
||||
|
||||
/*
|
||||
* Description:
|
||||
* This class implements the Secure Hashing Standard as defined
|
||||
* in FIPS PUB 180-1 published April 17, 1995.
|
||||
*/
|
||||
|
||||
/*
|
||||
* This structure will hold context information for the hashing
|
||||
* operation
|
||||
*/
|
||||
typedef struct SHA1Context {
|
||||
unsigned Message_Digest[5]; /* Message Digest (output) */
|
||||
|
||||
unsigned Length_Low; /* Message length in bits */
|
||||
unsigned Length_High; /* Message length in bits */
|
||||
|
||||
unsigned char Message_Block[64]; /* 512-bit message blocks */
|
||||
int Message_Block_Index; /* Index into message block array */
|
||||
|
||||
bool Computed; /* Is the digest computed? */
|
||||
bool Corrupted; /* Is the message digest corruped? */
|
||||
} SHA1Context;
|
||||
|
||||
/*
|
||||
* Portability Issues:
|
||||
* SHA-1 is defined in terms of 32-bit "words". This code was
|
||||
* written with the expectation that the processor has at least
|
||||
* a 32-bit machine word size. If the machine word size is larger,
|
||||
* the code should still function properly. One caveat to that
|
||||
* is that the input functions taking characters and character
|
||||
* arrays assume that only 8 bits of information are stored in each
|
||||
* character.
|
||||
*/
|
||||
|
||||
/*
|
||||
* Define the circular shift macro
|
||||
*/
|
||||
#define SHA1CircularShift(bits,word) \
|
||||
((((word) << (bits)) & 0xFFFFFFFF) | \
|
||||
((word) >> (32-(bits))))
|
||||
|
||||
/* Function prototypes */
|
||||
static void SHA1ProcessMessageBlock(SHA1Context *);
|
||||
static void SHA1PadMessage(SHA1Context *);
|
||||
|
||||
// Initialize the SHA1Context in preparation for computing a new
|
||||
// message digest.
|
||||
static void SHA1Reset(SHA1Context* context) {
|
||||
context->Length_Low = 0;
|
||||
context->Length_High = 0;
|
||||
context->Message_Block_Index = 0;
|
||||
|
||||
context->Message_Digest[0] = 0x67452301;
|
||||
context->Message_Digest[1] = 0xEFCDAB89;
|
||||
context->Message_Digest[2] = 0x98BADCFE;
|
||||
context->Message_Digest[3] = 0x10325476;
|
||||
context->Message_Digest[4] = 0xC3D2E1F0;
|
||||
|
||||
context->Computed = false;
|
||||
context->Corrupted = false;
|
||||
}
|
||||
|
||||
// This function will return the 160-bit message digest into the
|
||||
// Message_Digest array within the SHA1Context provided
|
||||
static bool SHA1Result(SHA1Context *context) {
|
||||
if (context->Corrupted) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!context->Computed) {
|
||||
SHA1PadMessage(context);
|
||||
context->Computed = true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// This function accepts an array of bytes as the next portion of
|
||||
// the message.
|
||||
static void SHA1Input(SHA1Context *context,
|
||||
const unsigned char *message_array,
|
||||
unsigned length) {
|
||||
if (!length) return;
|
||||
|
||||
if (context->Computed || context->Corrupted) {
|
||||
context->Corrupted = true;
|
||||
return;
|
||||
}
|
||||
|
||||
while(length-- && !context->Corrupted) {
|
||||
context->Message_Block[context->Message_Block_Index++] =
|
||||
(*message_array & 0xFF);
|
||||
|
||||
context->Length_Low += 8;
|
||||
/* Force it to 32 bits */
|
||||
context->Length_Low &= 0xFFFFFFFF;
|
||||
if (context->Length_Low == 0) {
|
||||
context->Length_High++;
|
||||
/* Force it to 32 bits */
|
||||
context->Length_High &= 0xFFFFFFFF;
|
||||
if (context->Length_High == 0)
|
||||
{
|
||||
/* Message is too long */
|
||||
context->Corrupted = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (context->Message_Block_Index == 64)
|
||||
{
|
||||
SHA1ProcessMessageBlock(context);
|
||||
}
|
||||
|
||||
message_array++;
|
||||
}
|
||||
}
|
||||
|
||||
// This function will process the next 512 bits of the message stored
|
||||
// in the Message_Block array.
