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(EasyTreeWidgetLoader) Destructor will delete items in the same thread
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@ -54,7 +54,7 @@ EasyTreeWidgetLoader::EasyTreeWidgetLoader() : m_bDone(ATOMIC_VAR_INIT(false)),
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EasyTreeWidgetLoader::~EasyTreeWidgetLoader()
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{
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interrupt();
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interrupt(true);
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}
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bool EasyTreeWidgetLoader::done() const
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@ -101,7 +101,7 @@ void EasyTreeWidgetLoader::takeItems(Items& _output)
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}
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}
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void EasyTreeWidgetLoader::interrupt()
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void EasyTreeWidgetLoader::interrupt(bool _wait)
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{
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m_bInterrupt.store(true);
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if (m_thread.joinable())
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@ -111,16 +111,24 @@ void EasyTreeWidgetLoader::interrupt()
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m_bDone.store(false);
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m_progress.store(0);
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auto deleter_thread = ::std::thread([](decltype(m_topLevelItems) _items) {
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for (auto item : _items)
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delete item.second;
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}, ::std::move(m_topLevelItems));
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if (!_wait)
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{
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auto deleter_thread = ::std::thread([](decltype(m_topLevelItems) _items) {
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for (auto item : _items)
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delete item.second;
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}, ::std::move(m_topLevelItems));
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#ifdef _WIN32
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SetThreadPriority(deleter_thread.native_handle(), THREAD_PRIORITY_LOWEST);
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SetThreadPriority(deleter_thread.native_handle(), THREAD_PRIORITY_LOWEST);
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#endif
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deleter_thread.detach();
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deleter_thread.detach();
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}
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else
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{
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for (auto item : m_topLevelItems)
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delete item.second;
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}
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m_items.clear();
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m_topLevelItems.clear();
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@ -70,7 +70,7 @@ public:
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void takeTopLevelItems(ThreadedItems& _output);
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void takeItems(Items& _output);
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void interrupt();
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void interrupt(bool _wait = false);
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void fillTree(::profiler::timestamp_t& _beginTime, const unsigned int _blocksNumber, const ::profiler::thread_blocks_tree_t& _blocksTree, bool _colorizeRows);
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void fillTreeBlocks(const::profiler_gui::TreeBlocks& _blocks, ::profiler::timestamp_t _beginTime, ::profiler::timestamp_t _left, ::profiler::timestamp_t _right, bool _strict, bool _colorizeRows);
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