fix async redefined
This commit is contained in:
parent
0c6c0cfbd1
commit
cf8ee4a243
@ -19,7 +19,7 @@
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// THE SOFTWARE.
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#ifndef ASYNCXX_H_
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# error "Do not include this header directly, include <async++.h> instead."
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#error "Do not include this header directly, include <async++.h> instead."
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#endif
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namespace async {
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@ -31,54 +31,51 @@ LIBASYNC_EXPORT std::size_t hardware_concurrency() LIBASYNC_NOEXCEPT;
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// Task handle used by a wait handler
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class task_wait_handle {
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detail::task_base* handle;
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detail::task_base *handle;
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// Allow construction in wait_for_task()
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friend LIBASYNC_EXPORT void detail::wait_for_task(detail::task_base* t);
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task_wait_handle(detail::task_base* t)
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: handle(t) {}
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// Allow construction in wait_for_task()
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friend void detail::wait_for_task(detail::task_base *t);
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friend void detail::generic_wait_for_task(detail::task_base *wait_task);
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// Execution function for use by wait handlers
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template<typename Func>
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struct wait_exec_func: private detail::func_base<Func> {
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template<typename F>
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explicit wait_exec_func(F&& f)
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: detail::func_base<Func>(std::forward<F>(f)) {}
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void operator()(detail::task_base*)
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{
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// Just call the function directly, all this wrapper does is remove
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// the task_base* parameter.
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this->get_func()();
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}
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};
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task_wait_handle(detail::task_base *t) : handle(t) {}
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// Execution function for use by wait handlers
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template<typename Func>
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struct wait_exec_func : private detail::func_base<Func> {
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template<typename F>
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explicit wait_exec_func(F &&f) : detail::func_base<Func>(std::forward<F>(f))
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{}
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void operator()(detail::task_base *)
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{
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// Just call the function directly, all this wrapper does is remove
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// the task_base* parameter.
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this->get_func()();
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}
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};
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public:
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task_wait_handle()
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: handle(nullptr) {}
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task_wait_handle() : handle(nullptr) {}
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// Check if the handle is valid
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explicit operator bool() const
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{
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return handle != nullptr;
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}
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// Check if the handle is valid
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explicit operator bool() const { return handle != nullptr; }
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// Check if the task has finished executing
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bool ready() const
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{
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return detail::is_finished(handle->state.load(std::memory_order_acquire));
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}
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// Check if the task has finished executing
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bool ready() const { return detail::is_finished(handle->state.load(std::memory_order_acquire)); }
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// Queue a function to be executed when the task has finished executing.
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template<typename Func>
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void on_finish(Func&& func)
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{
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// Make sure the function type is callable
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static_assert(detail::is_callable<Func()>::value, "Invalid function type passed to on_finish()");
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// Queue a function to be executed when the task has finished executing.
