feat update
This commit is contained in:
parent
7fbf260c43
commit
d304f6da02
@ -120,6 +120,7 @@ if(SLED_BUILD_TESTS)
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src/exec/just_test.cc
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src/any_test.cc
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src/filesystem/path_test.cc
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src/futures/future_test.cc
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# src/profiling/profiling_test.cc
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src/strings/base64_test.cc
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src/cleanup_test.cc
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@ -12,7 +12,7 @@ struct JustOperation {
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TReceiver receiver;
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T value;
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void Start() { receiver.SetValue(std::move(value)); }
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void Start() { receiver.SetValue(value); }
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};
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template<typename T>
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67
include/sled/exec/detail/retry.h
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67
include/sled/exec/detail/retry.h
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@ -0,0 +1,67 @@
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#ifndef SLED_EXEC_DETAIL_RETRY_H
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#define SLED_EXEC_DETAIL_RETRY_H
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#include <atomic>
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#include <memory>
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#include <system_error>
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#pragma once
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#include "traits.h"
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namespace sled {
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struct RetryState {
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int retry_count;
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bool need_retry;
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};
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template<typename TReceiver>
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struct RetryReceiver {
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TReceiver receiver;
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std::shared_ptr<RetryState> state;
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template<typename T>
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void SetValue(T &&value)
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{
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receiver.SetValue(value);
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}
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void SetError(std::exception_ptr err)
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{
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if (state->retry_count < 0) {}
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}
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void SetStopped() { receiver.SetStopped(); }
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};
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template<typename TSender, typename TReceiver>
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struct RetryOperation {
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ConnectResultT<TSender, RetryReceiver<TReceiver>> op;
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std::shared_ptr<int> state;
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void Start() {}
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};
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template<typename TSender>
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struct RetrySender {
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using S = typename std::remove_cv<typename std::remove_reference<TSender>::type>::type;
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using result_t = SenderResultT<S>;
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S sender;
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int retry_count;
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template<typename TReceiver>
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RetryOperation<TSender, TReceiver> Connect(TReceiver &&receiver)
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{
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auto retry_state = std::make_shared<RetryState>(new RetryState{retry_count, false});
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return {sender.Connect(RetryReceiver<TReceiver>{receiver, retry_state}), retry_state};
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}
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};
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template<typename TSender>
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RetrySender<TSender>
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Retry(TSender &&sender, int retry_count)
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{
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return {std::forward<TSender>(sender), retry_count};
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}
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}// namespace sled
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#endif// SLED_EXEC_DETAIL_RETRY_H
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@ -8,7 +8,7 @@
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#include <exception>
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namespace sled {
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struct SyncWaitData {
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struct SyncWaitState {
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sled::Mutex lock;
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sled::ConditionVariable cv;
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std::exception_ptr err;
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@ -17,7 +17,7 @@ struct SyncWaitData {
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template<typename T>
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struct SyncWaitReceiver {
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SyncWaitData &data;
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SyncWaitState &data;
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sled::optional<T> &value;
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void SetValue(T &&val)
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@ -49,7 +49,7 @@ sled::optional<SenderResultT<TSender>>
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SyncWait(TSender sender)
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{
