691 lines
22 KiB
C++
691 lines
22 KiB
C++
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// sigslot.h: Signal/Slot classes
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//
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// Written by Sarah Thompson (sarah@telergy.com) 2002.
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//
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// License: Public domain. You are free to use this code however you like, with
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// the proviso that the author takes on no responsibility or liability for any
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// use.
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//
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// QUICK DOCUMENTATION
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//
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// (see also the full documentation at http://sigslot.sourceforge.net/)
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//
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// #define switches
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// SIGSLOT_PURE_ISO:
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// Define this to force ISO C++ compliance. This also disables all of
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// the thread safety support on platforms where it is available.
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//
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// SIGSLOT_USE_POSIX_THREADS:
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// Force use of Posix threads when using a C++ compiler other than gcc
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// on a platform that supports Posix threads. (When using gcc, this is
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// the default - use SIGSLOT_PURE_ISO to disable this if necessary)
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//
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// SIGSLOT_DEFAULT_MT_POLICY:
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// Where thread support is enabled, this defaults to
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// multi_threaded_global. Otherwise, the default is single_threaded.
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// #define this yourself to override the default. In pure ISO mode,
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// anything other than single_threaded will cause a compiler error.
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//
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// PLATFORM NOTES
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//
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// Win32:
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// On Win32, the WEBRTC_WIN symbol must be #defined. Most mainstream
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// compilers do this by default, but you may need to define it yourself
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// if your build environment is less standard. This causes the Win32
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// thread support to be compiled in and used automatically.
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//
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// Unix/Linux/BSD, etc.:
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// If you're using gcc, it is assumed that you have Posix threads
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// available, so they are used automatically. You can override this (as
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// under Windows) with the SIGSLOT_PURE_ISO switch. If you're using
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// something other than gcc but still want to use Posix threads, you
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// need to #define SIGSLOT_USE_POSIX_THREADS.
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//
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// ISO C++:
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// If none of the supported platforms are detected, or if
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// SIGSLOT_PURE_ISO is defined, all multithreading support is turned
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// off, along with any code that might cause a pure ISO C++ environment
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// to complain. Before you ask, gcc -ansi -pedantic won't compile this
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// library, but gcc -ansi is fine. Pedantic mode seems to throw a lot of
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// errors that aren't really there. If you feel like investigating this,
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// please contact the author.
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//
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//
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// THREADING MODES
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//
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// single_threaded:
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// Your program is assumed to be single threaded from the point of view
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// of signal/slot usage (i.e. all objects using signals and slots are
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// created and destroyed from a single thread). Behaviour if objects are
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// destroyed concurrently is undefined (i.e. you'll get the occasional
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// segmentation fault/memory exception).
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//
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// multi_threaded_global:
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// Your program is assumed to be multi threaded. Objects using signals
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// and slots can be safely created and destroyed from any thread, even
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// when connections exist. In multi_threaded_global mode, this is
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// achieved by a single global mutex (actually a critical section on
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// Windows because they are faster). This option uses less OS resources,
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// but results in more opportunities for contention, possibly resulting
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// in more context switches than are strictly necessary.
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//
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// multi_threaded_local:
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// Behaviour in this mode is essentially the same as
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// multi_threaded_global, except that each signal, and each object that
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// inherits has_slots, all have their own mutex/critical section. In
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// practice, this means that mutex collisions (and hence context
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// switches) only happen if they are absolutely essential. However, on
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// some platforms, creating a lot of mutexes can slow down the whole OS,
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// so use this option with care.
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//
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// USING THE LIBRARY
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//
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// See the full documentation at http://sigslot.sourceforge.net/
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//
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// Libjingle specific:
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//
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// This file has been modified such that has_slots and signalx do not have to be
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// using the same threading requirements. E.g. it is possible to connect a
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// has_slots<single_threaded> and signal0<multi_threaded_local> or
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// has_slots<multi_threaded_local> and signal0<single_threaded>.
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// If has_slots is single threaded the user must ensure that it is not trying
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// to connect or disconnect to signalx concurrently or data race may occur.
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// If signalx is single threaded the user must ensure that disconnect, connect
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// or signal is not happening concurrently or data race may occur.
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#pragma once
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#ifndef SLED_SIGSLOT_H
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#define SLED_SIGSLOT_H
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#include <cstring>
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#include <list>
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#include <set>
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// On our copy of sigslot.h, we set single threading as default.
