[physx] Remove vcpkg_fail_port_install. (#22759)

There was no supports expression before. There was no ci.baseline.txt impact.

In support of https://github.com/microsoft/vcpkg/pull/21502
This commit is contained in:
Billy O'Neal 2022-01-24 00:52:11 -08:00 committed by GitHub
parent 1d28e4dea4
commit 22eb872fdf
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4 changed files with 8 additions and 3 deletions

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@ -1,5 +1,3 @@
vcpkg_fail_port_install(ON_TARGET MINGW)
vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO NVIDIAGameWorks/PhysX

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@ -1,8 +1,10 @@
{
"name": "physx",
"version-semver": "4.1.2",
"port-version": 1,
"description": "The NVIDIA PhysX SDK is a scalable multi-platform physics solution supporting a wide range of devices, from smartphones to high-end multicore CPUs and GPUs",
"homepage": "https://github.com/NVIDIAGameWorks/PhysX",
"supports": "!mingw",
"dependencies": [
{
"name": "vcpkg-cmake",

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@ -5282,7 +5282,7 @@
},
"physx": {
"baseline": "4.1.2",
"port-version": 0
"port-version": 1
},
"picojson": {
"baseline": "1.3.0",

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@ -1,5 +1,10 @@
{
"versions": [
{
"git-tree": "3efd7a1c7727eec4a15ba3ac6f8f013550750760",
"version-semver": "4.1.2",
"port-version": 1
},
{
"git-tree": "c2731461cec1f38b720c3db1038e3096957244a4",
"version-semver": "4.1.2",