Update raygui.h
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src/raygui.h
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src/raygui.h
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/*******************************************************************************************
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*
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* raygui v4.0-dev - A simple and easy-to-use immediate-mode gui library
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* raygui v4.0 - A simple and easy-to-use immediate-mode gui library
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*
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* DESCRIPTION:
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* raygui is a tools-dev-focused immediate-mode-gui library based on raylib but also
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* Draw text bounds rectangles for debug
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*
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* VERSIONS HISTORY:
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* 4.0 (xx-Sep-2023) ADDED: GuiToggleSlider()
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* 4.0 (10-Sep-2023) ADDED: GuiToggleSlider()
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* ADDED: GuiColorPickerHSV() and GuiColorPanelHSV()
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* ADDED: Multiple new icons, mostly compiler related
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* ADDED: New DEFAULT properties: TEXT_LINE_SPACING, TEXT_ALIGNMENT_VERTICAL, TEXT_WRAP_MODE
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* DEPENDENCIES:
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* raylib 4.6-dev Inputs reading (keyboard/mouse), shapes drawing, font loading and text drawing
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*
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* ADDITIONAL NOTES:
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* STANDALONE MODE:
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* By default raygui depends on raylib mostly for the inputs and the drawing functionality but that dependency can be disabled
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* with the config flag RAYGUI_STANDALONE. In that case is up to the user to provide another backend to cover library needs.
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*
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* The following 16 functions should be redefined for a custom backend:
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* The following functions should be redefined for a custom backend:
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*
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* - Vector2 GetMousePosition(void);
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* - float GetMouseWheelMove(void);
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#define RAYGUI_VERSION_MAJOR 4
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#define RAYGUI_VERSION_MINOR 0
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#define RAYGUI_VERSION_PATCH 0
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#define RAYGUI_VERSION "4.0-dev"
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#define RAYGUI_VERSION "4.0"
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#if !defined(RAYGUI_STANDALONE)
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#include "raylib.h"
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