diff --git a/' b/' deleted file mode 100644 index cac9b8d..0000000 --- a/' +++ /dev/null @@ -1,131 +0,0 @@ -#include "sled/strings/utils.h" -#include -#include - -namespace sled { - -char -ToLower(char c) -{ - return ::tolower(c); -} - -char -ToUpper(char c) -{ - return ::toupper(c); -} - -std::string -ToLower(const std::string &str) -{ - std::stringstream ss; - for (auto &ch : str) { ss << ToLower(ch); } - return ss.str(); -} - -std::string -ToUpper(const std::string &str) -{ - std::stringstream ss; - for (auto &ch : str) { ss << ToUpper(ch); } - return ss.str(); -} - -std::string -StrJoin(const std::vector &strings, const std::string &delim, bool skip_empty) -{ - if (strings.empty()) { return ""; } - - std::stringstream ss; - size_t i = 0; - while (skip_empty && i < strings.size() && strings[i].empty()) { ++i; } - if (i < strings.size()) { ss << strings[i++]; } - for (; i < strings.size(); ++i) { - if (skip_empty && strings[i].empty()) { continue; } - ss << delim << strings[i]; - } - return ss.str(); -} - -std::vector -StrSplit(const std::string &str, const std::string &delim, bool skip_empty) -{ - std::vector result; - if (str.empty()) { return result; } - - size_t start = 0; - size_t next_pos = str.find_first_of(delim, start); - while (next_pos != std::string::npos) { - if ((!skip_empty && next_pos == start) || next_pos > start) { - result.emplace_back(str.begin() + start, str.begin() + next_pos); - } - - if (!skip_empty) { - start = next_pos + 1; - next_pos = str.find_first_of(delim, start); - } else { - start = str.find_first_not_of(delim, next_pos); - if (start == std::string::npos) { - // all remaining characters are delimiters - break; - } - next_pos = str.find_first_of(delim, start); - } - } - - if (start < str.size()) { result.emplace_back(str.substr(start)); } - return result; -} - -std::string -Trim(const std::string &str, const std::string &chars) -{ - return TrimLeft(TrimRight(str, chars), chars); -} - -std::string -TrimLeft(const std::string &str, const std::string &chars) -{ - size_t start = str.find_first_not_of(chars); - return start == std::string::npos ? "" : str.substr(start); -} - -std::string -TrimRight(const std::string &str, const std::string &chars) -{ - size_t end = str.find_last_not_of(chars); - return end == std::string::npos ? "" : str.substr(0, end + 1); -} - -bool -EndsWith(const std::string &str, const std::string &suffix) -{ - return str.size() >= suffix.size() && str.compare(str.size() - suffix.size(), suffix.size(), suffix) == 0; -} - -bool -StartsWith(const std::string &str, const std::string &prefix) -{ - return str.size() >= prefix.size() && str.compare(0, prefix.size(), prefix) == 0; -} - -bool -EndsWithIgnoreCase(const std::string &str, const std::string &suffix) -{ - return EndsWith(ToLower(str), ToLower(suffix)); -} - -bool -StartsWithIgnoreCase(const std::string &str, const std::string &prefix) -{ - return StartsWith(ToLower(str), ToLower(prefix)); -} - -bool -EqualsIgnoreCase(const std::string &lhs, const std::string &rhs) -{ - return ToLower(lhs) == ToLower(rhs); -} - -}// namespace sled diff --git a/CMakeLists.txt b/CMakeLists.txt index 3f08e74..26e96fe 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -45,6 +45,7 @@ target_include_directories(sled PUBLIC src/ 3party/eigen 3party/inja target_sources( sled PRIVATE src/sled/async/async.cc + src/sled/debugging/demangle.cc src/sled/debugging/symbolize.cc src/sled/filesystem/path.cc src/sled/log/log.cc diff --git a/src/sled/debugging/demangle.cc b/src/sled/debugging/demangle.cc new file mode 100644 index 0000000..37b2556 --- /dev/null +++ b/src/sled/debugging/demangle.cc @@ -0,0 +1,2091 @@ +// Copyright 2018 The Abseil Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// https://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +// For reference check out: +// https://itanium-cxx-abi.github.io/cxx-abi/abi.html#mangling +// +// Note that we only have partial C++11 support yet. + +#include "demangle.h" + +#include +#include +#include +#include +#include + +#include + +namespace sled { + +typedef struct { + const char *abbrev; + const char *real_name; + // Number of arguments in context, or 0 if disallowed. + int arity; +} AbbrevPair; + +// List of operators from Itanium C++ ABI. +static const AbbrevPair kOperatorList[] = { + // New has special syntax (not currently supported). + {"nw", "new", 0}, + {"na", "new[]", 0}, + + // Works except that the 'gs' prefix is not supported. + {"dl", "delete", 1}, + {"da", "delete[]", 1}, + + {"ps", "+", 1}, // "positive" + {"ng", "-", 1}, // "negative" + {"ad", "&", 1}, // "address-of" + {"de", "*", 1}, // "dereference" + {"co", "~", 1}, + + {"pl", "+", 2}, + {"mi", "-", 2}, + {"ml", "*", 2}, + {"dv", "/", 2}, + {"rm", "%", 2}, + {"an", "&", 2}, + {"or", "|", 2}, + {"eo", "^", 2}, + {"aS", "=", 2}, + {"pL", "+=", 2}, + {"mI", "-=", 2}, + {"mL", "*=", 2}, + {"dV", "/=", 2}, + {"rM", "%=", 2}, + {"aN", "&=", 2}, + {"oR", "|=", 2}, + {"eO", "^=", 2}, + {"ls", "<<", 2}, + {"rs", ">>", 2}, + {"lS", "<<=", 2}, + {"rS", ">>=", 2}, + {"eq", "==", 2}, + {"ne", "!