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using T = SenderResultT<TSender>;
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SyncWaitData data;
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SyncWaitState data;
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sled::optional<T> value;
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auto op = sender.Connect(SyncWaitReceiver<T>{data, value});
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@ -15,7 +15,11 @@ struct ThenReceiver {
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template<typename T>
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void SetValue(T &&value)
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{
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try {
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receiver.SetValue(func(std::forward<T>(value)));
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} catch (...) {
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receiver.SetError(std::current_exception());
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}
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}
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void SetError(std::exception_ptr err) { receiver.SetError(err); }
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@ -32,8 +36,9 @@ struct ThenOperation {
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template<typename TSender, typename F>
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struct ThenSender {
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using result_t = typename eggs::invoke_result_t<F, SenderResultT<TSender>>;
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TSender sender;
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using S = typename std::remove_cv<typename std::remove_reference<TSender>::type>::type;
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using result_t = typename eggs::invoke_result_t<F, SenderResultT<S>>;
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S sender;
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F func;
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template<typename TReceiver>
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@ -45,7 +50,7 @@ struct ThenSender {
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template<typename TSender, typename F>
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ThenSender<TSender, F>
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Then(TSender sender, F &&func)
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Then(TSender &&sender, F &&func)
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{
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return {std::forward<TSender>(sender), std::forward<F>(func)};
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}
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15
include/sled/futures/base_cell.h
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15
include/sled/futures/base_cell.h
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@ -0,0 +1,15 @@
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#ifndef SLED_FUTURES_BASE_CELL_H
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#define SLED_FUTURES_BASE_CELL_H
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#include <functional>
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#pragma once
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namespace sled {
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namespace futures {
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struct BaseCell {
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void *scheduler;
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};
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}// namespace futures
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}// namespace sled
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#endif// SLED_FUTURES_BASE_CELL_H
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51
include/sled/futures/future.h
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51
include/sled/futures/future.h
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@ -0,0 +1,51 @@
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#ifndef SLED_FUTURES_FUTHRE_H
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#define SLED_FUTURES_FUTHRE_H
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#include "sled/any.h"
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#include "sled/exec/detail/invoke_result.h"
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#include "sled/optional.h"
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#include "sled/synchronization/mutex.h"
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#include <exception>
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#include <memory>
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namespace sled {
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template<typename T>
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class Future;
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template<typename T>
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class Promise;
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template<typename T>
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struct FPState : std::enable_shared_from_this<FPState<T>> {
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sled::Mutex lock;
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sled::optional<T> data;
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std::exception_ptr err;
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bool done;
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sled::any priv;
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};
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template<typename T>
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class Future {
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public:
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using result_t = T;
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Future(std::shared_ptr<FPState<T>> state) : state_(state) {}
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private:
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std::shared_ptr<FPState<T>> state_;
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};
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template<typename T>
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class Promise {
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public:
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using result_t = T;
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void SetValue(T &&value) {}
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void SetError(std::exception_ptr err) {}
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Future<T> GetFuture() {}
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};
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}// namespace sled
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#endif// SLED_FUTURES_FUTHRE_H