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template<typename Func>
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void on_finish(Func &&func)
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{
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// Make sure the function type is callable
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static_assert(detail::is_callable<Func()>::value, "Invalid function type passed to on_finish()");
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auto cont = new detail::task_func<typename std::remove_reference<decltype(inline_scheduler())>::type, wait_exec_func<typename std::decay<Func>::type>, detail::fake_void>(std::forward<Func>(func));
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cont->sched = std::addressof(inline_scheduler());
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handle->add_continuation(inline_scheduler(), detail::task_ptr(cont));
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}
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auto cont = new detail::task_func<typename std::remove_reference<decltype(inline_scheduler())>::type,
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wait_exec_func<typename std::decay<Func>::type>,
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detail::fake_void>(std::forward<Func>(func));
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cont->sched = std::addressof(inline_scheduler());
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handle->add_continuation(inline_scheduler(), detail::task_ptr(cont));
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}
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};
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// Wait handler function prototype
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@ -95,81 +92,78 @@ struct LIBASYNC_EXPORT_EXCEPTION task_not_executed {};
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// Task handle used in scheduler, acts as a unique_ptr to a task object
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class task_run_handle {
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detail::task_ptr handle;
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detail::task_ptr handle;
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// Allow construction in schedule_task()
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template<typename Sched>
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friend void detail::schedule_task(Sched& sched, detail::task_ptr t);
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explicit task_run_handle(detail::task_ptr t)
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: handle(std::move(t)) {}
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// Allow construction in schedule_task()
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template<typename Sched>
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friend void detail::schedule_task(Sched &sched, detail::task_ptr t);
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explicit task_run_handle(detail::task_ptr t) : handle(std::move(t)) {}
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public:
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// Movable but not copyable
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task_run_handle() = default;
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task_run_handle(task_run_handle&& other) LIBASYNC_NOEXCEPT
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: handle(std::move(other.handle)) {}
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task_run_handle& operator=(task_run_handle&& other) LIBASYNC_NOEXCEPT
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{
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handle = std::move(other.handle);
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return *this;
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}
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// Movable but not copyable
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task_run_handle() = default;
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// If the task is not executed, cancel it with an exception
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~task_run_handle()
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{
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if (handle)
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handle->vtable->cancel(handle.get(), std::make_exception_ptr(task_not_executed()));
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}
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task_run_handle(task_run_handle &&other) LIBASYNC_NOEXCEPT : handle(std::move(other.handle)) {}
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// Check if the handle is valid
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explicit operator bool() const
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{
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return handle != nullptr;
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}
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task_run_handle &operator=(task_run_handle &&other) LIBASYNC_NOEXCEPT
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{
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handle = std::move(other.handle);
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return *this;
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}
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// Run the task and release the handle
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void run()
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{
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handle->vtable->run(handle.get());
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handle = nullptr;
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}
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// If the task is not executed, cancel it with an exception
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~task_run_handle()
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{
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if (handle) handle->vtable->cancel(handle.get(), std::make_exception_ptr(task_not_executed()));
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}
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// Run the task but run the given wait handler when waiting for a task,
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// instead of just sleeping.
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void run_with_wait_handler(wait_handler handler)
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{
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wait_handler old = set_thread_wait_handler(handler);
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run();
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set_thread_wait_handler(old);
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}
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// Check if the handle is valid
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explicit operator bool() const { return handle != nullptr; }
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// Conversion to and from void pointer. This allows the task handle to be
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// sent through C APIs which don't preserve types.
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void* to_void_ptr()
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{
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return handle.release();
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}
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static task_run_handle from_void_ptr(void* ptr)
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{
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return task_run_handle(detail::task_ptr(static_cast<detail::task_base*>(ptr)));
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}
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// Run the task and release the handle
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void run()
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{
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handle->vtable->run(handle.get());
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handle = nullptr;
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}
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// Run the task but run the given wait handler when waiting for a task,
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// instead of just sleeping.
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void run_with_wait_handler(wait_handler handler)
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{
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wait_handler old = set_thread_wait_handler(handler);
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run();
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set_thread_wait_handler(old);
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}
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// Conversion to and from void pointer. This allows the task handle to be
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// sent through C APIs which don't preserve types.
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void *to_void_ptr() { return handle.release(); }
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static task_run_handle from_void_ptr(void *ptr)
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{
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return task_run_handle(detail::task_ptr(static_cast<detail::task_base *>(ptr)));
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}
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};
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namespace detail {
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// Schedule a task for execution using its scheduler
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template<typename Sched>
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void schedule_task(Sched& sched, task_ptr t)
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void
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schedule_task(Sched &sched, task_ptr t)
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{
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static_assert(is_scheduler<Sched>::value, "Type is not a valid scheduler");
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sched.schedule(task_run_handle(std::move(t)));
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static_assert(is_scheduler<Sched>::value, "Type is not a valid scheduler");
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sched.schedule(task_run_handle(std::move(t)));
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}
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// Inline scheduler implementation
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inline void inline_scheduler_impl::schedule(task_run_handle t)
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inline void
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inline_scheduler_impl::schedule(task_run_handle t)
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{
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t.run();
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t.run();
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}
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} // namespace detail
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} // namespace async
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}// namespace detail
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}// namespace async
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@ -63,10 +63,15 @@ typedef ref_count_ptr<task_base> task_ptr;
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template<typename Sched>
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void schedule_task(Sched &sched, task_ptr t);
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void generic_wait_for_task(task_base *wait_task);
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// Wait for the given task to finish. This will call the wait handler currently
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// active for this thread, which causes the thread to sleep by default.