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#define SIGSLOT_DEFAULT_MT_POLICY single_threaded
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#if defined(SIGSLOT_PURE_ISO) \
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|| (!defined(WEBRTC_WIN) && !defined(__GNUG__) \
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&& !defined(SIGSLOT_USE_POSIX_THREADS))
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#define _SIGSLOT_SINGLE_THREADED
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#elif defined(WEBRTC_WIN)
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#define _SIGSLOT_HAS_WIN32_THREADS
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#include "windows.h"
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#elif defined(__GNUG__) || defined(SIGSLOT_USE_POSIX_THREADS)
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#define _SIGSLOT_HAS_POSIX_THREADS
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#include <pthread.h>
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#else
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#define _SIGSLOT_SINGLE_THREADED
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#endif
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#ifndef SIGSLOT_DEFAULT_MT_POLICY
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#ifdef _SIGSLOT_SINGLE_THREADED
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#define SIGSLOT_DEFAULT_MT_POLICY single_threaded
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#else
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#define SIGSLOT_DEFAULT_MT_POLICY multi_threaded_local
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#endif
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#endif
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// TODO: change this namespace to rtc?
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namespace sigslot {
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class single_threaded {
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public:
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void lock() {}
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void unlock() {}
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};
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#ifdef _SIGSLOT_HAS_WIN32_THREADS
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// The multi threading policies only get compiled in if they are enabled.
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class multi_threaded_global {
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public:
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multi_threaded_global()
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{
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static bool isinitialised = false;
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if (!isinitialised) {
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InitializeCriticalSection(get_critsec());
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isinitialised = true;
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}
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}
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void lock() { EnterCriticalSection(get_critsec()); }
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void unlock() { LeaveCriticalSection(get_critsec()); }
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private:
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CRITICAL_SECTION *get_critsec()
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{
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static CRITICAL_SECTION g_critsec;
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return &g_critsec;
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}
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};
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class multi_threaded_local {
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public:
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multi_threaded_local() { InitializeCriticalSection(&m_critsec); }
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multi_threaded_local(const multi_threaded_local &)
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{
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InitializeCriticalSection(&m_critsec);
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}
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~multi_threaded_local() { DeleteCriticalSection(&m_critsec); }
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void lock() { EnterCriticalSection(&m_critsec); }
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void unlock() { LeaveCriticalSection(&m_critsec); }
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private:
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CRITICAL_SECTION m_critsec;
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};
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#endif// _SIGSLOT_HAS_WIN32_THREADS
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#ifdef _SIGSLOT_HAS_POSIX_THREADS
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// The multi threading policies only get compiled in if they are enabled.
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class multi_threaded_global {
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public:
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void lock() { pthread_mutex_lock(get_mutex()); }
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void unlock() { pthread_mutex_unlock(get_mutex()); }
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private:
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static pthread_mutex_t *get_mutex();
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};
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class multi_threaded_local {
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public:
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multi_threaded_local() { pthread_mutex_init(&m_mutex, nullptr); }
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multi_threaded_local(const multi_threaded_local &)
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{
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pthread_mutex_init(&m_mutex, nullptr);
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}
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~multi_threaded_local() { pthread_mutex_destroy(&m_mutex); }
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void lock() { pthread_mutex_lock(&m_mutex); }
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void unlock() { pthread_mutex_unlock(&m_mutex); }
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private:
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pthread_mutex_t m_mutex;
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};
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#endif// _SIGSLOT_HAS_POSIX_THREADS
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template<class mt_policy>
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class lock_block {
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public:
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mt_policy *m_mutex;
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lock_block(mt_policy *mtx) : m_mutex(mtx) { m_mutex->lock(); }
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~lock_block() { m_mutex->unlock(); }
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};
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class _signal_base_interface;
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class has_slots_interface {
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private:
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typedef void (*signal_connect_t)(has_slots_interface *self,
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_signal_base_interface *sender);
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typedef void (*signal_disconnect_t)(has_slots_interface *self,
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_signal_base_interface *sender);
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typedef void (*disconnect_all_t)(has_slots_interface *self);
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const signal_connect_t m_signal_connect;
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const signal_disconnect_t m_signal_disconnect;
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const disconnect_all_t m_disconnect_all;
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protected:
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has_slots_interface(signal_connect_t conn,
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signal_disconnect_t disc,
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disconnect_all_t disc_all)
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: m_signal_connect(conn),
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m_signal_disconnect(disc),
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m_disconnect_all(disc_all)
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{}
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// Doesn't really need to be virtual, but is for backwards compatibility
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// (it was virtual in a previous version of sigslot).