=", 2}, + {"lt", "<", 2}, + {"gt", ">", 2}, + {"le", "<=", 2}, + {"ge", ">=", 2}, + {"nt", "!", 1}, + {"aa", "&&", 2}, + {"oo", "||", 2}, + {"pp", "++", 1}, + {"mm", "--", 1}, + {"cm", ",", 2}, + {"pm", "->*", 2}, + {"pt", "->", 0}, // Special syntax + {"cl", "()", 0}, // Special syntax + {"ix", "[]", 2}, + {"qu", "?", 3}, + {"st", "sizeof", 0}, // Special syntax + {"sz", "sizeof", 1}, // Not a real operator name, but used in expressions. + {nullptr, nullptr, 0}, +}; + +// List of builtin types from Itanium C++ ABI. +// +// Invariant: only one- or two-character type abbreviations here. +static const AbbrevPair kBuiltinTypeList[] = { + {"v", "void", 0}, + {"w", "wchar_t", 0}, + {"b", "bool", 0}, + {"c", "char", 0}, + {"a", "signed char", 0}, + {"h", "unsigned char", 0}, + {"s", "short", 0}, + {"t", "unsigned short", 0}, + {"i", "int", 0}, + {"j", "unsigned int", 0}, + {"l", "long", 0}, + {"m", "unsigned long", 0}, + {"x", "long long", 0}, + {"y", "unsigned long long", 0}, + {"n", "__int128", 0}, + {"o", "unsigned __int128", 0}, + {"f", "float", 0}, + {"d", "double", 0}, + {"e", "long double", 0}, + {"g", "__float128", 0}, + {"z", "ellipsis", 0}, + + {"De", "decimal128", 0}, // IEEE 754r decimal floating point (128 bits) + {"Dd", "decimal64", 0}, // IEEE 754r decimal floating point (64 bits) + {"Dc", "decltype(auto)", 0}, + {"Da", "auto", 0}, + {"Dn", "std::nullptr_t", 0}, // i.e., decltype(nullptr) + {"Df", "decimal32", 0}, // IEEE 754r decimal floating point (32 bits) + {"Di", "char32_t", 0}, + {"Du", "char8_t", 0}, + {"Ds", "char16_t", 0}, + {"Dh", "float16", 0}, // IEEE 754r half-precision float (16 bits) + {nullptr, nullptr, 0}, +}; + +// List of substitutions Itanium C++ ABI. +static const AbbrevPair kSubstitutionList[] = { + {"St", "", 0}, + {"Sa", "allocator", 0}, + {"Sb", "basic_string", 0}, + // std::basic_string,std::allocator > + {"Ss", "string", 0}, + // std::basic_istream > + {"Si", "istream", 0}, + // std::basic_ostream > + {"So", "ostream", 0}, + // std::basic_iostream > + {"Sd", "iostream", 0}, + {nullptr, nullptr, 0}, +}; + +// State needed for demangling. This struct is copied in almost every stack +// frame, so every byte counts. +typedef struct { + int mangled_idx; // Cursor of mangled name. + int out_cur_idx; // Cursor of output string. + int prev_name_idx; // For constructors/destructors. + unsigned int prev_name_length : 16;// For constructors/destructors. + signed int nest_level : 15; // For nested names. + unsigned int append : 1; // Append flag. + // Note: for some reason MSVC can't pack "bool append : 1" into the same int + // with the above two fields, so we use an int instead. Amusingly it can pack + // "signed bool" as expected, but relying on that to continue to be a legal + // type seems ill-advised (as it's illegal in at least clang). +} ParseState; + +static_assert(sizeof(ParseState) == 4 * sizeof(int), "unexpected size of ParseState"); + +// One-off state for demangling that's not subject to backtracking -- either +// constant data, data that's intentionally immune to backtracking (steps), or +// data that would never be changed by backtracking anyway (recursion_depth). +// +// Only one copy of this exists for each call to Demangle, so the size of this +// struct is nearly inconsequential. +typedef struct { + const char *mangled_begin;// Beginning of input string. + char *out; // Beginning of output string. + int out_end_idx; // One past last allowed output character. + int recursion_depth; // For stack exhaustion prevention. + int steps; // Cap how much work we'll do, regardless of depth. + ParseState parse_state; // Backtrackable state copied for most frames. +} State; + +namespace { +// Prevent deep recursion / stack exhaustion. +// Also prevent unbounded handling of complex inputs. +class ComplexityGuard { +public: + explicit ComplexityGuard(State *state) : state_(state) + { + ++state->recursion_depth; + ++state->steps; + } + + ~ComplexityGuard() { --state_->recursion_depth; } + + // 256 levels of recursion seems like a reasonable upper limit on depth. + // 128 is not enough to demagle synthetic tests from demangle_unittest.txt: + // "_ZaaZZZZ..." and "_ZaaZcvZcvZ..." + static constexpr int kRecursionDepthLimit = 256; + + // We're trying to pick a charitable