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#ifndef LIBASYNC_CUSTOM_WAIT_FOR_TASK
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LIBASYNC_EXPORT void wait_for_task(task_base *wait_task);
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inline void
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wait_for_task(task_base *wait_task)
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{
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generic_wait_for_task(wait_task);
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}
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#endif
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// Forward-declaration for data used by threadpool_scheduler
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@ -22,226 +22,233 @@
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// for pthread thread_local emulation
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#if defined(EMULATE_PTHREAD_THREAD_LOCAL)
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# include <pthread.h>
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#include <pthread.h>
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#endif
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namespace async {
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namespace detail {
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void* aligned_alloc(std::size_t size, std::size_t align)
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void *
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aligned_alloc(std::size_t size, std::size_t align)
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{
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#ifdef _WIN32
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void* ptr = _aligned_malloc(size, align);
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if (!ptr)
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LIBASYNC_THROW(std::bad_alloc());
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return ptr;
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void *ptr = _aligned_malloc(size, align);
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if (!ptr) LIBASYNC_THROW(std::bad_alloc());
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return ptr;
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#else
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void* result;
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if (posix_memalign(&result, align, size))
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LIBASYNC_THROW(std::bad_alloc());
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else
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return result;
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void *result;
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if (posix_memalign(&result, align, size))
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LIBASYNC_THROW(std::bad_alloc());
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else
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return result;
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#endif
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}
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void aligned_free(void* addr) LIBASYNC_NOEXCEPT
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void
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aligned_free(void *addr) LIBASYNC_NOEXCEPT
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{
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#ifdef _WIN32
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_aligned_free(addr);
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_aligned_free(addr);
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#else
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free(addr);
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free(addr);
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#endif
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}
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// Wait for a task to complete (for threads outside thread pool)
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static void generic_wait_handler(task_wait_handle wait_task)
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static void
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generic_wait_handler(task_wait_handle wait_task)
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{
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// Create an event to wait on
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task_wait_event event;
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event.init();
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// Create an event to wait on
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task_wait_event event;
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event.init();
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// Create a continuation for the task we are waiting for
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wait_task.on_finish([&event] {
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// Just signal the thread event
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event.signal(wait_type::task_finished);
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});
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// Create a continuation for the task we are waiting for
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wait_task.on_finish([&event] {
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// Just signal the thread event
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event.signal(wait_type::task_finished);
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});
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// Wait for the event to be set
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event.wait();
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// Wait for the event to be set
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event.wait();
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}
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#if defined(EMULATE_PTHREAD_THREAD_LOCAL)
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// Wait handler function, per-thread, defaults to generic version
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struct pthread_emulation_thread_wait_handler_key_initializer {
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pthread_key_t key;
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pthread_emulation_thread_wait_handler_key_initializer()
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{
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pthread_key_create(&key, nullptr);
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}
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~pthread_emulation_thread_wait_handler_key_initializer()
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{
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pthread_key_delete(key);
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}
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pthread_key_t key;
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pthread_emulation_thread_wait_handler_key_initializer() { pthread_key_create(&key, nullptr); }
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~pthread_emulation_thread_wait_handler_key_initializer() { pthread_key_delete(key); }
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};
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static pthread_key_t get_thread_wait_handler_key()
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static pthread_key_t
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get_thread_wait_handler_key()
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{
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static pthread_emulation_thread_wait_handler_key_initializer initializer;
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return initializer.key;
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static pthread_emulation_thread_wait_handler_key_initializer initializer;
