fix delete do while
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@ -94,7 +94,7 @@ TimerManager::Loop()
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{
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{
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while (!stopped_) {
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while (!stopped_) {
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// ULOG_TRACE("system.timer_manager", "now: {}", TimeNowInMicroSeconds());
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// ULOG_TRACE("system.timer_manager", "now: {}", TimeNowInMicroSeconds());
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Thread::Sleep(1);
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// Thread::Sleep(1);
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MutexGuard timers_guard(timers_lock_);
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MutexGuard timers_guard(timers_lock_);
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// add timer
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// add timer
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{
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{
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@ -126,15 +126,14 @@ TimerManager::Loop()
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if (timers_.empty()) {
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if (timers_.empty()) {
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timers_cond_.WaitForMilliseconds(timers_guard, 1000);
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timers_cond_.WaitForMilliseconds(timers_guard, 1000);
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} else if (timers_.begin()->first > now) {
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} else if (timers_.begin()->first > now) {
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do {
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// do {
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uint64_t wait_time_ms = (timers_.begin()->first - now + 1000) / 1000;
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uint64_t wait_time_ms = (timers_.begin()->first - now + 1000) / 1000;
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// FIX:
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wait_time_ms += 1;
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// if (wait_time_ms < 100) { wait_time_ms = 100; }
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// FIX:
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timers_cond_.WaitForMilliseconds(timers_guard, wait_time_ms);
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if (wait_time_ms < 100) { wait_time_ms = 100; }
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// } while (timers_.begin()->first >= now);
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timers_cond_.WaitForMilliseconds(timers_guard, wait_time_ms);
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now = TimeNowInMicroSeconds();
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} while (timers_.begin()->first > now);
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} else {
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} else {
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ULOG_TRACE("system.timer_manager", "need trigger set size: {}", timers_.size());
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ULOG_TRACE("system.timer_manager", "need trigger set size: {}", timers_.size());
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std::set<Entry> expired_timers;
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std::set<Entry> expired_timers;
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