upper-limit on how many parse steps are + // necessary to handle something that a human could actually make use of. + // This is mostly in place as a bound on how much work we'll do if we are + // asked to demangle an mangled name from an untrusted source, so it should be + // much larger than the largest expected symbol, but much smaller than the + // amount of work we can do in, e.g., a second. + // + // Some real-world symbols from an arbitrary binary started failing between + // 2^12 and 2^13, so we multiply the latter by an extra factor of 16 to set + // the limit. + // + // Spending one second on 2^17 parse steps would require each step to take + // 7.6us, or ~30000 clock cycles, so it's safe to say this can be done in + // under a second. + static constexpr int kParseStepsLimit = 1 << 17; + + bool IsTooComplex() const + { + return state_->recursion_depth > kRecursionDepthLimit || state_->steps > kParseStepsLimit; + } + +private: + State *state_; +}; +}// namespace + +// We don't use strlen() in libc since it's not guaranteed to be async +// signal safe. +static size_t +StrLen(const char *str) +{ + size_t len = 0; + while (*str != '\0') { + ++str; + ++len; + } + return len; +} + +// Returns true if "str" has at least "n" characters remaining. +static bool +AtLeastNumCharsRemaining(const char *str, size_t n) +{ + for (size_t i = 0; i < n; ++i) { + if (str[i] == '\0') { return false; } + } + return true; +} + +// Returns true if "str" has "prefix" as a prefix. +static bool +StrPrefix(const char *str, const char *prefix) +{ + size_t i = 0; + while (str[i] != '\0' && prefix[i] != '\0' && str[i] == prefix[i]) { ++i; } + return prefix[i] == '\0';// Consumed everything in "prefix". +} + +static void +InitState(State *state, const char *mangled, char *out, size_t out_size) +{ + state->mangled_begin = mangled; + state->out = out; + state->out_end_idx = static_cast(out_size); + state->recursion_depth = 0; + state->steps = 0; + + state->parse_state.mangled_idx = 0; + state->parse_state.out_cur_idx = 0; + state->parse_state.prev_name_idx = 0; + state->parse_state.prev_name_length = 0; + state->parse_state.nest_level = -1; + state->parse_state.append = true; +} + +static inline const char * +RemainingInput(State *state) +{ + return &state->mangled_begin[state->parse_state.mangled_idx]; +} + +// Returns true and advances "mangled_idx" if we find "one_char_token" +// at "mangled_idx" position. It is assumed that "one_char_token" does +// not contain '\0'. +static bool +ParseOneCharToken(State *state, const char one_char_token) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + if (RemainingInput(state)[0] == one_char_token) { + ++state->parse_state.mangled_idx; + return true; + } + return false; +} + +// Returns true and advances "mangled_cur" if we find "two_char_token" +// at "mangled_cur" position. It is assumed that "two_char_token" does +// not contain '\0'. +static bool +ParseTwoCharToken(State *state, const char *two_char_token) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + if (RemainingInput(state)[0] == two_char_token[0] && RemainingInput(state)[1] == two_char_token[1]) { + state->parse_state.mangled_idx += 2; + return true; + } + return false; +} + +// Returns true and advances "mangled_cur" if we find any character in +// "char_class" at "mangled_cur" position. +static bool +ParseCharClass(State *state, const char *char_class) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + if (RemainingInput(state)[0] == '\0') { return false; } + const char *p = char_class; + for (; *p != '\0'; ++p) { + if (RemainingInput(state)[0] == *p) { + ++state->parse_state.mangled_idx; + return true; + } + } + return false; +} + +static bool +ParseDigit(State *state, int *digit) +{ + char c = RemainingInput(state)[0]; + if (ParseCharClass(state, "0123456789")) { + if (digit != nullptr) { *digit = c - '0'; } + return true; + } + return false; +} + +// This function is used for handling an optional non-terminal. +static bool +Optional(bool /*status*/) +{ + return true; +} + +// This function is used for handling + syntax. +typedef bool (*ParseFunc)(State *); + +static bool +OneOrMore(ParseFunc parse_func, State *state) +{ + if (parse_func(state)) { + while (parse_func(state)) {} + return true; + } + return false; +} + +// This function is used for handling * syntax. The function +// always returns true and must be followed by a termination token or a +// terminating sequence not handled by parse_func (e.g. +// ParseOneCharToken(state, 'E')). +static bool +ZeroOrMore(ParseFunc parse_func, State *state) +{ + while (parse_func(state)) {} + return true; +} + +// Append "str" at "out_cur_idx". If there is an