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return initializer.key;
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}
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#else
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static THREAD_LOCAL wait_handler thread_wait_handler = generic_wait_handler;
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#endif
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static void set_thread_wait_handler(wait_handler handler)
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static void
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set_thread_wait_handler(wait_handler handler)
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{
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#if defined(EMULATE_PTHREAD_THREAD_LOCAL)
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// we need to call this here, because the pthread initializer is lazy,
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// this means the it could be null and we need to set it before trying to
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// get or set it
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pthread_setspecific(get_thread_wait_handler_key(), reinterpret_cast<void*>(handler));
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// we need to call this here, because the pthread initializer is lazy,
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// this means the it could be null and we need to set it before trying to
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// get or set it
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pthread_setspecific(get_thread_wait_handler_key(), reinterpret_cast<void *>(handler));
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#else
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thread_wait_handler = handler;
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thread_wait_handler = handler;
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#endif
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}
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static wait_handler get_thread_wait_handler()
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static wait_handler
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get_thread_wait_handler()
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{
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#if defined(EMULATE_PTHREAD_THREAD_LOCAL)
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// we need to call this here, because the pthread initializer is lazy,
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// this means the it could be null and we need to set it before trying to
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// get or set it
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wait_handler handler = (wait_handler) pthread_getspecific(get_thread_wait_handler_key());
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if(handler == nullptr) {
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return generic_wait_handler;
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}
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return handler;
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// we need to call this here, because the pthread initializer is lazy,
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// this means the it could be null and we need to set it before trying to
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// get or set it
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wait_handler handler = (wait_handler) pthread_getspecific(get_thread_wait_handler_key());
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if (handler == nullptr) { return generic_wait_handler; }
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return handler;
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#else
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return thread_wait_handler;
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return thread_wait_handler;
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#endif
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}
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// Wait for a task to complete
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void wait_for_task(task_base* wait_task)
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void
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generic_wait_for_task(task_base *wait_task)
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{
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// Dispatch to the current thread's wait handler
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wait_handler thread_wait_handler = get_thread_wait_handler();
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thread_wait_handler(task_wait_handle(wait_task));
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// Dispatch to the current thread's wait handler
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wait_handler thread_wait_handler = get_thread_wait_handler();
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thread_wait_handler(task_wait_handle(wait_task));
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}
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// The default scheduler is just a thread pool which can be configured
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// using environment variables.
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class default_scheduler_impl: public threadpool_scheduler {
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static std::size_t get_num_threads()
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{
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// Get the requested number of threads from the environment
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// If that fails, use the number of CPUs in the system.
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std::size_t num_threads;
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class default_scheduler_impl : public threadpool_scheduler {
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static std::size_t get_num_threads()
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{
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// Get the requested number of threads from the environment
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// If that fails, use the number of CPUs in the system.
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std::size_t num_threads;
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#ifdef _MSC_VER
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char* s;
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# ifdef __cplusplus_winrt
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// Windows store applications do not support environment variables
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s = nullptr;
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# else
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// MSVC gives an error when trying to use getenv, work around this
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// by using _dupenv_s instead.
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_dupenv_s(&s, nullptr, "LIBASYNC_NUM_THREADS");
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# endif
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char *s;
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#ifdef __cplusplus_winrt
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// Windows store applications do not support environment variables
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s = nullptr;
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#else
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const char *s = std::getenv("LIBASYNC_NUM_THREADS");
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// MSVC gives an error when trying to use getenv, work around this
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// by using _dupenv_s instead.
