feat update
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This commit is contained in:
tqcq 2024-03-22 17:44:43 +08:00
parent 7fbf260c43
commit d304f6da02
16 changed files with 330 additions and 109 deletions

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@ -120,6 +120,7 @@ if(SLED_BUILD_TESTS)
src/exec/just_test.cc
src/any_test.cc
src/filesystem/path_test.cc
src/futures/future_test.cc
# src/profiling/profiling_test.cc
src/strings/base64_test.cc
src/cleanup_test.cc

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@ -12,7 +12,7 @@ struct JustOperation {
TReceiver receiver;
T value;
void Start() { receiver.SetValue(std::move(value)); }
void Start() { receiver.SetValue(value); }
};
template<typename T>

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@ -0,0 +1,67 @@
#ifndef SLED_EXEC_DETAIL_RETRY_H
#define SLED_EXEC_DETAIL_RETRY_H
#include <atomic>
#include <memory>
#include <system_error>
#pragma once
#include "traits.h"
namespace sled {
struct RetryState {
int retry_count;
bool need_retry;
};
template<typename TReceiver>
struct RetryReceiver {
TReceiver receiver;
std::shared_ptr<RetryState> state;
template<typename T>
void SetValue(T &&value)
{
receiver.SetValue(value);
}
void SetError(std::exception_ptr err)
{
if (state->retry_count < 0) {}
}
void SetStopped() { receiver.SetStopped(); }
};
template<typename TSender, typename TReceiver>
struct RetryOperation {
ConnectResultT<TSender, RetryReceiver<TReceiver>> op;
std::shared_ptr<int> state;
void Start() {}
};
template<typename TSender>
struct RetrySender {
using S = typename std::remove_cv<typename std::remove_reference<TSender>::type>::type;
using result_t = SenderResultT<S>;
S sender;
int retry_count;
template<typename TReceiver>
RetryOperation<TSender, TReceiver> Connect(TReceiver &&receiver)
{
auto retry_state = std::make_shared<RetryState>(new RetryState{retry_count, false});
return {sender.Connect(RetryReceiver<TReceiver>{receiver, retry_state}), retry_state};
}
};
template<typename TSender>
RetrySender<TSender>
Retry(TSender &&sender, int retry_count)
{
return {std::forward<TSender>(sender), retry_count};
}
}// namespace sled
#endif// SLED_EXEC_DETAIL_RETRY_H

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@ -8,7 +8,7 @@
#include <exception>
namespace sled {
struct SyncWaitData {
struct SyncWaitState {
sled::Mutex lock;
sled::ConditionVariable cv;
std::exception_ptr err;
@ -17,7 +17,7 @@ struct SyncWaitData {
template<typename T>
struct SyncWaitReceiver {
SyncWaitData &data;
SyncWaitState &data;
sled::optional<T> &value;
void SetValue(T &&val)
@ -49,7 +49,7 @@ sled::optional<SenderResultT<TSender>>
SyncWait(TSender sender)
{
using T = SenderResultT<TSender>;
SyncWaitData data;
SyncWaitState data;
sled::optional<T> value;
auto op = sender.Connect(SyncWaitReceiver<T>{data, value});

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@ -15,7 +15,11 @@ struct ThenReceiver {
template<typename T>
void SetValue(T &&value)
{
receiver.SetValue(func(std::forward<T>(value)));
try {
receiver.SetValue(func(std::forward<T>(value)));
} catch (...) {
receiver.SetError(std::current_exception());
}
}
void SetError(std::exception_ptr err) { receiver.SetError(err); }
@ -32,8 +36,9 @@ struct ThenOperation {
template<typename TSender, typename F>
struct ThenSender {
using result_t = typename eggs::invoke_result_t<F, SenderResultT<TSender>>;
TSender sender;
using S = typename std::remove_cv<typename std::remove_reference<TSender>::type>::type;
using result_t = typename eggs::invoke_result_t<F, SenderResultT<S>>;
S sender;
F func;
template<typename TReceiver>
@ -45,7 +50,7 @@ struct ThenSender {
template<typename TSender, typename F>
ThenSender<TSender, F>
Then(TSender sender, F &&func)
Then(TSender &&sender, F &&func)
{
return {std::forward<TSender>(sender), std::forward<F>(func)};
}

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@ -0,0 +1,15 @@
#ifndef SLED_FUTURES_BASE_CELL_H
#define SLED_FUTURES_BASE_CELL_H
#include <functional>
#pragma once
namespace sled {
namespace futures {
struct BaseCell {
void *scheduler;
};
}// namespace futures
}// namespace sled
#endif// SLED_FUTURES_BASE_CELL_H

