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easy_profiler/README.md

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# easy_profiler [![1.3.0](https://img.shields.io/badge/version-1.3.0-009688.svg)](https://github.com/yse/easy_profiler/releases)
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[![Build Status](https://travis-ci.org/yse/easy_profiler.svg?branch=develop)](https://travis-ci.org/yse/easy_profiler)
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[![Build Status](https://ci.appveyor.com/api/projects/status/github/yse/easy_profiler?branch=develop&svg=true)](https://ci.appveyor.com/project/yse/easy-profiler/branch/develop)
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[![License: MIT](https://img.shields.io/badge/License-MIT-blue.svg)](https://opensource.org/licenses/MIT)
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[![License](https://img.shields.io/badge/License-Apache%202.0-blue.svg)](https://www.apache.org/licenses/LICENSE-2.0)
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1. [About](#about)
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2. [Key features](#key-features)
3. [Usage](#usage)
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- [Prepare build system](#prepare-build-system)
- [General build system](#general)
- [CMake](#build-with-cmake)
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- [Add profiling blocks](#add-profiling-blocks)
- [Collect blocks](#collect-blocks)
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- [Collect via network](#collect-via-network)
- [Collect via file](#collect-via-file)
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- [Note about context-switch](#note-about-context-switch)
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4. [Build](#build)
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- [Linux](#linux)
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- [MacOS](#macos)
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- [Windows](#windows)
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5. [License](#license)
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# About
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Lightweight cross-platform profiler library for c++
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You can profile any function in you code. Furthermore this library provide measuring time of any block of code.
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For example, information for 12 millions of blocks is using less than 300Mb of memory.
Working profiler slows your application execution for only 1-2%.
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![Block time](https://hsto.org/files/3e4/afe/8b7/3e4afe8b77ac4ad3a6f8c805be4b7f13.png)
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_Average overhead per block is about 15ns/block (tested on Intel Core i7-5930K 3.5GHz, Win7)_
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Disabled profiler will not affect your application execution in any way. You can leave it in your Release build
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and enable it at run-time at any moment during application launch to see what is happening at the moment.
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Also the library can capture system's context switch events between threads. Context switch information includes
duration, target thread id, thread owner process id, thread owner process name.
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You can see the results of measuring in simple GUI application which provides full statistics and renders beautiful time-line.
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![GUI screenshot](https://cloud.githubusercontent.com/assets/1775230/24852044/a0b1edd0-1dde-11e7-8736-7052b840ad06.png)
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_Profiling CryEngine SDK example_
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# Key features
- Extremely low overhead
- Low additional memory usage
- Cross-platform
- Measuring over network
- Capture thread context-switch events
- Fully remove integration via defines
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- GUI could be connected to an application which is already profiling (so you can profile initialization of your application)
- Monitor main thread fps at real-time in GUI even if profiling is disabled or draw your own HUD/fps-plot directly in your application using data provided by profiler
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- Configurable timer type with CMakeLists or defines
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# Usage
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## Prepare build system
### General
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First of all you can specify path to include directory which contains `include/profiler` directory and define macro `BUILD_WITH_EASY_PROFILER`.
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For linking with easy_profiler you can specify path to library.
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### Build with cmake
If you are using `cmake` set `CMAKE_PREFIX_PATH` to `lib/cmake/easy_profiler` directory (from [release](https://github.com/yse/easy_profiler/releases) package) and use function `find_package(easy_profiler)` with `target_link_libraries(... easy_profiler)`. Example:
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``` cmake
project(app_for_profiling)
set(SOURCES
main.cpp
)
#CMAKE_PREFIX_PATH should be set to <easy_profiler-release_dir>/lib/cmake/easy_profiler
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find_package(easy_profiler REQUIRED)
add_executable(app_for_profiling ${SOURCES})
target_link_libraries(app_for_profiling easy_profiler)
```
## Add profiling blocks
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Example of usage.
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This code snippet will generate block with function name and Magenta color:
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```cpp
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#include <easy/profiler.h>
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void frame() {
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EASY_FUNCTION(profiler::colors::Magenta); // Magenta block with name "frame"
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prepareRender();
calculatePhysics();
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}
```
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To profile any block you may do this as following.