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28
include/sled/futures/just.h
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28
include/sled/futures/just.h
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@ -0,0 +1,28 @@
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#ifndef SLED_FUTURES_JUST_H
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#define SLED_FUTURES_JUST_H
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#include <utility>
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#pragma once
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namespace sled {
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namespace futures {
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template<typename T>
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struct JustCell {
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T value;
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template<typename R>
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void Start(R receiver)
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{
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receiver.SetValue(value);
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}
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};
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template<typename T>
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JustCell<T>
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Just(T &&t)
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{
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return {std::forward<T>(t)};
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}
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}// namespace futures
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}// namespace sled
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#endif// SLED_FUTURES_JUST_H
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40
include/sled/futures/then.h
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40
include/sled/futures/then.h
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#ifndef SLED_FUTURES_THEN_H
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#define SLED_FUTURES_THEN_H
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#include <exception>
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#include <utility>
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#pragma once
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namespace sled {
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namespace futures {
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template<typename S, typename F>
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struct ThenCell {
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S sender;
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F func;
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// T value;
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template<typename R>
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void Start(R receiver)
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{
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sender.Start();
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}
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template<typename U>
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void SetValue(U &&value)
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{}
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void SetError(std::exception_ptr err) {}
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};
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template<typename S, typename F>
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ThenCell<S, F>
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Then(S sender, F &&func)
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{
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return {std::forward<S>(sender), std::forward<F>(func)};
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}
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}// namespace futures
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}// namespace sled
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#endif// SLED_FUTURES_THEN_H
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@ -59,25 +59,6 @@ public:
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Thread(const Thread &) = delete;
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Thread &operator=(const Thread &) = delete;
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void BlockingCall(std::function<void()> functor,
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const Location &location = Location::Current())
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{
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BlockingCallImpl(functor, location);
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}
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template<typename Functor,
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typename ReturnT = typename std::result_of<Functor()>::type,
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typename = typename std::enable_if<!std::is_void<ReturnT>::value,
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ReturnT>::type>
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ReturnT BlockingCall(Functor &&functor,
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const Location &location = Location::Current())
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{
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ReturnT result;
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BlockingCall([&] { result = std::forward<Functor>(functor)(); },
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location);
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return result;
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}
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static std::unique_ptr<Thread> CreateWithSocketServer();
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static std::unique_ptr<Thread> Create();
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static Thread *Current();
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@ -122,8 +103,7 @@ protected:
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bool operator<(const DelayedMessage &dmsg) const
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{
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return (dmsg.run_time_ms < run_time_ms)
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|| ((dmsg.run_time_ms == run_time_ms)
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&& (dmsg.message_number < message_number));
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|| ((dmsg.run_time_ms == run_time_ms) && (dmsg.message_number < message_number));
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}
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int64_t delay_ms;