overflow, out_cur_idx is +// set to out_end_idx+1. The output string is ensured to +// always terminate with '\0' as long as there is no overflow. +static void +Append(State *state, const char *const str, const size_t length) +{ + for (size_t i = 0; i < length; ++i) { + if (state->parse_state.out_cur_idx + 1 < state->out_end_idx) {// +1 for '\0' + state->out[state->parse_state.out_cur_idx++] = str[i]; + } else { + // signal overflow + state->parse_state.out_cur_idx = state->out_end_idx + 1; + break; + } + } + if (state->parse_state.out_cur_idx < state->out_end_idx) { + state->out[state->parse_state.out_cur_idx] = '\0';// Terminate it with '\0' + } +} + +// We don't use equivalents in libc to avoid locale issues. +static bool +IsLower(char c) +{ + return c >= 'a' && c <= 'z'; +} + +static bool +IsAlpha(char c) +{ + return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z'); +} + +static bool +IsDigit(char c) +{ + return c >= '0' && c <= '9'; +} + +// Returns true if "str" is a function clone suffix. These suffixes are used +// by GCC 4.5.x and later versions (and our locally-modified version of GCC +// 4.4.x) to indicate functions which have been cloned during optimization. +// We treat any sequence (.+.+)+ as a function clone suffix. +// Additionally, '_' is allowed along with the alphanumeric sequence. +static bool +IsFunctionCloneSuffix(const char *str) +{ + size_t i = 0; + while (str[i] != '\0') { + bool parsed = false; + // Consume a single [. | _]*[.]* sequence. + if (str[i] == '.' && (IsAlpha(str[i + 1]) || str[i + 1] == '_')) { + parsed = true; + i += 2; + while (IsAlpha(str[i]) || str[i] == '_') { ++i; } + } + if (str[i] == '.' && IsDigit(str[i + 1])) { + parsed = true; + i += 2; + while (IsDigit(str[i])) { ++i; } + } + if (!parsed) return false; + } + return true;// Consumed everything in "str". +} + +static bool +EndsWith(State *state, const char chr) +{ + return state->parse_state.out_cur_idx > 0 && state->parse_state.out_cur_idx < state->out_end_idx + && chr == state->out[state->parse_state.out_cur_idx - 1]; +} + +// Append "str" with some tweaks, iff "append" state is true. +static void +MaybeAppendWithLength(State *state, const char *const str, const size_t length) +{ + if (state->parse_state.append && length > 0) { + // Append a space if the output buffer ends with '<' and "str" + // starts with '<' to avoid <<<. + if (str[0] == '<' && EndsWith(state, '<')) { Append(state, " ", 1); } + // Remember the last identifier name for ctors/dtors, + // but only if we haven't yet overflown the buffer. + if (state->parse_state.out_cur_idx < state->out_end_idx && (IsAlpha(str[0]) || str[0] == '_')) { + state->parse_state.prev_name_idx = state->parse_state.out_cur_idx; + state->parse_state.prev_name_length = static_cast(length); + } + Append(state, str, length); + } +} + +// Appends a positive decimal number to the output if appending is enabled. +static bool +MaybeAppendDecimal(State *state, int val) +{ + // Max {32-64}-bit unsigned int is 20 digits. + constexpr size_t kMaxLength = 20; + char buf[kMaxLength]; + + // We can't use itoa or sprintf as neither is specified to be + // async-signal-safe. + if (state->parse_state.append) { + // We can't have a one-before-the-beginning pointer, so instead start with + // one-past-the-end and manipulate one character before the pointer. + char *p = &buf[kMaxLength]; + do {// val=0 is the only input that should write a leading zero digit. + *--p = static_cast((val % 10) + '0'); + val /= 10; + } while (p > buf && val != 0); + + // 'p' landed on the last character we set. How convenient. + Append(state, p, kMaxLength - static_cast(p - buf)); + } + + return true; +} + +// A convenient wrapper around MaybeAppendWithLength(). +// Returns true so that it can be placed in "if" conditions. +static bool +MaybeAppend(State *state, const char *const str) +{ + if (state->parse_state.append) { + size_t length = StrLen(str); + MaybeAppendWithLength(state, str, length); + } + return true; +} + +// This function is used for handling nested names. +static bool +EnterNestedName(State *state) +{ + state->parse_state.nest_level = 0; + return true; +} + +// This function is used for handling nested names. +static bool +LeaveNestedName(State *state, int16_t prev_value) +{ + state->parse_state.nest_level = prev_value; + return true; +} + +// Disable the append mode not to print function parameters, etc. +static bool +DisableAppend(State *state) +{ + state->parse_state.append = false; + return true; +} + +// Restore the append mode to the previous state. +static bool +RestoreAppend(State *state, bool prev_value) +{ + state->parse_state.append = prev_value; + return