feat remove thread check
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@ -40,7 +40,7 @@ private:
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void ProcessAllMessageQueuesForTesting();
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ThreadManager();
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~ThreadManager();
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ThreadManager(const ThreadManager &) = delete;
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ThreadManager(const ThreadManager &) = delete;
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ThreadManager &operator=(const ThreadManager &) = delete;
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std::vector<Thread *> message_queues_;
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@ -56,7 +56,7 @@ public:
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Thread(SocketServer *ss, bool do_init);
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Thread(std::unique_ptr<SocketServer> ss, bool do_init);
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~Thread() override;
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Thread(const Thread &) = delete;
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Thread(const Thread &) = delete;
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Thread &operator=(const Thread &) = delete;
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static std::unique_ptr<Thread> CreateWithSocketServer();
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@ -103,7 +103,7 @@ protected:
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bool operator<(const DelayedMessage &dmsg) const
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{
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return (dmsg.run_time_ms < run_time_ms)
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|| ((dmsg.run_time_ms == run_time_ms) && (dmsg.message_number < message_number));
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|| ((dmsg.run_time_ms == run_time_ms) && (dmsg.message_number < message_number));
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}
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int64_t delay_ms;
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@ -156,7 +156,7 @@ public:
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explicit AutoSocketServerThread(SocketServer *ss);
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~AutoSocketServerThread() override;
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AutoSocketServerThread(const AutoSocketServerThread &) = delete;
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AutoSocketServerThread(const AutoSocketServerThread &) = delete;
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AutoSocketServerThread &operator=(const AutoSocketServerThread &) = delete;
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private:
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@ -27,28 +27,28 @@ sled::scoped_refptr<PendingTaskSafetyFlag>
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PendingTaskSafetyFlag::CreateDetachedInactive()
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{
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scoped_refptr<PendingTaskSafetyFlag> safety_flag = CreateInternal(false);
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safety_flag->main_sequence_.Detach();
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// safety_flag->main_sequence_.Detach();
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return safety_flag;
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}
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void
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PendingTaskSafetyFlag::SetNotAlive()
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{
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SLED_DCHECK_RUN_ON(&main_sequence_);
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// SLED_DCHECK_RUN_ON(&main_sequence_);
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alive_ = false;
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}
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void
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PendingTaskSafetyFlag::SetAlive()
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{
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SLED_DCHECK_RUN_ON(&main_sequence_);
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// SLED_DCHECK_RUN_ON(&main_sequence_);
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alive_ = true;
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}
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bool
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PendingTaskSafetyFlag::alive() const
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{
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SLED_DCHECK_RUN_ON(&main_sequence_);
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// SLED_DCHECK_RUN_ON(&main_sequence_);
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return alive_;
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}
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@ -32,7 +32,7 @@ protected:
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private:
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static sled::scoped_refptr<PendingTaskSafetyFlag> CreateInternal(bool alive);
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bool alive_ = true;
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std::atomic<bool> alive_{true};
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SequenceChecker main_sequence_;
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};
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