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virtual ~has_slots_interface() {}
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public:
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void signal_connect(_signal_base_interface *sender)
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{
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m_signal_connect(this, sender);
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}
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void signal_disconnect(_signal_base_interface *sender)
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{
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m_signal_disconnect(this, sender);
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}
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void disconnect_all() { m_disconnect_all(this); }
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};
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class _signal_base_interface {
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private:
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typedef void (*slot_disconnect_t)(_signal_base_interface *self,
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has_slots_interface *pslot);
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typedef void (*slot_duplicate_t)(_signal_base_interface *self,
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const has_slots_interface *poldslot,
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has_slots_interface *pnewslot);
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const slot_disconnect_t m_slot_disconnect;
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const slot_duplicate_t m_slot_duplicate;
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protected:
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_signal_base_interface(slot_disconnect_t disc, slot_duplicate_t dupl)
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: m_slot_disconnect(disc),
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m_slot_duplicate(dupl)
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{}
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~_signal_base_interface() {}
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public:
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void slot_disconnect(has_slots_interface *pslot)
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{
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m_slot_disconnect(this, pslot);
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}
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void slot_duplicate(const has_slots_interface *poldslot,
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has_slots_interface *pnewslot)
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{
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m_slot_duplicate(this, poldslot, pnewslot);
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}
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};
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class _opaque_connection {
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private:
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typedef void (*emit_t)(const _opaque_connection *);
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template<typename FromT, typename ToT>
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union union_caster {
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FromT from;
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ToT to;
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};
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emit_t pemit;
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has_slots_interface *pdest;
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// Pointers to member functions may be up to 16 bytes (24 bytes for MSVC)
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// for virtual classes, so make sure we have enough space to store it.
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#if defined(_MSC_VER) && !defined(__clang__)
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unsigned char pmethod[24];
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#else
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unsigned char pmethod[16];
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#endif
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public:
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template<typename DestT, typename... Args>
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_opaque_connection(DestT *pd, void (DestT::*pm)(Args...)) : pdest(pd)
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{
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typedef void (DestT::*pm_t)(Args...);
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static_assert(sizeof(pm_t) <= sizeof(pmethod),
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"Size of slot function pointer too large.");
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std::memcpy(pmethod, &pm, sizeof(pm_t));
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typedef void (*em_t)(const _opaque_connection *self, Args...);
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union_caster<em_t, emit_t> caster2;
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caster2.from = &_opaque_connection::emitter<DestT, Args...>;
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pemit = caster2.to;
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}
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has_slots_interface *getdest() const { return pdest; }
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_opaque_connection duplicate(has_slots_interface *newtarget) const
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{
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_opaque_connection res = *this;
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res.pdest = newtarget;
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return res;
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}
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// Just calls the stored "emitter" function pointer stored at construction
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// time.
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template<typename... Args>
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void emit(Args... args) const
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{
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typedef void (*em_t)(const _opaque_connection *, Args...);
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union_caster<emit_t, em_t> caster;
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caster.from = pemit;
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(caster.to)(this, args...);
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}
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private:
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template<typename DestT, typename... Args>
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static void emitter(const _opaque_connection *self, Args... args)
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{
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typedef void (DestT::*pm_t)(Args...);
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pm_t pm;
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static_assert(sizeof(pm_t) <= sizeof(pmethod),
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"Size of slot function pointer too large.");
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std::memcpy(&pm, self->pmethod, sizeof(pm_t));
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(static_cast<DestT *>(self->pdest)->*(pm))(args...);
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}
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};
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template<class mt_policy>
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class _signal_base : public _signal_base_interface, public mt_policy {
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protected:
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typedef std::list<_opaque_connection> connections_list;
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_signal_base()
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: _signal_base_interface(&_signal_base::do_slot_disconnect,
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&_signal_base::do_slot_duplicate),
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m_current_iterator(m_connected_slots.end())
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{}
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~_signal_base() { disconnect_all(); }
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private:
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_signal_base &operator=(_signal_base const &that);
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public:
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_signal_base(const _signal_base &o)
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: _signal_base_interface(&_signal_base::do_slot_disconnect,
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&_signal_base::do_slot_duplicate),
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m_current_iterator(m_connected_slots.end())
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{
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lock_block<mt_policy> lock(this);
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for (const auto &connection : o.m_connected_slots) {
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connection.getdest()->signal_connect(this);
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m_connected_slots.push_back(connection);
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}
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}
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bool is_empty()
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{
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lock_block<mt_policy> lock(this);
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return m_connected_slots.empty();
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}
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void disconnect_all()
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{
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lock_block<mt_policy> lock(this);
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while (!m_connected_slots.empty()) {
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has_slots_interface *pdest = m_connected_slots.front().getdest();
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m_connected_slots.pop_front();
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pdest->signal_disconnect(
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static_cast<_signal_base_interface *>(this));
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}
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// If disconnect_all is called while the signal is firing, advance the
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// current slot iterator to the end to avoid an invalidated iterator from
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// being dereferenced.