true; +} + +// Increase the nest level for nested names. +static void +MaybeIncreaseNestLevel(State *state) +{ + if (state->parse_state.nest_level > -1) { ++state->parse_state.nest_level; } +} + +// Appends :: for nested names if necessary. +static void +MaybeAppendSeparator(State *state) +{ + if (state->parse_state.nest_level >= 1) { MaybeAppend(state, "::"); } +} + +// Cancel the last separator if necessary. +static void +MaybeCancelLastSeparator(State *state) +{ + if (state->parse_state.nest_level >= 1 && state->parse_state.append && state->parse_state.out_cur_idx >= 2) { + state->parse_state.out_cur_idx -= 2; + state->out[state->parse_state.out_cur_idx] = '\0'; + } +} + +// Returns true if the identifier of the given length pointed to by +// "mangled_cur" is anonymous namespace. +static bool +IdentifierIsAnonymousNamespace(State *state, size_t length) +{ + // Returns true if "anon_prefix" is a proper prefix of "mangled_cur". + static const char anon_prefix[] = "_GLOBAL__N_"; + return (length > (sizeof(anon_prefix) - 1) && StrPrefix(RemainingInput(state), anon_prefix)); +} + +// Forward declarations of our parsing functions. +static bool ParseMangledName(State *state); +static bool ParseEncoding(State *state); +static bool ParseName(State *state); +static bool ParseUnscopedName(State *state); +static bool ParseNestedName(State *state); +static bool ParsePrefix(State *state); +static bool ParseUnqualifiedName(State *state); +static bool ParseSourceName(State *state); +static bool ParseLocalSourceName(State *state); +static bool ParseUnnamedTypeName(State *state); +static bool ParseNumber(State *state, int *number_out); +static bool ParseFloatNumber(State *state); +static bool ParseSeqId(State *state); +static bool ParseIdentifier(State *state, size_t length); +static bool ParseOperatorName(State *state, int *arity); +static bool ParseSpecialName(State *state); +static bool ParseCallOffset(State *state); +static bool ParseNVOffset(State *state); +static bool ParseVOffset(State *state); +static bool ParseAbiTags(State *state); +static bool ParseCtorDtorName(State *state); +static bool ParseDecltype(State *state); +static bool ParseType(State *state); +static bool ParseCVQualifiers(State *state); +static bool ParseBuiltinType(State *state); +static bool ParseFunctionType(State *state); +static bool ParseBareFunctionType(State *state); +static bool ParseClassEnumType(State *state); +static bool ParseArrayType(State *state); +static bool ParsePointerToMemberType(State *state); +static bool ParseTemplateParam(State *state); +static bool ParseTemplateParamDecl(State *state); +static bool ParseTemplateTemplateParam(State *state); +static bool ParseTemplateArgs(State *state); +static bool ParseTemplateArg(State *state); +static bool ParseBaseUnresolvedName(State *state); +static bool ParseUnresolvedName(State *state); +static bool ParseExpression(State *state); +static bool ParseExprPrimary(State *state); +static bool ParseExprCastValue(State *state); +static bool ParseQRequiresClauseExpr(State *state); +static bool ParseLocalName(State *state); +static bool ParseLocalNameSuffix(State *state); +static bool ParseDiscriminator(State *state); +static bool ParseSubstitution(State *state, bool accept_std); + +// Implementation note: the following code is a straightforward +// translation of the Itanium C++ ABI defined in BNF with a couple of +// exceptions. +// +// - Support GNU extensions not defined in the Itanium C++ ABI +// - and are combined to avoid infinite loop +// - Reorder patterns to shorten the code +// - Reorder patterns to give greedier functions precedence +// We'll mark "Less greedy than" for these cases in the code +// +// Each parsing function changes the parse state and returns true on +// success, or returns false and doesn't change the parse state (note: +// the parse-steps counter increases regardless of success or failure). +// To ensure that the parse state isn't changed in the latter case, we +// save the original state before we call multiple parsing functions +// consecutively with &&, and restore it if unsuccessful. See +// ParseEncoding() as an example of this convention. We follow the +// convention throughout the code. +// +// Originally we tried to do demangling without following the full ABI +// syntax but it turned out we needed to follow the full syntax to +// parse complicated cases like nested template arguments. Note that +// implementing a full-fledged demangler isn't trivial (libiberty's +// cp-demangle.c has +4300 lines). +// +// Note that (foo) in <(foo) ...