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@ -0,0 +1,51 @@
#ifndef SLED_FUTURES_FUTHRE_H
#define SLED_FUTURES_FUTHRE_H
#include "sled/any.h"
#include "sled/exec/detail/invoke_result.h"
#include "sled/optional.h"
#include "sled/synchronization/mutex.h"
#include <exception>
#include <memory>
namespace sled {
template<typename T>
class Future;
template<typename T>
class Promise;
template<typename T>
struct FPState : std::enable_shared_from_this<FPState<T>> {
sled::Mutex lock;
sled::optional<T> data;
std::exception_ptr err;
bool done;
sled::any priv;
};
template<typename T>
class Future {
public:
using result_t = T;
Future(std::shared_ptr<FPState<T>> state) : state_(state) {}
private:
std::shared_ptr<FPState<T>> state_;
};
template<typename T>
class Promise {
public:
using result_t = T;
void SetValue(T &&value) {}
void SetError(std::exception_ptr err) {}
Future<T> GetFuture() {}
};
}// namespace sled
#endif// SLED_FUTURES_FUTHRE_H

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@ -0,0 +1,28 @@
#ifndef SLED_FUTURES_JUST_H
#define SLED_FUTURES_JUST_H
#include <utility>
#pragma once
namespace sled {
namespace futures {
template<typename T>
struct JustCell {
T value;
template<typename R>
void Start(R receiver)
{
receiver.SetValue(value);
}
};
template<typename T>
JustCell<T>
Just(T &&t)
{
return {std::forward<T>(t)};
}
}// namespace futures
}// namespace sled
#endif// SLED_FUTURES_JUST_H

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@ -0,0 +1,40 @@
#ifndef SLED_FUTURES_THEN_H
#define SLED_FUTURES_THEN_H
#include <exception>
#include <utility>
#pragma once
namespace sled {
namespace futures {
template<typename S, typename F>
struct ThenCell {
S sender;
F func;
// T value;
template<typename R>
void Start(R receiver)
{
sender.Start();
}
template<typename U>
void SetValue(U &&value)
{}
void SetError(std::exception_ptr err) {}
};
template<typename S, typename F>
ThenCell<S, F>
Then(S sender, F &&func)
{
return {std::forward<S>(sender), std::forward<F>(func)};
}
}// namespace futures
}// namespace sled
#endif// SLED_FUTURES_THEN_H

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@ -59,25 +59,6 @@ public:
Thread(const Thread &) = delete;
Thread &operator=(const Thread &) = delete;
void BlockingCall(std::function<void()> functor,
const Location &location = Location::Current())
{
BlockingCallImpl(functor, location);
}
template<typename Functor,
typename ReturnT = typename std::result_of<Functor()>::type,
typename = typename std::enable_if<!std::is_void<ReturnT>::value,
ReturnT>::type>
ReturnT BlockingCall(Functor &&functor,
const Location &location = Location::Current())
{
ReturnT result;
BlockingCall([&] { result = std::forward<Functor>(functor)(); },
location);
return result;
}
static std::unique_ptr<Thread> CreateWithSocketServer();
static std::unique_ptr<Thread> Create();
static Thread *Current();
@ -122,8 +103,7 @@ protected:
bool operator<(const DelayedMessage &dmsg) const
{
return (dmsg.run_time_ms < run_time_ms)
|| ((dmsg.run_time_ms == run_time_ms)
&& (dmsg.message_number < message_number));
|| ((dmsg.run_time_ms == run_time_ms) && (dmsg.message_number < message_number));
}
int64_t delay_ms;
@ -132,15 +112,12 @@ protected:
mutable std::function<void()> functor;
};
void PostTaskImpl(std::function<void()> &&task,
const PostTaskTraits &traits,
const Location &location) override;
void PostTaskImpl(std::function<void()> &&task, const PostTaskTraits &traits, const Location &location) override;
void PostDelayedTaskImpl(std::function<void()> &&task,
TimeDelta delay,
const PostDelayedTaskTraits &traits,
const Location &location) override;
virtual void BlockingCallImpl(std::function<void()> functor,
const Location &location);
void BlockingCallImpl(std::function<void()> &&functor, const Location &location) override;
void DoInit();
void DoDestroy();
@ -150,8 +127,7 @@ private:
std::function<void()> Get(int cmsWait);
void Dispatch(std::function<void()> &&task);
static void *PreRun(void *pv);
bool WrapCurrentWithThreadManager(ThreadManager *thread_manager,
bool need_synchronize_access);
bool WrapCurrentWithThreadManager(ThreadManager *thread_manager, bool need_synchronize_access);
bool IsRunning();
// for ThreadManager
@ -171,8 +147,7 @@ private:
std::unique_ptr<std::thread> thread_;
bool owned_;
std::unique_ptr<TaskQueueBase::CurrentTaskQueueSetter>
task_queue_registration_;
std::unique_ptr<TaskQueueBase::CurrentTaskQueueSetter> task_queue_registration_;
friend class ThreadManager;
};