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_dupenv_s(&s, nullptr, "LIBASYNC_NUM_THREADS");
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#endif
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if (s)
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num_threads = std::strtoul(s, nullptr, 10);
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else
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num_threads = hardware_concurrency();
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#else
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const char *s = std::getenv("LIBASYNC_NUM_THREADS");
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#endif
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if (s)
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num_threads = std::strtoul(s, nullptr, 10);
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else
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num_threads = hardware_concurrency();
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#if defined(_MSC_VER) && !defined(__cplusplus_winrt)
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// Free the string allocated by _dupenv_s
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free(s);
|
||||
// Free the string allocated by _dupenv_s
|
||||
free(s);
|
||||
#endif
|
||||
|
||||
// Make sure the thread count is reasonable
|
||||
if (num_threads < 1)
|
||||
num_threads = 1;
|
||||
return num_threads;
|
||||
}
|
||||
// Make sure the thread count is reasonable
|
||||
if (num_threads < 1) num_threads = 1;
|
||||
return num_threads;
|
||||
}
|
||||
|
||||
public:
|
||||
default_scheduler_impl()
|
||||
: threadpool_scheduler(get_num_threads()) {}
|
||||
default_scheduler_impl() : threadpool_scheduler(get_num_threads()) {}
|
||||
};
|
||||
|
||||
// Thread scheduler implementation
|
||||
void thread_scheduler_impl::schedule(task_run_handle t)
|
||||
void
|
||||
thread_scheduler_impl::schedule(task_run_handle t)
|
||||
{
|
||||
// A shared_ptr is used here because not all implementations of
|
||||
// std::thread support move-only objects.
|
||||
std::thread([](const std::shared_ptr<task_run_handle>& t) {
|
||||
t->run();
|
||||
}, std::make_shared<task_run_handle>(std::move(t))).detach();
|
||||
// A shared_ptr is used here because not all implementations of
|
||||
// std::thread support move-only objects.
|
||||
std::thread([](const std::shared_ptr<task_run_handle> &t) { t->run(); },
|
||||
std::make_shared<task_run_handle>(std::move(t)))
|
||||
.detach();
|
||||
}
|
||||
|
||||
} // namespace detail
|
||||
}// namespace detail
|
||||
|
||||
threadpool_scheduler& default_threadpool_scheduler()
|
||||
threadpool_scheduler &
|
||||
default_threadpool_scheduler()
|
||||
{
|
||||
return detail::singleton<detail::default_scheduler_impl>::get_instance();
|
||||
return detail::singleton<detail::default_scheduler_impl>::get_instance();
|
||||
}
|
||||
|
||||
// FIFO scheduler implementation
|
||||
struct fifo_scheduler::internal_data {
|
||||
detail::fifo_queue queue;
|
||||
std::mutex lock;
|
||||
detail::fifo_queue queue;
|
||||
std::mutex lock;
|
||||
};
|
||||
fifo_scheduler::fifo_scheduler()
|
||||
: impl(new internal_data) {}
|
||||
|
||||
fifo_scheduler::fifo_scheduler() : impl(new internal_data) {}
|
||||
|
||||
fifo_scheduler::~fifo_scheduler() {}
|
||||
void fifo_scheduler::schedule(task_run_handle t)
|
||||
|
||||
void
|
||||
fifo_scheduler::schedule(task_run_handle t)
|
||||
{
|
||||
std::lock_guard<std::mutex> locked(impl->lock);