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@ -132,15 +112,12 @@ protected:
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mutable std::function<void()> functor;
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};
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void PostTaskImpl(std::function<void()> &&task,
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const PostTaskTraits &traits,
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const Location &location) override;
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void PostTaskImpl(std::function<void()> &&task, const PostTaskTraits &traits, const Location &location) override;
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void PostDelayedTaskImpl(std::function<void()> &&task,
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TimeDelta delay,
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const PostDelayedTaskTraits &traits,
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const Location &location) override;
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virtual void BlockingCallImpl(std::function<void()> functor,
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const Location &location);
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void BlockingCallImpl(std::function<void()> &&functor, const Location &location) override;
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void DoInit();
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void DoDestroy();
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@ -150,8 +127,7 @@ private:
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std::function<void()> Get(int cmsWait);
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void Dispatch(std::function<void()> &&task);
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static void *PreRun(void *pv);
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bool WrapCurrentWithThreadManager(ThreadManager *thread_manager,
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bool need_synchronize_access);
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bool WrapCurrentWithThreadManager(ThreadManager *thread_manager, bool need_synchronize_access);
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bool IsRunning();
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// for ThreadManager
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@ -171,8 +147,7 @@ private:
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std::unique_ptr<std::thread> thread_;
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bool owned_;
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std::unique_ptr<TaskQueueBase::CurrentTaskQueueSetter>
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task_queue_registration_;
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std::unique_ptr<TaskQueueBase::CurrentTaskQueueSetter> task_queue_registration_;
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friend class ThreadManager;
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};
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@ -2,11 +2,12 @@
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#ifndef SLED_SYSTEM_THREAD_POOL_H
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#define SLED_SYSTEM_THREAD_POOL_H
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#include "sled/system/fiber/scheduler.h"
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#include "sled/system/thread.h"
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#include <functional>
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#include <future>
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namespace sled {
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class ThreadPool final {
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class ThreadPool final : public TaskQueueBase {
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public:
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/**
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* @param num_threads The number of threads to create in the thread pool. If
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@ -18,16 +19,25 @@ public:
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template<typename F, typename... Args>
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auto submit(F &&f, Args &&...args) -> std::future<decltype(f(args...))>
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{
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std::function<decltype(f(args...))()> func =
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std::bind(std::forward<F>(f), std::forward<Args>(args)...);
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auto task_ptr =
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std::make_shared<std::packaged_task<decltype(f(args...))()>>(func);
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scheduler->enqueue(marl::Task([task_ptr]() { (*task_ptr)(); }));
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std::function<decltype(f(args...))()> func = std::bind(std::forward<F>(f), std::forward<Args>(args)...);
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auto task_ptr = std::make_shared<std::packaged_task<decltype(f(args...))()>>(func);
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scheduler_->enqueue(marl::Task([task_ptr]() { (*task_ptr)(); }));
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return task_ptr->get_future();
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}
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void Delete() override;
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protected:
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void PostTaskImpl(std::function<void()> &&task, const PostTaskTraits &traits, const Location &location) override;
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void PostDelayedTaskImpl(std::function<void()> &&task,
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TimeDelta delay,
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const PostDelayedTaskTraits &traits,
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const Location &location) override;
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private:
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sled::Scheduler *scheduler;
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sled::Scheduler *scheduler_;
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std::unique_ptr<sled::Thread> delayed_thread_;
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};
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}// namespace sled
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@ -22,30 +22,23 @@ public:
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};
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struct Deleter {
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void operator()(TaskQueueBase *task_queue) const
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{
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task_queue->Delete();
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}