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@ -2,11 +2,12 @@
#ifndef SLED_SYSTEM_THREAD_POOL_H
#define SLED_SYSTEM_THREAD_POOL_H
#include "sled/system/fiber/scheduler.h"
#include "sled/system/thread.h"
#include <functional>
#include <future>
namespace sled {
class ThreadPool final {
class ThreadPool final : public TaskQueueBase {
public:
/**
* @param num_threads The number of threads to create in the thread pool. If
@ -18,16 +19,25 @@ public:
template<typename F, typename... Args>
auto submit(F &&f, Args &&...args) -> std::future<decltype(f(args...))>
{
std::function<decltype(f(args...))()> func =
std::bind(std::forward<F>(f), std::forward<Args>(args)...);
auto task_ptr =
std::make_shared<std::packaged_task<decltype(f(args...))()>>(func);
scheduler->enqueue(marl::Task([task_ptr]() { (*task_ptr)(); }));
std::function<decltype(f(args...))()> func = std::bind(std::forward<F>(f), std::forward<Args>(args)...);
auto task_ptr = std::make_shared<std::packaged_task<decltype(f(args...))()>>(func);
scheduler_->enqueue(marl::Task([task_ptr]() { (*task_ptr)(); }));
return task_ptr->get_future();
}
void Delete() override;
protected:
void PostTaskImpl(std::function<void()> &&task, const PostTaskTraits &traits, const Location &location) override;
void PostDelayedTaskImpl(std::function<void()> &&task,
TimeDelta delay,
const PostDelayedTaskTraits &traits,
const Location &location) override;
private:
sled::Scheduler *scheduler;
sled::Scheduler *scheduler_;
std::unique_ptr<sled::Thread> delayed_thread_;
};
}// namespace sled

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@ -22,42 +22,34 @@ public:
};
struct Deleter {
void operator()(TaskQueueBase *task_queue) const
{
task_queue->Delete();
}
void operator()(TaskQueueBase *task_queue) const { task_queue->Delete(); }
};
virtual void Delete() = 0;
inline void PostTask(std::function<void()> &&task,
const Location &location = Location::Current())
inline void PostTask(std::function<void()> &&task, const Location &location = Location::Current())
{
PostTaskImpl(std::move(task), PostTaskTraits{}, location);
}
inline void PostDelayedTask(std::function<void()> &&task,
TimeDelta delay,
const Location &location = Location::Current())
inline void
PostDelayedTask(std::function<void()> &&task, TimeDelta delay, const Location &location = Location::Current())
{
PostDelayedTaskImpl(std::move(task), delay, PostDelayedTaskTraits{},
location);
PostDelayedTaskImpl(std::move(task), delay, PostDelayedTaskTraits{}, location);
}
inline void
PostDelayedHighPrecisionTask(std::function<void()> &&task,
TimeDelta delay,
const Location &location = Location::Current())
inline void PostDelayedHighPrecisionTask(std::function<void()> &&task,
TimeDelta delay,
const Location &location = Location::Current())
{
static PostDelayedTaskTraits traits(true);
PostDelayedTaskImpl(std::move(task), delay, traits, location);
}
inline void
PostDelayedTaskWithPrecision(DelayPrecision precision,
std::function<void()> &&task,
TimeDelta delay,
const Location &location = Location::Current())
inline void PostDelayedTaskWithPrecision(DelayPrecision precision,
std::function<void()> &&task,
TimeDelta delay,
const Location &location = Location::Current())
{
switch (precision) {
case DelayPrecision::kLow:
@ -69,6 +61,21 @@ public:
}
}
void BlockingCall(std::function<void()> functor, const Location &location = Location::Current())
{
BlockingCallImpl(std::move(functor), location);
}
template<typename Functor,
typename ReturnT = typename std::result_of<Functor()>::type,
typename = typename std::enable_if<!std::is_void<ReturnT>::value, ReturnT>::type>
ReturnT BlockingCall(Functor &&functor, const Location &location = Location::Current())
{
ReturnT result;
BlockingCall([&] { result = std::forward<Functor>(functor)(); }, location);
return result;
}
static TaskQueueBase *Current();
bool IsCurrent() const { return Current() == this; };
@ -77,20 +84,17 @@ protected:
struct PostTaskTraits {};
struct PostDelayedTaskTraits {
PostDelayedTaskTraits(bool high_precision = false)
: high_precision(high_precision)
{}
PostDelayedTaskTraits(bool high_precision = false) : high_precision(high_precision) {}
bool high_precision = false;
};
virtual void PostTaskImpl(std::function<void()> &&task,
const PostTaskTraits &traits,
const Location &location) = 0;
virtual void PostTaskImpl(std::function<void()> &&task, const PostTaskTraits &traits, const Location &location) = 0;
virtual void PostDelayedTaskImpl(std::function<void()> &&task,
TimeDelta delay,
const PostDelayedTaskTraits &traits,
const Location &location) = 0;
virtual void BlockingCallImpl(std::function<void()> &&task, const Location &location);
virtual ~TaskQueueBase() = default;
class CurrentTaskQueueSetter {
@ -98,8 +102,7 @@ protected:
explicit CurrentTaskQueueSetter(TaskQueueBase *task_queue);
~CurrentTaskQueueSetter();
CurrentTaskQueueSetter(const CurrentTaskQueueSetter &) = delete;
CurrentTaskQueueSetter &
operator=(const CurrentTaskQueueSetter &) = delete;
CurrentTaskQueueSetter &operator=(const CurrentTaskQueueSetter &) = delete;
private:
TaskQueueBase *const previous_;