> is a modifier to be ignored. +// +// Reference: +// - Itanium C++ ABI +// + +// ::= _Z +static bool +ParseMangledName(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + return ParseTwoCharToken(state, "_Z") && ParseEncoding(state); +} + +// ::= <(function) name> +// [`Q` ] +// ::= <(data) name> +// ::= +// +// NOTE: Based on http://shortn/_Hoq9qG83rx +static bool +ParseEncoding(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + // Since the first two productions both start with , attempt + // to parse it only once to avoid exponential blowup of backtracking. + // + // We're careful about exponential blowup because recursively + // appears in other productions downstream of its first two productions, + // which means that every call to `ParseName` would possibly indirectly + // result in two calls to `ParseName` etc. + if (ParseName(state)) { + if (!ParseBareFunctionType(state)) { + return true;// <(data) name> + } + + // Parsed: <(function) name> + // Pending: [`Q` ] + ParseQRequiresClauseExpr(state);// restores state on failure + return true; + } + + if (ParseSpecialName(state)) { + return true;// + } + return false; +} + +// ::= +// ::= +// ::= +// ::= +static bool +ParseName(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + if (ParseNestedName(state) || ParseLocalName(state)) { return true; } + + // We reorganize the productions to avoid re-parsing unscoped names. + // - Inline productions: + // ::= + // ::= + // ::= + // - Merge the two productions that start with unscoped-name: + // ::= [] + + ParseState copy = state->parse_state; + // "std<...>" isn't a valid name. + if (ParseSubstitution(state, /*accept_std=*/false) && ParseTemplateArgs(state)) { return true; } + state->parse_state = copy; + + // Note there's no need to restore state after this since only the first + // subparser can fail. + return ParseUnscopedName(state) && Optional(ParseTemplateArgs(state)); +} + +// ::= +// ::= St +static bool +ParseUnscopedName(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + if (ParseUnqualifiedName(state)) { return true; } + + ParseState copy = state->parse_state; + if (ParseTwoCharToken(state, "St") && MaybeAppend(state, "std::") && ParseUnqualifiedName(state)) { return true; } + state->parse_state = copy; + return false; +} + +// ::= R // lvalue method reference qualifier +// ::= O // rvalue method reference qualifier +static inline bool +ParseRefQualifier(State *state) +{ + return ParseCharClass(state, "OR"); +} + +// ::= N [] [] +// E +// ::= N [] [] +// E +static bool +ParseNestedName(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + ParseState copy = state->parse_state; + if (ParseOneCharToken(state, 'N') && EnterNestedName(state) && Optional(ParseCVQualifiers(state)) + && Optional(ParseRefQualifier(state)) && ParsePrefix(state) && LeaveNestedName(state, copy.nest_level) + && ParseOneCharToken(state, 'E')) { + return true; + } + state->parse_state = copy; + return false; +} + +// This part is tricky. If we literally translate them to code, we'll +// end up infinite loop. Hence we merge them to avoid the case. +// +// ::= +// ::= +// ::= +// ::= +// ::= # empty +// ::= <(template) unqualified-name> +// ::= +// ::= +static bool +ParsePrefix(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + bool has_something = false; + while (true) { + MaybeAppendSeparator(state); + if (ParseTemplateParam(state) || ParseSubstitution(state, /*accept_std=*/true) || ParseUnscopedName(state) + || (ParseOneCharToken(state, 'M') && ParseUnnamedTypeName(state))) { + has_something = true; + MaybeIncreaseNestLevel(state); + continue; + } + MaybeCancelLastSeparator(state); + if (has_something && ParseTemplateArgs(state)) { + return ParsePrefix(state); + } else { + break; + } + } + return true; +} + +// ::= [] +// ::= [] +// ::= [] +// ::= [] +// ::= [] +// +// is a GCC extension; see below. +static bool +ParseUnqualifiedName(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + if (ParseOperatorName(state, nullptr) || ParseCtorDtorName(state) || ParseSourceName(state) + || ParseLocalSourceName(state) || ParseUnnamedTypeName(state)) { + return ParseAbiTags(state); + } + return false; +} + +// ::= [] +// ::= B +static bool +ParseAbiTags(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + + while (ParseOneCharToken(state, 'B')) { + ParseState copy = state->parse_state; + MaybeAppend(state, "[abi:"); + + if (!ParseSourceName(state)) { + state->parse_state = copy; + return false; + } + MaybeAppend(state, "]"); + } + + return true; +} + +// ::= +static bool +ParseSourceName(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + ParseState copy = state->parse_state; + int length = -1; + if (ParseNumber(state, &length) && ParseIdentifier(state, static_cast(length))) { return true; } + state->parse_state = copy; + return