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mirror of https://github.com/yse/easy_profiler.git synced 2024-12-28 17:28:14 +08:00

4 Commits

Author SHA1 Message Date
Victor Zarubkin
30de452113 Trying to fix problem with c++11 magic statics (there is no support for visual studio 2013 and earlier, gcc < 4.3 and clang < 2.9);
Wrapped "final" keyword for different compilers support;
Block descriptors now stored in unordered_map to make it easy to control theirs visibility level and to make it safe to unload dll/so during application execution.
2016-09-22 23:06:43 +03:00
Victor Zarubkin
9ccb0499a5 (EasyTreeWidgetLoader) Destructor will delete items in the same thread 2016-09-17 15:38:41 +03:00
Victor Zarubkin
591f613ff6 License text + small clean-up 2016-09-06 21:49:32 +03:00
Victor Zarubkin
8f30948105 (profiler_gui) Reading file (MainWindow) and building blocks hierarchy (TreeWidget) in separate threads + displaying read progress;
(profiler_gui) Moving sources into separate files;
(profiler_gui) Rename Prof* classes into Easy*;
(EasyGraphicsView) Optimized performance by not painting items which were not expanded in TreeWidget. While there are no range selected for TreeWidget, only top-level blocks are painted on scene.
2016-08-18 23:26:41 +03:00