You can specify these blocks also with Google material design colors or just set name of the block
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(in this case it will have default color which is `Amber100`):
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```cpp
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#include <easy/profiler.h>
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void foo() {
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// some code
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EASY_BLOCK("Calculating sum"); // Block with default color
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int sum = 0;
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for (int i = 0; i < 10; ++i) {
EASY_BLOCK("Addition", profiler::colors::Red); // Scoped red block (no EASY_END_BLOCK needed)
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sum += i;
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}
EASY_END_BLOCK; // This ends "Calculating sum" block
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EASY_BLOCK("Calculating multiplication", profiler::colors::Blue500); // Blue block
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int mul = 1;
for (int i = 1; i < 11; ++i)
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mul *= i;
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//EASY_END_BLOCK; // This is not needed because all blocks are ended on destructor when closing braces met
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}
```
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You can also use your own colors. easy_profiler is using standard 32-bit ARGB color format.
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Example:
```cpp
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#include <easy/profiler.h>
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void bar() {
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EASY_FUNCTION(0xfff080aa); // Function block with custom color
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// some code
}
```
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## Collect blocks
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There are two ways to capture blocks
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### Collect via network
It's most prefered and convenient approach in many case.
1. Initialize listening by `profiler::startListen()`. It's start new thread to listen on `28077` port the start-capture-signal from gui-application.
2. To stop listening you can call `profiler::stopListen()` function.
### Collect via file
1. Enable profiler by `EASY_PROFILER_ENABLE` macro
2. Dump blocks to file in any place you want by `profiler::dumpBlocksToFile("test_profile.prof")` function
Example:
```cpp
int main()
{
EASY_PROFILER_ENABLE;
/* do work*/
profiler::dumpBlocksToFile("test_profile.prof");
}
```
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### Note about context-switch
To capture a thread context-switch event you need:
- On Windows: run profiling application "as administrator"
- On linux: you can run special `systemtap` script with root privileges as follow (example on Fedora):
```bash
#stap -o /tmp/cs_profiling_info.log scripts/context_switch_logger.stp name APPLICATION_NAME
```
APPLICATION_NAME - name of profiling application
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There are some known issues on a linux based systems (for more information see [wiki](https://github.com/yse/easy_profiler/wiki/Known-bugs-and-issues))
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# Build
## Prerequisites
* CMake 3.0 or higher
* Compiler with c++11 support
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* for Unix systems: compiler with `thread_local` support is **highly recommended**: _GCC >=4.8_, _Clang >=3.3_
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Additional requirements for GUI:
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* Qt 5.3.0 or higher
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## Linux
```bash
$ mkdir build
$ cd build
$ cmake -DCMAKE_BUILD_TYPE="Release" ..
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$ make
```
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## MacOS
```bash
$ mkdir build
$ cd build
$ cmake -DCMAKE_CXX_COMPILER=g++-5 -DCMAKE_C_COMPILER=gcc-5 -DCMAKE_BUILD_TYPE="Release" ..
$ make
```
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## Windows
If you are using QtCreator IDE you can just open `CMakeLists.txt` file in root directory.
If you are using Visual Studio you can generate solution by cmake generator command.
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Examples shows how to generate Win64 solution for Visual Studio 2013. To generate for another version use proper cmake generator (-G "name of generator").
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### Way 1
Specify path to cmake scripts in Qt5 dir (usually in lib/cmake subdir) and execute cmake generator command,
for example:
```batch
$ mkdir build
$ cd build
$ cmake -DCMAKE_PREFIX_PATH="C:\Qt\5.3\msvc2013_64\lib\cmake" .. -G "Visual Studio 12 2013 Win64"
```
### Way 2
Create system variable "Qt5Widgets_DIR" and set it's value to "[path-to-Qt5-binaries]\lib\cmake\Qt5Widgets".
For example, "C:\Qt\5.3\msvc2013_64\lib\cmake\Qt5Widgets".
And then run cmake generator as follows:
```batch
$ mkdir build
$ cd build
$ cmake .. -G "Visual Studio 12 2013 Win64"
```
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# License
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Licensed under either of
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- MIT license ([LICENSE.MIT](LICENSE.MIT) or http://opensource.org/licenses/MIT)
- Apache License, Version 2.0, ([LICENSE.APACHE](LICENSE.APACHE) or http://www.apache.org/licenses/LICENSE-2.0)
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at your option.