|
||||
static void SHA1ProcessMessageBlock(SHA1Context *context) {
|
||||
const unsigned K[] = // Constants defined in SHA-1
|
||||
{
|
||||
0x5A827999,
|
||||
0x6ED9EBA1,
|
||||
0x8F1BBCDC,
|
||||
0xCA62C1D6
|
||||
};
|
||||
int t; // Loop counter
|
||||
unsigned temp; // Temporary word value
|
||||
unsigned W[80]; // Word sequence
|
||||
unsigned A, B, C, D, E; // Word buffers
|
||||
|
||||
// Initialize the first 16 words in the array W
|
||||
for(t = 0; t < 16; t++) {
|
||||
W[t] = ((unsigned) context->Message_Block[t * 4]) << 24;
|
||||
W[t] |= ((unsigned) context->Message_Block[t * 4 + 1]) << 16;
|
||||
W[t] |= ((unsigned) context->Message_Block[t * 4 + 2]) << 8;
|
||||
W[t] |= ((unsigned) context->Message_Block[t * 4 + 3]);
|
||||
}
|
||||
|
||||
for(t = 16; t < 80; t++) {
|
||||
W[t] = SHA1CircularShift(1,W[t-3] ^ W[t-8] ^ W[t-14] ^ W[t-16]);
|
||||
}
|
||||
|
||||
A = context->Message_Digest[0];
|
||||
B = context->Message_Digest[1];
|
||||
C = context->Message_Digest[2];
|
||||
D = context->Message_Digest[3];
|
||||
E = context->Message_Digest[4];
|
||||
|
||||
for(t = 0; t < 20; t++) {
|
||||
temp = SHA1CircularShift(5,A) +
|
||||
((B & C) | ((~B) & D)) + E + W[t] + K[0];
|
||||
temp &= 0xFFFFFFFF;
|
||||
E = D;
|
||||
D = C;
|
||||
C = SHA1CircularShift(30,B);
|
||||
B = A;
|
||||
A = temp;
|
||||
}
|
||||
|
||||
for(t = 20; t < 40; t++) {
|
||||
temp = SHA1CircularShift(5,A) + (B ^ C ^ D) + E + W[t] + K[1];
|
||||
temp &= 0xFFFFFFFF;
|
||||
E = D;
|
||||
D = C;
|
||||
C = SHA1CircularShift(30,B);
|
||||
B = A;
|
||||
A = temp;
|
||||
}
|
||||
|
||||
for(t = 40; t < 60; t++) {
|
||||
temp = SHA1CircularShift(5,A) +
|
||||
((B & C) | (B & D) | (C & D)) + E + W[t] + K[2];
|
||||
temp &= 0xFFFFFFFF;
|
||||
E = D;
|
||||
D = C;
|
||||
C = SHA1CircularShift(30,B);
|
||||
B = A;
|
||||
A = temp;
|
||||
}
|
||||
|
||||
for(t = 60; t < 80; t++) {
|
||||
temp = SHA1CircularShift(5,A) + (B ^ C ^ D) + E + W[t] + K[3];
|
||||
temp &= 0xFFFFFFFF;
|
||||
E = D;
|
||||
D = C;
|
||||
C = SHA1CircularShift(30,B);
|
||||
B = A;
|
||||
A = temp;
|
||||
}
|
||||
|
||||
context->Message_Digest[0] = (context->Message_Digest[0] + A) & 0xFFFFFFFF;
|
||||
context->Message_Digest[1] = (context->Message_Digest[1] + B) & 0xFFFFFFFF;
|
||||
context->Message_Digest[2] = (context->Message_Digest[2] + C) & 0xFFFFFFFF;
|
||||
context->Message_Digest[3] = (context->Message_Digest[3] + D) & 0xFFFFFFFF;
|
||||
context->Message_Digest[4] = (context->Message_Digest[4] + E) & 0xFFFFFFFF;
|
||||
|
||||
context->Message_Block_Index = 0;
|
||||
}
|
||||
|
||||
// According to the standard, the message must be padded to an even
|
||||
// 512 bits. The first padding bit must be a '1'. The last 64 bits
|
||||
// represent the length of the original message. All bits in between
|
||||
// should be 0. This function will pad the message according to those
|
||||
// rules by filling the Message_Block array accordingly. It will also
|
||||
// call SHA1ProcessMessageBlock() appropriately. When it returns, it
|
||||
// can be assumed that the message digest has been computed.
|
||||
static void SHA1PadMessage(SHA1Context *context) {
|
||||
// Check to see if the current message block is too small to hold
|
||||
// the initial padding bits and length. If so, we will pad the
|
||||
// block, process it, and then continue padding into a second block.
