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[physx] Remove vcpkg_fail_port_install. (#22759)
There was no supports expression before. There was no ci.baseline.txt impact. In support of https://github.com/microsoft/vcpkg/pull/21502
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@ -1,5 +1,3 @@
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vcpkg_fail_port_install(ON_TARGET MINGW)
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vcpkg_from_github(
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OUT_SOURCE_PATH SOURCE_PATH
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REPO NVIDIAGameWorks/PhysX
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@ -1,8 +1,10 @@
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{
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"name": "physx",
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"version-semver": "4.1.2",
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"port-version": 1,
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"description": "The NVIDIA PhysX SDK is a scalable multi-platform physics solution supporting a wide range of devices, from smartphones to high-end multicore CPUs and GPUs",
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"homepage": "https://github.com/NVIDIAGameWorks/PhysX",
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"supports": "!mingw",
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"dependencies": [
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{
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"name": "vcpkg-cmake",
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@ -5282,7 +5282,7 @@
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},
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"physx": {
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"baseline": "4.1.2",
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"port-version": 0
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"port-version": 1
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},
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"picojson": {
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"baseline": "1.3.0",
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@ -1,5 +1,10 @@
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{
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"versions": [
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{
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"git-tree": "3efd7a1c7727eec4a15ba3ac6f8f013550750760",
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"version-semver": "4.1.2",
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"port-version": 1
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},
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{
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"git-tree": "c2731461cec1f38b720c3db1038e3096957244a4",
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"version-semver": "4.1.2",
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