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2b2a6101b1
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Co-authored-by: tqcq <99722391+tqcq@users.noreply.github.com> Reviewed-on: #1
170 lines
7.3 KiB
CMake
170 lines
7.3 KiB
CMake
# Copyright (c) 2015 Amanieu d'Antras
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in all
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# copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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# SOFTWARE.
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cmake_minimum_required(VERSION 3.1)
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project(Async++ C CXX)
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option(BUILD_SHARED_LIBS "Build Async++ as a shared library" OFF)
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option(USE_CXX_EXCEPTIONS "Enable C++ exception support" ON)
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if(APPLE)
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option(BUILD_FRAMEWORK "Build a Mac OS X framework instead of a library" OFF)
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if(BUILD_FRAMEWORK AND NOT BUILD_SHARED_LIBS)
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message(FATAL_ERROR "Can't build a framework with static libraries")
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endif()
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endif()
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set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
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# Add all source and header files so IDEs can see them
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set(ASYNCXX_INCLUDE
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${PROJECT_SOURCE_DIR}/include/async++/aligned_alloc.h
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${PROJECT_SOURCE_DIR}/include/async++/cancel.h
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${PROJECT_SOURCE_DIR}/include/async++/continuation_vector.h
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${PROJECT_SOURCE_DIR}/include/async++/parallel_for.h
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${PROJECT_SOURCE_DIR}/include/async++/parallel_invoke.h
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${PROJECT_SOURCE_DIR}/include/async++/parallel_reduce.h
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${PROJECT_SOURCE_DIR}/include/async++/partitioner.h
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${PROJECT_SOURCE_DIR}/include/async++/range.h
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${PROJECT_SOURCE_DIR}/include/async++/ref_count.h
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${PROJECT_SOURCE_DIR}/include/async++/scheduler.h
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${PROJECT_SOURCE_DIR}/include/async++/scheduler_fwd.h
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${PROJECT_SOURCE_DIR}/include/async++/task.h
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${PROJECT_SOURCE_DIR}/include/async++/task_base.h
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${PROJECT_SOURCE_DIR}/include/async++/traits.h
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${PROJECT_SOURCE_DIR}/include/async++/when_all_any.h)
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set(ASYNCXX_SRC
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${PROJECT_SOURCE_DIR}/src/internal.h
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${PROJECT_SOURCE_DIR}/src/fifo_queue.h
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${PROJECT_SOURCE_DIR}/src/scheduler.cpp
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${PROJECT_SOURCE_DIR}/src/singleton.h
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${PROJECT_SOURCE_DIR}/src/task_wait_event.h
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${PROJECT_SOURCE_DIR}/src/threadpool_scheduler.cpp
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${PROJECT_SOURCE_DIR}/src/work_steal_queue.h)
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source_group(include FILES ${PROJECT_SOURCE_DIR}/include/async++.h
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${ASYNCXX_INCLUDE})
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source_group(src FILES ${ASYNCXX_SRC})
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add_library(Async++ ${PROJECT_SOURCE_DIR}/include/async++.h ${ASYNCXX_INCLUDE}
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${ASYNCXX_SRC})
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# Async++ only depends on the C++11 standard libraries, but some implementations
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# require the -pthread compiler flag to enable threading functionality.