|
||||
if (context->Message_Block_Index > 55) {
|
||||
context->Message_Block[context->Message_Block_Index++] = 0x80;
|
||||
while(context->Message_Block_Index < 64) {
|
||||
context->Message_Block[context->Message_Block_Index++] = 0;
|
||||
}
|
||||
|
||||
SHA1ProcessMessageBlock(context);
|
||||
|
||||
while(context->Message_Block_Index < 56) {
|
||||
context->Message_Block[context->Message_Block_Index++] = 0;
|
||||
}
|
||||
} else {
|
||||
context->Message_Block[context->Message_Block_Index++] = 0x80;
|
||||
while(context->Message_Block_Index < 56) {
|
||||
context->Message_Block[context->Message_Block_Index++] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Store the message length as the last 8 octets
|
||||
context->Message_Block[56] = (context->Length_High >> 24) & 0xFF;
|
||||
context->Message_Block[57] = (context->Length_High >> 16) & 0xFF;
|
||||
context->Message_Block[58] = (context->Length_High >> 8) & 0xFF;
|
||||
context->Message_Block[59] = (context->Length_High) & 0xFF;
|
||||
context->Message_Block[60] = (context->Length_Low >> 24) & 0xFF;
|
||||
context->Message_Block[61] = (context->Length_Low >> 16) & 0xFF;
|
||||
context->Message_Block[62] = (context->Length_Low >> 8) & 0xFF;
|
||||
context->Message_Block[63] = (context->Length_Low) & 0xFF;
|
||||
|
||||
SHA1ProcessMessageBlock(context);
|
||||
}
|
||||
|
||||
|
||||
void SHA1_Hash_Portable(const char* data, size_t len, char* hash_array) {
|
||||
SHA1Context context;
|
||||
SHA1Reset(&context);
|
||||
SHA1Input(&context, reinterpret_cast<const unsigned char*>(data), len);
|
||||
bool ok = SHA1Result(&context);
|
||||
if (!ok) {
|
||||
fprintf(stderr, "Unexpected error in SHA1_Hash_Portable code\n");
|
||||
exit(1);
|
||||
}
|
||||
for (int i = 0; i < 5; i++) {
|
||||
uint32_t value = context.Message_Digest[i];
|
||||
hash_array[i*4 + 0] = (value >> 24) & 0xff;
|
||||
hash_array[i*4 + 1] = (value >> 16) & 0xff;
|
||||
hash_array[i*4 + 2] = (value >> 8) & 0xff;
|
||||
hash_array[i*4 + 3] = value & 0xff;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
@ -1,25 +0,0 @@
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||
|
||||
#ifndef STORAGE_LEVELDB_PORT_SHA1_PORTABLE_H_
|
||||
#define STORAGE_LEVELDB_PORT_SHA1_PORTABLE_H_
|
||||
|
||||
#include <stddef.h>
|
||||
|
||||
namespace leveldb {
|
||||
namespace port {
|
||||
|
||||
// Compute the SHA1 hash value of "data[0..len-1]" and store it in
|
||||
// "hash_array[0..19]". hash_array must have 20 bytes of space available.
|
||||
//
|
||||
// This function is portable but may not be as fast as a version
|
||||
// optimized for your platform. It is provided as a default method
|
||||
// that can be used when porting leveldb to a new platform if no
|
||||
// better SHA1 hash implementation is available.
|
||||
void SHA1_Hash_Portable(const char* data, size_t len, char* hash_array);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
#endif // STORAGE_LEVELDB_PORT_SHA1_PORTABLE_H_
|
@ -1,39 +0,0 @@
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||
|
||||
#include "port/port.h"
|
||||
#include "util/testharness.h"
|
||||
|
||||
namespace leveldb {
|
||||
namespace port {
|
||||
|
||||
class SHA1 { };
|
||||
|
||||
static std::string TestSHA1(const char* data, size_t len) {
|
||||
char hash_val[20];
|
||||
SHA1_Hash(data, len, hash_val);
|
||||
char buf[41];
|
||||
for (int i = 0; i < 20; i++) {
|
||||
snprintf(buf + i * 2, 41 - i * 2,
|
||||
"%02x",
|
||||
static_cast<unsigned int>(static_cast<unsigned char>(
|
||||
hash_val[i])));
|
||||
}
|
||||
return std::string(buf, 40);
|
||||
}
|
||||
|
||||
TEST(SHA1, Simple) {
|
||||
ASSERT_EQ("da39a3ee5e6b4b0d3255bfef95601890afd80709", TestSHA1("", 0));
|
||||
ASSERT_EQ("aaf4c61ddcc5e8a2dabede0f3b482cd9aea9434d", TestSHA1("hello", 5));
|
||||
std::string x(10000, 'x');
|
||||
ASSERT_EQ("f8c5cde791c5056cf515881e701c8a9ecb439a75",
|
||||
TestSHA1(x.data(), x.size()));
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
return leveldb::test::RunAllTests();
|
||||
}
|
@ -285,7 +285,8 @@ class ShardedLRUCache : public Cache {
|
||||
}
|
||||
|
||||
public:
|
||||
explicit ShardedLRUCache(size_t capacity) {
|
||||
explicit ShardedLRUCache(size_t capacity)
|
||||
: last_id_(0) {
|
||||
const size_t per_shard = (capacity + (kNumShards - 1)) / kNumShards;
|
||||
for (int s = 0; s < kNumShards; s++) {
|
||||
shard_[s].SetCapacity(per_shard);
|
||||
|
Loading…
Reference in New Issue
Block a user