|
||||
impl->queue.push(std::move(t));
|
||||
}
|
||||
bool fifo_scheduler::try_run_one_task()
|
||||
{
|
||||
task_run_handle t;
|
||||
{
|
||||
std::lock_guard<std::mutex> locked(impl->lock);
|
||||
t = impl->queue.pop();
|
||||
}
|
||||
if (t) {
|
||||
t.run();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
void fifo_scheduler::run_all_tasks()
|
||||
{
|
||||
while (try_run_one_task()) {}
|
||||
std::lock_guard<std::mutex> locked(impl->lock);
|
||||
impl->queue.push(std::move(t));
|
||||
}
|
||||
|
||||
std::size_t hardware_concurrency() LIBASYNC_NOEXCEPT
|
||||
bool
|
||||
fifo_scheduler::try_run_one_task()
|
||||
{
|
||||
// Cache the value because calculating it may be expensive
|
||||
static std::size_t value = std::thread::hardware_concurrency();
|
||||
|
||||
// Always return at least 1 core
|
||||
return value == 0 ? 1 : value;
|
||||
task_run_handle t;
|
||||
{
|
||||
std::lock_guard<std::mutex> locked(impl->lock);
|
||||
t = impl->queue.pop();
|
||||
}
|
||||
if (t) {
|
||||
t.run();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
wait_handler set_thread_wait_handler(wait_handler handler) LIBASYNC_NOEXCEPT
|
||||
void
|
||||
fifo_scheduler::run_all_tasks()
|
||||
{
|
||||
wait_handler old = detail::get_thread_wait_handler();
|
||||
detail::set_thread_wait_handler(handler);
|
||||
return old;
|
||||
while (try_run_one_task()) {}
|
||||
}
|
||||
|
||||
} // namespace async
|
||||
std::size_t
|
||||
hardware_concurrency() LIBASYNC_NOEXCEPT
|
||||
{
|
||||
// Cache the value because calculating it may be expensive
|
||||
static std::size_t value = std::thread::hardware_concurrency();
|
||||
|
||||
// Always return at least 1 core
|
||||
return value == 0 ? 1 : value;
|
||||
}
|
||||
|
||||
wait_handler
|
||||
set_thread_wait_handler(wait_handler handler) LIBASYNC_NOEXCEPT
|
||||
{
|
||||
wait_handler old = detail::get_thread_wait_handler();
|
||||
detail::set_thread_wait_handler(handler);
|
||||
return old;
|
||||
}
|
||||
|
||||
}// namespace async
|
||||
|
||||
#ifndef LIBASYNC_STATIC
|
||||
#if defined(__GNUC__) && !defined(_WIN32)
|
||||
# pragma GCC visibility pop
|
||||
#pragma GCC visibility pop
|
||||
#endif
|
||||
#endif
|
||||
|
@ -8,14 +8,14 @@ class FiberScheduler;
|
||||
|
||||
namespace async {
|
||||
sled::FiberScheduler &default_scheduler();
|
||||
class task_base;
|
||||
|
||||
namespace detail {
|
||||
class task_base;
|
||||
void wait_for_task(task_base *wait_task);
|
||||
}
|
||||
}// namespace detail
|
||||
}// namespace async
|
||||
|
||||
#define LIBASYNC_CUSTON_EVENT
|
||||
#define LIBASYNC_CUSTOM_WAIT_FOR_TASK
|
||||
#define LIBASYNC_CUSTOM_DEFAULT_SCHEDULER
|
||||
#include <async++.h>
|
||||
|
||||
|
@ -532,7 +532,7 @@ URI::href() const
|
||||
{
|
||||
std::stringstream ss;
|
||||
if (!scheme().empty()) { ss << scheme() << ":"; }
|
||||
if (!user_info.empty()) { ss << user_info() << "@"; }
|
||||
if (!user_info().empty()) { ss << user_info() << "@"; }
|
||||
if (!authority().empty()) { ss << authority(); }
|
||||
ss << path();
|
||||
ss << "?" << query_string();
|
||||
|
@ -7,7 +7,7 @@ TEST(URI, Absolute)
|
||||
EXPECT_EQ(uri.scheme(), "http");
|
||||
EXPECT_EQ(uri.host(), "example.com");
|
||||
EXPECT_EQ(uri.port(), 1234);
|
||||
EXPECT_EQ(uri.path(), "dir1/dir2/file");
|
||||
EXPECT_EQ(uri.path(), "/dir1/dir2/file");
|
||||
EXPECT_EQ(uri.query().size(), 1);
|
||||
EXPECT_EQ(uri.query()["a"], "1");
|
||||
EXPECT_EQ(uri.anchor(), "anchor");
|
||||
|
Loading…
Reference in New Issue
Block a user