false; +} + +// ::= L [] +// +// References: +// https://gcc.gnu.org/bugzilla/show_bug.cgi?id=31775 +// https://gcc.gnu.org/viewcvs?view=rev&revision=124467 +static bool +ParseLocalSourceName(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + ParseState copy = state->parse_state; + if (ParseOneCharToken(state, 'L') && ParseSourceName(state) && Optional(ParseDiscriminator(state))) { return true; } + state->parse_state = copy; + return false; +} + +// ::= Ut [<(nonnegative) number>] _ +// ::= +// ::= Ul E [<(nonnegative) number>] _ +// ::= <(parameter) type>+ +static bool +ParseUnnamedTypeName(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + ParseState copy = state->parse_state; + // Type's 1-based index n is encoded as { "", n == 1; itoa(n-2), otherwise }. + // Optionally parse the encoded value into 'which' and add 2 to get the index. + int which = -1; + + // Unnamed type local to function or class. + if (ParseTwoCharToken(state, "Ut") && Optional(ParseNumber(state, &which)) + && which <= std::numeric_limits::max() - 2 &&// Don't overflow. + ParseOneCharToken(state, '_')) { + MaybeAppend(state, "{unnamed type#"); + MaybeAppendDecimal(state, 2 + which); + MaybeAppend(state, "}"); + return true; + } + state->parse_state = copy; + + // Closure type. + which = -1; + if (ParseTwoCharToken(state, "Ul") && DisableAppend(state) && OneOrMore(ParseType, state) + && RestoreAppend(state, copy.append) && ParseOneCharToken(state, 'E') && Optional(ParseNumber(state, &which)) + && which <= std::numeric_limits::max() - 2 &&// Don't overflow. + ParseOneCharToken(state, '_')) { + MaybeAppend(state, "{lambda()#"); + MaybeAppendDecimal(state, 2 + which); + MaybeAppend(state, "}"); + return true; + } + state->parse_state = copy; + + return false; +} + +// ::= [n] +// If "number_out" is non-null, then *number_out is set to the value of the +// parsed number on success. +static bool +ParseNumber(State *state, int *number_out) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + bool negative = false; + if (ParseOneCharToken(state, 'n')) { negative = true; } + const char *p = RemainingInput(state); + uint64_t number = 0; + for (; *p != '\0'; ++p) { + if (IsDigit(*p)) { + number = number * 10 + static_cast(*p - '0'); + } else { + break; + } + } + // Apply the sign with uint64_t arithmetic so overflows aren't UB. Gives + // "incorrect" results for out-of-range inputs, but negative values only + // appear for literals, which aren't printed. + if (negative) { number = ~number + 1; } + if (p != RemainingInput(state)) {// Conversion succeeded. + state->parse_state.mangled_idx += p - RemainingInput(state); + if (number_out != nullptr) { + // Note: possibly truncate "number". + *number_out = static_cast(number); + } + return true; + } + return false; +} + +// Floating-point literals are encoded using a fixed-length lowercase +// hexadecimal string. +static bool +ParseFloatNumber(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + const char *p = RemainingInput(state); + for (; *p != '\0'; ++p) { + if (!IsDigit(*p) && !(*p >= 'a' && *p <= 'f')) { break; } + } + if (p != RemainingInput(state)) {// Conversion succeeded. + state->parse_state.mangled_idx += p - RemainingInput(state); + return true; + } + return false; +} + +// The is a sequence number in base 36, +// using digits and upper case letters +static bool +ParseSeqId(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + const char *p = RemainingInput(state); + for (; *p != '\0'; ++p) { + if (!IsDigit(*p) && !(*p >= 'A' && *p <= 'Z')) { break; } + } + if (p != RemainingInput(state)) {// Conversion succeeded. + state->parse_state.mangled_idx += p - RemainingInput(state); + return true; + } + return false; +} + +// ::= (of given length) +static bool +ParseIdentifier(State *state, size_t length) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + if (!AtLeastNumCharsRemaining(RemainingInput(state), length)) { return false; } + if (IdentifierIsAnonymousNamespace(state, length)) { + MaybeAppend(state, "(anonymous namespace)"); + } else { + MaybeAppendWithLength(state, RemainingInput(state), length); + } + state->parse_state.mangled_idx += length; + return true; +} + +// ::= nw, and other two letters cases +// ::= cv # (cast) +// ::= v # vendor extended operator +static bool +ParseOperatorName(State *state, int *arity) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + if (!AtLeastNumCharsRemaining(RemainingInput(state), 2)) { return false; } + // First check with "cv" (cast) case. + ParseState copy = state->parse_state; + if (ParseTwoCharToken(state, "cv") && MaybeAppend(state, "operator ") && EnterNestedName(state) && ParseType(state) + && LeaveNestedName(state, copy.nest_level)) { + if (arity != nullptr) { *arity = 1; } + return true; + } + state->parse_state = copy; + + // Then vendor extended operators. + if (ParseOneCharToken(state, 'v') && ParseDigit(state, arity) && ParseSourceName(state)) { return true; } + state->parse_state = copy; + + // Other operator names should start with a lower alphabet followed + // by a lower/upper alphabet. + if (!