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@ -0,0 +1,8 @@
#include <gtest/gtest.h>
#include <sled/futures/future.h>
TEST(Future, basic)
{
// sled::Future<int> x;
// auto res = x.Then([](int) {});
}

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@ -45,8 +45,7 @@ void
ThreadManager::RemoveInternal(Thread *message_queue)
{
MutexLock lock(&cirt_);
auto iter = std::find(message_queues_.begin(), message_queues_.end(),
message_queue);
auto iter = std::find(message_queues_.begin(), message_queues_.end(), message_queue);
if (iter != message_queues_.end()) { message_queues_.erase(iter); }
}
@ -96,8 +95,7 @@ ThreadManager::ProcessAllMessageQueueInternal()
MutexLock lock(&cirt_);
for (Thread *queue : message_queues_) {
queues_not_done.fetch_add(1);
auto sub =
MakeCleanup([&queues_not_done] { queues_not_done.fetch_sub(1); });
auto sub = MakeCleanup([&queues_not_done] { queues_not_done.fetch_sub(1); });
queue->PostDelayedTask([&sub] {}, TimeDelta::Zero());
}
@ -115,9 +113,7 @@ ThreadManager::SetCurrentThreadInternal(Thread *message_queue)
Thread::Thread(SocketServer *ss) : Thread(ss, /*do_init=*/true) {}
Thread::Thread(std::unique_ptr<SocketServer> ss)
: Thread(std::move(ss), /*do_init=*/true)
{}
Thread::Thread(std::unique_ptr<SocketServer> ss) : Thread(std::move(ss), /*do_init=*/true) {}
Thread::Thread(SocketServer *ss, bool do_init)
: delayed_next_num_(0),
@ -131,11 +127,7 @@ Thread::Thread(SocketServer *ss, bool do_init)
if (do_init) { DoInit(); }
}
Thread::Thread(std::unique_ptr<SocketServer> ss, bool do_init)
: Thread(ss.get(), do_init)
{
own_ss_ = std::move(ss);
}
Thread::Thread(std::unique_ptr<SocketServer> ss, bool do_init) : Thread(ss.get(), do_init) { own_ss_ = std::move(ss); }
Thread::~Thread()
{
@ -244,13 +236,10 @@ Thread::Get(int cmsWait)
cmsNext = cmsDelayNext;
} else {
cmsNext = std::max<int64_t>(0, cmsTotal - cmsElapsed);
if ((cmsDelayNext != kForever) && (cmsDelayNext < cmsNext)) {
cmsNext = cmsDelayNext;
}
if ((cmsDelayNext != kForever) && (cmsDelayNext < cmsNext)) { cmsNext = cmsDelayNext; }
}
{
if (!ss_->Wait(cmsNext == kForever ? SocketServer::kForever
: TimeDelta::Millis(cmsNext),
if (!ss_->Wait(cmsNext == kForever ? SocketServer::kForever : TimeDelta::Millis(cmsNext),
/*process_io=*/true)) {
return nullptr;
}
@ -266,9 +255,7 @@ Thread::Get(int cmsWait)
}
void
Thread::PostTaskImpl(std::function<void()> &&task,
const PostTaskTraits &traits,
const Location &location)
Thread::PostTaskImpl(std::function<void()> &&task, const PostTaskTraits &traits, const Location &location)
{
if (IsQuitting()) { return; }
{
@ -303,8 +290,7 @@ Thread::PostDelayedTaskImpl(std::function<void()> &&task,
}
void
Thread::BlockingCallImpl(std::function<void()> functor,
const Location &location)
Thread::BlockingCallImpl(std::function<void()> &&functor, const Location &location)
{
if (IsQuitting()) { return; }
if (IsCurrent()) {
@ -373,8 +359,7 @@ Thread::SetName(const std::string &name, const void *obj)
void
Thread::EnsureIsCurrentTaskQueue()
{
task_queue_registration_.reset(
new TaskQueueBase::CurrentTaskQueueSetter(this));
task_queue_registration_.reset(new TaskQueueBase::CurrentTaskQueueSetter(this));
}
void
@ -426,8 +411,7 @@ Thread::PreRun(void *pv)
}
bool
Thread::WrapCurrentWithThreadManager(ThreadManager *thread_manager,
bool need_synchronize_access)
Thread::WrapCurrentWithThreadManager(ThreadManager *thread_manager, bool need_synchronize_access)
{
// assert(!IsRunning());
owned_ = false;
@ -498,8 +482,7 @@ Thread::Current()
return thread;
}
AutoSocketServerThread::AutoSocketServerThread(SocketServer *ss)
: Thread(ss, /*do_init=*/false)
AutoSocketServerThread::AutoSocketServerThread(SocketServer *ss) : Thread(ss, /*do_init=*/false)
{
DoInit();
old_thread_ = ThreadManager::Instance()->CurrentThread();