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m_current_iterator = m_connected_slots.end();
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}
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#if !defined(NDEBUG)
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bool connected(has_slots_interface *pclass)
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{
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lock_block<mt_policy> lock(this);
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connections_list::const_iterator it = m_connected_slots.begin();
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connections_list::const_iterator itEnd = m_connected_slots.end();
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while (it != itEnd) {
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if (it->getdest() == pclass) return true;
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++it;
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}
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return false;
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}
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#endif
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void disconnect(has_slots_interface *pclass)
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{
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lock_block<mt_policy> lock(this);
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connections_list::iterator it = m_connected_slots.begin();
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connections_list::iterator itEnd = m_connected_slots.end();
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while (it != itEnd) {
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if (it->getdest() == pclass) {
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// If we're currently using this iterator because the signal is firing,
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// advance it to avoid it being invalidated.
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if (m_current_iterator == it) {
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m_current_iterator = m_connected_slots.erase(it);
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} else {
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m_connected_slots.erase(it);
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}
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pclass->signal_disconnect(
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static_cast<_signal_base_interface *>(this));
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return;
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}
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++it;
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}
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}
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private:
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static void do_slot_disconnect(_signal_base_interface *p,
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has_slots_interface *pslot)
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{
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_signal_base *const self = static_cast<_signal_base *>(p);
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lock_block<mt_policy> lock(self);
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connections_list::iterator it = self->m_connected_slots.begin();
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connections_list::iterator itEnd = self->m_connected_slots.end();
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while (it != itEnd) {
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connections_list::iterator itNext = it;
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++itNext;
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if (it->getdest() == pslot) {
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// If we're currently using this iterator because the signal is firing,
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// advance it to avoid it being invalidated.
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if (self->m_current_iterator == it) {
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self->m_current_iterator =
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self->m_connected_slots.erase(it);
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} else {
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self->m_connected_slots.erase(it);
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}
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}
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it = itNext;
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}
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}
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static void do_slot_duplicate(_signal_base_interface *p,
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const has_slots_interface *oldtarget,
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has_slots_interface *newtarget)
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{
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_signal_base *const self = static_cast<_signal_base *>(p);
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lock_block<mt_policy> lock(self);
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connections_list::iterator it = self->m_connected_slots.begin();
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connections_list::iterator itEnd = self->m_connected_slots.end();
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while (it != itEnd) {
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if (it->getdest() == oldtarget) {
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self->m_connected_slots.push_back(it->duplicate(newtarget));
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}
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++it;
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}
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}
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protected:
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connections_list m_connected_slots;
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// Used to handle a slot being disconnected while a signal is
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// firing (iterating m_connected_slots).