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if(NOT MSVC)
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target_compile_options(Async++ PRIVATE -std=c++11)
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endif()
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if(APPLE)
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# Use libc++ on Mac because the shipped libstdc++ version is ancient
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target_compile_options(Async++ PRIVATE -stdlib=libc++)
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set_target_properties(Async++ PROPERTIES LINK_FLAGS -stdlib=libc++)
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endif()
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set(THREADS_PREFER_PTHREAD_FLAG ON)
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find_package(Threads REQUIRED)
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target_link_libraries(Async++ PUBLIC Threads::Threads)
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# Set up preprocessor definitions
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target_include_directories(Async++ PRIVATE ${PROJECT_SOURCE_DIR}/include)
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set_target_properties(Async++ PROPERTIES DEFINE_SYMBOL LIBASYNC_BUILD)
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if(BUILD_SHARED_LIBS)
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# Minimize the set of symbols exported by libraries
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set_target_properties(Async++ PROPERTIES CXX_VISIBILITY_PRESET hidden
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VISIBILITY_INLINES_HIDDEN ON)
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else()
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target_compile_definitions(Async++ PUBLIC LIBASYNC_STATIC)
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endif()
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# Enable warnings for strict C++ standard conformance
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if(NOT MSVC)
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target_compile_options(Async++ PRIVATE -Wall -Wextra -pedantic)
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endif()
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# Async++ doesn't make use of RTTI information, so don't generate it. There are
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# issues on Apple platforms with exceptions and -fno-rtti, so keep it enabled
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# there. See
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# https://stackoverflow.com/questions/21737201/problems-throwing-and-catching-exceptions-on-os-x-with-fno-rtti
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if(MSVC)
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target_compile_options(Async++ PRIVATE /GR-)
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elseif(NOT APPLE)
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target_compile_options(Async++ PRIVATE -fno-rtti)
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endif()
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# Allow disabling exceptions, but warn the user about the consequences
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if(NOT USE_CXX_EXCEPTIONS)
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message(
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WARNING "Exceptions have been disabled. Any operation that would "
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"throw an exception will result in a call to std::abort() instead.")
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target_compile_definitions(Async++ PUBLIC LIBASYNC_NO_EXCEPTIONS)
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if(MSVC)
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target_compile_options(Async++ PUBLIC /EHs-c-)
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else()
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target_compile_options(Async++ PUBLIC -fno-exceptions)
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endif()
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endif()
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# /Zc:__cplusplus is required to make __cplusplus accurate /Zc:__cplusplus is
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# available starting with Visual Studio 2017 version 15.7 (according to
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# https://docs.microsoft.com/en-us/cpp/build/reference/zc-cplusplus) That
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# version is equivalent to _MSC_VER==1914 (according to
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# https://docs.microsoft.com/en-us/cpp/preprocessor/predefined-macros?view=vs-2019)
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# CMake's ${MSVC_VERSION} is equivalent to _MSC_VER (according to
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# https://cmake.org/cmake/help/latest/variable/MSVC_VERSION.html#variable:MSVC_VERSION)
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# GREATER and EQUAL are used because GREATER_EQUAL is available starting with
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# CMake 3.7 (according to
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# https://cmake.org/cmake/help/v3.7/release/3.7.html#commands)
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if((MSVC) AND ((MSVC_VERSION GREATER 1914) OR (MSVC_VERSION EQUAL 1914)))
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target_compile_options(Async++ PUBLIC /Zc:__cplusplus)
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endif()
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include(CMakePackageConfigHelpers)
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configure_package_config_file(
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"${CMAKE_CURRENT_LIST_DIR}/Async++Config.cmake.in"
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"${PROJECT_BINARY_DIR}/Async++Config.cmake" INSTALL_DESTINATION cmake)
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install(FILES "${PROJECT_BINARY_DIR}/Async++Config.cmake" DESTINATION cmake)
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# Install the library and produce a CMake export script
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include(GNUInstallDirs)
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install(
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TARGETS Async++
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EXPORT Async++
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RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
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LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
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ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
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FRAMEWORK DESTINATION Frameworks)
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export(EXPORT Async++)
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install(EXPORT Async++ DESTINATION cmake)
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if(APPLE AND BUILD_FRAMEWORK)
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set_target_properties(Async++ PROPERTIES OUTPUT_NAME Async++ FRAMEWORK ON)
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set_source_files_properties(
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${ASYNCXX_INCLUDE} PROPERTIES MACOSX_PACKAGE_LOCATION Headers/async++)
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set_source_files_properties(${PROJECT_SOURCE_DIR}/include/async++.h
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PROPERTIES MACOSX_PACKAGE_LOCATION Headers)
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else()
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set_target_properties(Async++ PROPERTIES OUTPUT_NAME async++)
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target_include_directories(
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Async++ INTERFACE $<BUILD_INTERFACE:${PROJECT_SOURCE_DIR}/include>
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$<INSTALL_INTERFACE:include>)
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install(FILES ${PROJECT_SOURCE_DIR}/include/async++.h DESTINATION include)
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install(FILES ${ASYNCXX_INCLUDE} DESTINATION include/async++)
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endif()
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set(CPACK_GENERATOR "DEB")
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set(CPACK_DEBIAN_PACKAGE_MAINTAINER "none") # required
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include(CPack)
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