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@ -1,15 +1,39 @@
#include "sled/system/thread_pool.h"
#include "sled/system/location.h"
#include "sled/task_queue/task_queue_base.h"
namespace sled {
ThreadPool::ThreadPool(int num_threads)
{
if (num_threads == -1) {
num_threads = std::thread::hardware_concurrency();
}
scheduler = new sled::Scheduler(
sled::Scheduler::Config().setWorkerThreadCount(num_threads));
if (num_threads == -1) { num_threads = std::thread::hardware_concurrency(); }
scheduler_ = new sled::Scheduler(sled::Scheduler::Config().setWorkerThreadCount(num_threads));
}
ThreadPool::~ThreadPool() { delete scheduler; }
ThreadPool::~ThreadPool() { delete scheduler_; }
void
ThreadPool::Delete()
{}
void
ThreadPool::PostTaskImpl(std::function<void()> &&task, const PostTaskTraits &traits, const Location &location)
{
scheduler_->enqueue(marl::Task([task] { task(); }));
}
void
ThreadPool::PostDelayedTaskImpl(std::function<void()> &&task,
TimeDelta delay,
const PostDelayedTaskTraits &traits,
const Location &location)
{
if (traits.high_precision) {
delayed_thread_->PostDelayedTaskWithPrecision(TaskQueueBase::DelayPrecision::kHigh, std::move(task), delay,
location);
} else {
delayed_thread_->PostDelayedTaskWithPrecision(TaskQueueBase::DelayPrecision::kLow, std::move(task), delay,
location);
}
}
}// namespace sled

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@ -1,4 +1,5 @@
#include "sled/task_queue/task_queue_base.h"
#include "sled/synchronization/event.h"
namespace sled {
namespace {
@ -11,12 +12,22 @@ TaskQueueBase::Current()
return current;
}
TaskQueueBase::CurrentTaskQueueSetter::CurrentTaskQueueSetter(TaskQueueBase *task_queue)
: previous_(current)
TaskQueueBase::CurrentTaskQueueSetter::CurrentTaskQueueSetter(TaskQueueBase *task_queue) : previous_(current)
{
current = task_queue;
}
TaskQueueBase::CurrentTaskQueueSetter::~CurrentTaskQueueSetter() { current = previous_; }
void
TaskQueueBase::BlockingCallImpl(std::function<void()> &&functor, const sled::Location &from)
{
Event done;
PostTask([functor, &done] {
functor();
done.Set();
});
done.Wait(Event::kForever);
}
}// namespace sled