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connections_list::iterator m_current_iterator;
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bool m_erase_current_iterator = false;
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};
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template<class mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
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class has_slots : public has_slots_interface, public mt_policy {
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private:
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typedef std::set<_signal_base_interface *> sender_set;
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typedef sender_set::const_iterator const_iterator;
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public:
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has_slots()
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: has_slots_interface(&has_slots::do_signal_connect,
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&has_slots::do_signal_disconnect,
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&has_slots::do_disconnect_all)
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{}
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has_slots(has_slots const &o)
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: has_slots_interface(&has_slots::do_signal_connect,
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&has_slots::do_signal_disconnect,
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&has_slots::do_disconnect_all)
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{
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lock_block<mt_policy> lock(this);
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for (auto *sender : o.m_senders) {
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sender->slot_duplicate(&o, this);
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m_senders.insert(sender);
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}
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}
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~has_slots() { this->disconnect_all(); }
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private:
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has_slots &operator=(has_slots const &);
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static void do_signal_connect(has_slots_interface *p,
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_signal_base_interface *sender)
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{
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has_slots *const self = static_cast<has_slots *>(p);
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lock_block<mt_policy> lock(self);
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self->m_senders.insert(sender);
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}
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static void do_signal_disconnect(has_slots_interface *p,
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_signal_base_interface *sender)
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{
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has_slots *const self = static_cast<has_slots *>(p);
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lock_block<mt_policy> lock(self);
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self->m_senders.erase(sender);
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}
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static void do_disconnect_all(has_slots_interface *p)
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{
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has_slots *const self = static_cast<has_slots *>(p);
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lock_block<mt_policy> lock(self);
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while (!self->m_senders.empty()) {
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std::set<_signal_base_interface *> senders;
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senders.swap(self->m_senders);
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const_iterator it = senders.begin();
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const_iterator itEnd = senders.end();
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while (it != itEnd) {
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_signal_base_interface *s = *it;
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++it;
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s->slot_disconnect(p);
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}
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}
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}
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private:
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sender_set m_senders;
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};
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template<class mt_policy, typename... Args>
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class signal_with_thread_policy : public _signal_base<mt_policy> {
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private:
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typedef _signal_base<mt_policy> base;
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protected:
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typedef typename base::connections_list connections_list;
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public:
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signal_with_thread_policy() {}
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template<class desttype>
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void connect(desttype *pclass, void (desttype::*pmemfun)(Args...))
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{
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lock_block<mt_policy> lock(this);
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this->m_connected_slots.push_back(_opaque_connection(pclass, pmemfun));
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pclass->signal_connect(static_cast<_signal_base_interface *>(this));
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}
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void emit(Args... args)
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{
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lock_block<mt_policy> lock(this);
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this->m_current_iterator = this->m_connected_slots.begin();
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while (this->m_current_iterator != this->m_connected_slots.end()) {
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_opaque_connection const &conn = *this->m_current_iterator;
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++(this->m_current_iterator);
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conn.emit<Args...>(args...);
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}
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}
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void operator()(Args... args) { emit(args...); }
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};
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// Alias with default thread policy. Needed because both default arguments
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// and variadic template arguments must go at the end of the list, so we
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// can't have both at once.
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template<typename... Args>
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using signal = signal_with_thread_policy<SIGSLOT_DEFAULT_MT_POLICY, Args...>;
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// The previous verion of sigslot didn't use variadic templates, so you would
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// need to write "sigslot::signal2<Arg1, Arg2>", for example.
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// Now you can just write "sigslot::signal<Arg1, Arg2>", but these aliases
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// exist for backwards compatibility.
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template<typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
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using signal0 = signal_with_thread_policy<mt_policy>;
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template<typename A1, typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
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using signal1 = signal_with_thread_policy<mt_policy, A1>;
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template<typename A1,
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typename A2,
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typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
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using signal2 = signal_with_thread_policy<mt_policy, A1, A2>;
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template<typename A1,
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typename A2,
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typename A3,
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typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
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using signal3 = signal_with_thread_policy<mt_policy, A1, A2, A3>;
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template<typename A1,
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typename A2,
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typename A3,
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typename A4,
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typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
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using signal4 = signal_with_thread_policy<mt_policy, A1, A2, A3, A4>;
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template<typename A1,
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typename A2,
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typename A3,
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typename A4,
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typename A5,
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typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
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using signal5 = signal_with_thread_policy<mt_policy, A1, A2, A3, A4, A5>;
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template<typename A1,
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typename A2,
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typename A3,
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typename A4,
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typename A5,
|
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typename A6,
|
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typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
|
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using signal6 = signal_with_thread_policy<mt_policy, A1, A2, A3, A4, A5, A6>;
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|
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template<typename A1,
|
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typename A2,
|
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typename A3,
|
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typename A4,
|
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typename A5,
|
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typename A6,
|
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typename A7,
|
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typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
|
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using signal7 =
|
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signal_with_thread_policy<mt_policy, A1, A2, A3, A4, A5, A6, A7>;
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|
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template<typename A1,
|
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typename A2,
|
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typename A3,
|
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typename A4,
|
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typename A5,
|
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typename A6,
|
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typename A7,
|
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typename A8,
|
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typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
|
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using signal8 =
|
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signal_with_thread_policy<mt_policy, A1, A2, A3, A4, A5, A6, A7, A8>;
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}// namespace sigslot
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#endif // SLED_SIGSLOT_H
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