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void operator()(TaskQueueBase *task_queue) const { task_queue->Delete(); }
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};
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virtual void Delete() = 0;
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inline void PostTask(std::function<void()> &&task,
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const Location &location = Location::Current())
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inline void PostTask(std::function<void()> &&task, const Location &location = Location::Current())
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{
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PostTaskImpl(std::move(task), PostTaskTraits{}, location);
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}
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inline void PostDelayedTask(std::function<void()> &&task,
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TimeDelta delay,
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const Location &location = Location::Current())
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inline void
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PostDelayedTask(std::function<void()> &&task, TimeDelta delay, const Location &location = Location::Current())
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{
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PostDelayedTaskImpl(std::move(task), delay, PostDelayedTaskTraits{},
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location);
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PostDelayedTaskImpl(std::move(task), delay, PostDelayedTaskTraits{}, location);
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}
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inline void
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PostDelayedHighPrecisionTask(std::function<void()> &&task,
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inline void PostDelayedHighPrecisionTask(std::function<void()> &&task,
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TimeDelta delay,
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const Location &location = Location::Current())
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{
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@ -53,8 +46,7 @@ public:
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PostDelayedTaskImpl(std::move(task), delay, traits, location);
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}
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inline void
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PostDelayedTaskWithPrecision(DelayPrecision precision,
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inline void PostDelayedTaskWithPrecision(DelayPrecision precision,
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std::function<void()> &&task,
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TimeDelta delay,
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const Location &location = Location::Current())
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@ -69,6 +61,21 @@ public:
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}
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}
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void BlockingCall(std::function<void()> functor, const Location &location = Location::Current())
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{
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BlockingCallImpl(std::move(functor), location);
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}
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template<typename Functor,
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typename ReturnT = typename std::result_of<Functor()>::type,
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typename = typename std::enable_if<!std::is_void<ReturnT>::value, ReturnT>::type>
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ReturnT BlockingCall(Functor &&functor, const Location &location = Location::Current())
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{
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ReturnT result;
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BlockingCall([&] { result = std::forward<Functor>(functor)(); }, location);
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return result;
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}
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static TaskQueueBase *Current();
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bool IsCurrent() const { return Current() == this; };
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@ -77,20 +84,17 @@ protected:
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struct PostTaskTraits {};
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struct PostDelayedTaskTraits {
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PostDelayedTaskTraits(bool high_precision = false)
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: high_precision(high_precision)
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{}
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PostDelayedTaskTraits(bool high_precision = false) : high_precision(high_precision) {}
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bool high_precision = false;
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};
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virtual void PostTaskImpl(std::function<void()> &&task,
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const PostTaskTraits &traits,
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const Location &location) = 0;
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virtual void PostTaskImpl(std::function<void()> &&task, const PostTaskTraits &traits, const Location &location) = 0;
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virtual void PostDelayedTaskImpl(std::function<void()> &&task,
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TimeDelta delay,
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const PostDelayedTaskTraits &traits,
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const Location &location) = 0;
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virtual void BlockingCallImpl(std::function<void()> &&task, const Location &location);
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virtual ~TaskQueueBase() = default;
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|
||||
class CurrentTaskQueueSetter {
|
||||
@ -98,8 +102,7 @@ protected:
|
||||
explicit CurrentTaskQueueSetter(TaskQueueBase *task_queue);
|
||||
~CurrentTaskQueueSetter();
|
||||
CurrentTaskQueueSetter(const CurrentTaskQueueSetter &) = delete;
|
||||
CurrentTaskQueueSetter &
|
||||
operator=(const CurrentTaskQueueSetter &) = delete;
|
||||
CurrentTaskQueueSetter &operator=(const CurrentTaskQueueSetter &) = delete;
|
||||
|
||||
private:
|
||||
TaskQueueBase *const previous_;
|
||||
|
8
src/futures/future_test.cc
Normal file
8
src/futures/future_test.cc
Normal file
