Update raygui.h

This commit is contained in:
Ray 2023-09-08 23:26:31 +02:00
parent d6c317f719
commit 0fccdc61fb

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/*******************************************************************************************
*
* raygui v4.0-dev - A simple and easy-to-use immediate-mode gui library
* raygui v4.0 - A simple and easy-to-use immediate-mode gui library
*
* DESCRIPTION:
* raygui is a tools-dev-focused immediate-mode-gui library based on raylib but also
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* Draw text bounds rectangles for debug
*
* VERSIONS HISTORY:
* 4.0 (xx-Sep-2023) ADDED: GuiToggleSlider()
* 4.0 (10-Sep-2023) ADDED: GuiToggleSlider()
* ADDED: GuiColorPickerHSV() and GuiColorPanelHSV()
* ADDED: Multiple new icons, mostly compiler related
* ADDED: New DEFAULT properties: TEXT_LINE_SPACING, TEXT_ALIGNMENT_VERTICAL, TEXT_WRAP_MODE
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* DEPENDENCIES:
* raylib 4.6-dev Inputs reading (keyboard/mouse), shapes drawing, font loading and text drawing
*
* ADDITIONAL NOTES:
* STANDALONE MODE:
* By default raygui depends on raylib mostly for the inputs and the drawing functionality but that dependency can be disabled
* with the config flag RAYGUI_STANDALONE. In that case is up to the user to provide another backend to cover library needs.
*
* The following 16 functions should be redefined for a custom backend:
* The following functions should be redefined for a custom backend:
*
* - Vector2 GetMousePosition(void);
* - float GetMouseWheelMove(void);
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#define RAYGUI_VERSION_MAJOR 4
#define RAYGUI_VERSION_MINOR 0
#define RAYGUI_VERSION_PATCH 0
#define RAYGUI_VERSION "4.0-dev"
#define RAYGUI_VERSION "4.0"
#if !defined(RAYGUI_STANDALONE)
#include "raylib.h"