REVIEWED: GuiLabelButton()
, avoid text cut
ADDED: Debug text rectangles
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@ -124,6 +124,8 @@
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* Includes custom ricons.h header defining a set of custom icons,
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* this file can be generated using rGuiIcons tool
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*
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* #define RAYGUI_DEBUG_TEXT_BOUNDS
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* Draw text bounds rectangles for debug
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*
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* VERSIONS HISTORY:
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* 3.5 (20-Apr-2023) ADDED: GuiTabBar(), based on GuiToggle()
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@ -1211,7 +1213,7 @@ static unsigned int guiIconScale = 1; // Gui icon default scale (if ic
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static bool guiTooltip = false; // Tooltip enabled/disabled
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static const char *guiTooltipPtr = NULL; // Tooltip string pointer (string provided by user)
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static int textBoxCursorIndex = 0; // Cursor index, shared by all GuiTextBox*()
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static unsigned int textBoxCursorIndex = 0; // Cursor index, shared by all GuiTextBox*()
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//static int blinkCursorFrameCounter = 0; // Frame counter for cursor blinking
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static int autoCursorCooldownCounter = 0; // Cooldown frame counter for automatic cursor movement on key-down
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static int autoCursorDelayCounter = 0; // Delay frame counter for automatic cursor movement
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@ -1773,7 +1775,7 @@ bool GuiLabelButton(Rectangle bounds, const char *text)
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// NOTE: We force bounds.width to be all text
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float textWidth = (float)GetTextWidth(text);
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if (bounds.width < textWidth) bounds.width = textWidth;
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if ((bounds.width - 2*GuiGetStyle(LABEL, BORDER_WIDTH) - 2*GuiGetStyle(LABEL, TEXT_PADDING)) < textWidth) bounds.width = textWidth + 2*GuiGetStyle(LABEL, BORDER_WIDTH) + 2*GuiGetStyle(LABEL, TEXT_PADDING);
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// Update control
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//--------------------------------------------------------------------
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@ -4056,6 +4058,9 @@ static void GuiDrawText(const char *text, Rectangle bounds, int alignment, Color
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//---------------------------------------------------------------------------------
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}
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}
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#if defined(RAYGUI_DEBUG_TEXT_BOUNDS)
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GuiDrawRectangle(bounds, 0, WHITE, Fade(RED, 0.4f))
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#endif
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}
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// Gui draw rectangle using default raygui plain style with borders
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