@ -0,0 +1,8 @@
|
||||
#include <gtest/gtest.h>
|
||||
#include <sled/futures/future.h>
|
||||
|
||||
TEST(Future, basic)
|
||||
{
|
||||
// sled::Future<int> x;
|
||||
// auto res = x.Then([](int) {});
|
||||
}
|
@ -45,8 +45,7 @@ void
|
||||
ThreadManager::RemoveInternal(Thread *message_queue)
|
||||
{
|
||||
MutexLock lock(&cirt_);
|
||||
auto iter = std::find(message_queues_.begin(), message_queues_.end(),
|
||||
message_queue);
|
||||
auto iter = std::find(message_queues_.begin(), message_queues_.end(), message_queue);
|
||||
if (iter != message_queues_.end()) { message_queues_.erase(iter); }
|
||||
}
|
||||
|
||||
@ -96,8 +95,7 @@ ThreadManager::ProcessAllMessageQueueInternal()
|
||||
MutexLock lock(&cirt_);
|
||||
for (Thread *queue : message_queues_) {
|
||||
queues_not_done.fetch_add(1);
|
||||
auto sub =
|
||||
MakeCleanup([&queues_not_done] { queues_not_done.fetch_sub(1); });
|
||||
auto sub = MakeCleanup([&queues_not_done] { queues_not_done.fetch_sub(1); });
|
||||
queue->PostDelayedTask([&sub] {}, TimeDelta::Zero());
|
||||
}
|
||||
|
||||
@ -115,9 +113,7 @@ ThreadManager::SetCurrentThreadInternal(Thread *message_queue)
|
||||
|
||||
Thread::Thread(SocketServer *ss) : Thread(ss, /*do_init=*/true) {}
|
||||
|
||||
Thread::Thread(std::unique_ptr<SocketServer> ss)
|
||||
: Thread(std::move(ss), /*do_init=*/true)
|
||||
{}
|
||||
Thread::Thread(std::unique_ptr<SocketServer> ss) : Thread(std::move(ss), /*do_init=*/true) {}
|
||||
|
||||
Thread::Thread(SocketServer *ss, bool do_init)
|
||||
: delayed_next_num_(0),
|
||||
@ -131,11 +127,7 @@ Thread::Thread(SocketServer *ss, bool do_init)
|
||||
if (do_init) { DoInit(); }
|
||||
}
|
||||
|
||||
Thread::Thread(std::unique_ptr<SocketServer> ss, bool do_init)
|
||||
: Thread(ss.get(), do_init)
|
||||
{
|
||||
own_ss_ = std::move(ss);
|
||||
}
|
||||
Thread::Thread(std::unique_ptr<SocketServer> ss, bool do_init) : Thread(ss.get(), do_init) { own_ss_ = std::move(ss); }
|
||||
|
||||
Thread::~Thread()
|
||||
{
|
||||
@ -244,13 +236,10 @@ Thread::Get(int cmsWait)
|
||||
cmsNext = cmsDelayNext;
|
||||
} else {
|
||||
cmsNext = std::max<int64_t>(0, cmsTotal - cmsElapsed);
|
||||
if ((cmsDelayNext != kForever) && (cmsDelayNext < cmsNext)) {
|
||||
cmsNext = cmsDelayNext;
|
||||
}
|
||||
if ((cmsDelayNext != kForever) && (cmsDelayNext < cmsNext)) { cmsNext = cmsDelayNext; }
|
||||
}
|
||||
{
|
||||
if (!ss_->Wait(cmsNext == kForever ? SocketServer::kForever
|
||||
: TimeDelta::Millis(cmsNext),
|
||||
if (!ss_->Wait(cmsNext == kForever ? SocketServer::kForever : TimeDelta::Millis(cmsNext),
|
||||
/*process_io=*/true)) {
|
||||
return nullptr;
|
||||
}
|
||||
@ -266,9 +255,7 @@ Thread::Get(int cmsWait)
|
||||
}
|
||||
|
||||
void
|
||||
Thread::PostTaskImpl(std::function<void()> &&task,
|
||||
const PostTaskTraits &traits,
|
||||
const Location &location)
|
||||
Thread::PostTaskImpl(std::function<void()> &&task, const PostTaskTraits &traits, const Location &location)
|
||||
{
|
||||
if (IsQuitting()) { return; }
|
||||
{
|
||||
@ -303,8 +290,7 @@ Thread::PostDelayedTaskImpl(std::function<void()> &&task,
|
||||
}
|
||||
|
||||
void
|
||||
Thread::BlockingCallImpl(std::function<void()> functor,
|
||||
const Location &location)
|
||||
Thread::BlockingCallImpl(std::function<void()> &&functor, const Location &location)
|
||||
{
|
||||
if (IsQuitting()) { return; }
|
||||
if (IsCurrent()) {
|
||||
@ -373,8 +359,7 @@ Thread::SetName(const std::string &name, const void *obj)
|
||||
void
|
||||
Thread::EnsureIsCurrentTaskQueue()
|
||||
{
|
||||
task_queue_registration_.reset(
|
||||
new TaskQueueBase::CurrentTaskQueueSetter(this));
|
||||
task_queue_registration_.reset(new TaskQueueBase::CurrentTaskQueueSetter(this));
|
||||
}
|
||||
|
||||
void
|
||||
@ -426,8 +411,7 @@ Thread::PreRun(void *pv)
|
||||
}
|
||||
|
||||
bool
|
||||
Thread::WrapCurrentWithThreadManager(ThreadManager *thread_manager,
|
||||
bool need_synchronize_access)
|
||||
Thread::WrapCurrentWithThreadManager(ThreadManager *thread_manager, bool need_synchronize_access)
|
||||
{
|
||||
// assert(!IsRunning());
|
||||
owned_ = false;
|
||||
@ -498,8 +482,7 @@ Thread::Current()
|
||||
return thread;
|
||||
}
|
||||
|
||||
AutoSocketServerThread::AutoSocketServerThread(SocketServer *ss)
|
||||
: Thread(ss, /*do_init=*/false)
|
||||
AutoSocketServerThread::AutoSocketServerThread(SocketServer *ss) : Thread(ss, /*do_init=*/false)
|
||||
{
|
||||
DoInit();
|
||||
old_thread_ = ThreadManager::Instance()->CurrentThread();
|
||||
|
@ -1,15 +1,39 @@
|
||||
#include "sled/system/thread_pool.h"
|
||||
#include "sled/system/location.h"
|
||||
#include "sled/task_queue/task_queue_base.h"
|
||||
|
||||
namespace sled {
|
||||
ThreadPool::ThreadPool(int num_threads)
|
||||
{
|
||||
if (num_threads == -1) {
|
||||
num_threads = std::thread::hardware_concurrency();
|
||||
}
|
||||
scheduler = new sled::Scheduler(
|
||||
sled::Scheduler::Config().setWorkerThreadCount(num_threads));
|
||||
if (num_threads == -1) { num_threads = std::thread::hardware_concurrency(); }
|
||||
scheduler_ = new sled::Scheduler(sled::Scheduler::Config().setWorkerThreadCount(num_threads));
|
||||
}
|
||||
|
||||
ThreadPool::~ThreadPool() { delete scheduler; }
|
||||
ThreadPool::~ThreadPool() { delete scheduler_; }
|
||||
|
||||
void
|
||||
ThreadPool::Delete()
|
||||
{}
|
||||
|
||||
void
|
||||
ThreadPool::PostTaskImpl(std::function<void()> &&task, const PostTaskTraits &traits, const Location &location)
|
||||
{
|
||||
scheduler_->enqueue(marl::Task([task] { task(); }));
|
||||
}
|
||||
|
||||
void
|
||||
ThreadPool::PostDelayedTaskImpl(std::function<void()> &&task,
|
||||
TimeDelta delay,
|
||||
const PostDelayedTaskTraits &traits,
|
||||
const Location &location)
|
||||
{
|
||||
if (traits.high_precision) {
|
||||
delayed_thread_->PostDelayedTaskWithPrecision(TaskQueueBase::DelayPrecision::kHigh, std::move(task), delay,
|
||||
location);
|
||||
} else {
|
||||
delayed_thread_->PostDelayedTaskWithPrecision(TaskQueueBase::DelayPrecision::kLow, std::move(task), delay,
|
||||
location);
|
||||
}
|
||||
}
|
||||
|
||||
}// namespace sled
|
||||
|
@ -1,4 +1,5 @@
|
||||
#include "sled/task_queue/task_queue_base.h"
|
||||
#include "sled/synchronization/event.h"
|
||||
|
||||
namespace sled {
|
||||
namespace {
|
||||
@ -11,12 +12,22 @@ TaskQueueBase::Current()
|
||||
return current;
|
||||
}
|
||||
|
||||
TaskQueueBase::CurrentTaskQueueSetter::CurrentTaskQueueSetter(TaskQueueBase *task_queue)
|
||||
: previous_(current)
|
||||
TaskQueueBase::CurrentTaskQueueSetter::CurrentTaskQueueSetter(TaskQueueBase *task_queue) : previous_(current)
|
||||
{
|
||||
current = task_queue;
|
||||
}
|
||||
|
||||
TaskQueueBase::CurrentTaskQueueSetter::~CurrentTaskQueueSetter() { current = previous_; }
|
||||
|
||||
void
|
||||
TaskQueueBase::BlockingCallImpl(std::function<void()> &&functor, const sled::Location &from)
|
||||
{
|
||||
Event done;
|
||||
PostTask([functor, &done] {
|
||||
functor();
|
||||
done.Set();
|
||||
});
|
||||
done.Wait(Event::kForever);
|
||||
}
|
||||
|
||||
}// namespace sled
|
||||
|
Loading…
Reference in New Issue
Block a user