(IsLower(RemainingInput(state)[0]) && IsAlpha(RemainingInput(state)[1]))) { return false; } + // We may want to perform a binary search if we really need speed. + const AbbrevPair *p; + for (p = kOperatorList; p->abbrev != nullptr; ++p) { + if (RemainingInput(state)[0] == p->abbrev[0] && RemainingInput(state)[1] == p->abbrev[1]) { + if (arity != nullptr) { *arity = p->arity; } + MaybeAppend(state, "operator"); + if (IsLower(*p->real_name)) {// new, delete, etc. + MaybeAppend(state, " "); + } + MaybeAppend(state, p->real_name); + state->parse_state.mangled_idx += 2; + return true; + } + } + return false; +} + +// ::= TV +// ::= TT +// ::= TI +// ::= TS +// ::= TH # thread-local +// ::= Tc <(base) encoding> +// ::= GV <(object) name> +// ::= T <(base) encoding> +// G++ extensions: +// ::= TC <(offset) number> _ <(base) type> +// ::= TF +// ::= TJ +// ::= GR +// ::= GA +// ::= Th <(base) encoding> +// ::= Tv <(base) encoding> +// +// Note: we don't care much about them since they don't appear in +// stack traces. The are special data. +static bool +ParseSpecialName(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + ParseState copy = state->parse_state; + if (ParseOneCharToken(state, 'T') && ParseCharClass(state, "VTISH") && ParseType(state)) { return true; } + state->parse_state = copy; + + if (ParseTwoCharToken(state, "Tc") && ParseCallOffset(state) && ParseCallOffset(state) && ParseEncoding(state)) { + return true; + } + state->parse_state = copy; + + if (ParseTwoCharToken(state, "GV") && ParseName(state)) { return true; } + state->parse_state = copy; + + if (ParseOneCharToken(state, 'T') && ParseCallOffset(state) && ParseEncoding(state)) { return true; } + state->parse_state = copy; + + // G++ extensions + if (ParseTwoCharToken(state, "TC") && ParseType(state) && ParseNumber(state, nullptr) + && ParseOneCharToken(state, '_') && DisableAppend(state) && ParseType(state)) { + RestoreAppend(state, copy.append); + return true; + } + state->parse_state = copy; + + if (ParseOneCharToken(state, 'T') && ParseCharClass(state, "FJ") && ParseType(state)) { return true; } + state->parse_state = copy; + + if (ParseTwoCharToken(state, "GR") && ParseName(state)) { return true; } + state->parse_state = copy; + + if (ParseTwoCharToken(state, "GA") && ParseEncoding(state)) { return true; } + state->parse_state = copy; + + if (ParseOneCharToken(state, 'T') && ParseCharClass(state, "hv") && ParseCallOffset(state) + && ParseEncoding(state)) { + return true; + } + state->parse_state = copy; + return false; +} + +// ::= h _ +// ::= v _ +static bool +ParseCallOffset(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + ParseState copy = state->parse_state; + if (ParseOneCharToken(state, 'h') && ParseNVOffset(state) && ParseOneCharToken(state, '_')) { return true; } + state->parse_state = copy; + + if (ParseOneCharToken(state, 'v') && ParseVOffset(state) && ParseOneCharToken(state, '_')) { return true; } + state->parse_state = copy; + + return false; +} + +// ::= <(offset) number> +static bool +ParseNVOffset(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + return ParseNumber(state, nullptr); +} + +// ::= <(offset) number> _ <(virtual offset) number> +static bool +ParseVOffset(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + ParseState copy = state->parse_state; + if (ParseNumber(state, nullptr) && ParseOneCharToken(state, '_') && ParseNumber(state, nullptr)) { return true; } + state->parse_state = copy; + return false; +} + +// ::= C1 | C2 | C3 | CI1 | CI2 +// +// ::= D0 | D1 | D2 +// # GCC extensions: "unified" constructor/destructor. See +// # +// https://github.com/gcc-mirror/gcc/blob/7ad17b583c3643bd4557f29b8391ca7ef08391f5/gcc/cp/mangle.c#L1847 +// ::= C4 | D4 +static bool +ParseCtorDtorName(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + ParseState copy = state->parse_state; + if (ParseOneCharToken(state, 'C')) { + if (ParseCharClass(state, "1234")) { + const char *const prev_name = state->out + state->parse_state.prev_name_idx; + MaybeAppendWithLength(state, prev_name, state->parse_state.prev_name_length); + return true; + } else if (ParseOneCharToken(state, 'I') && ParseCharClass(state, "12") && ParseClassEnumType(state)) { + return true; + } + } + state->parse_state = copy; + + if (ParseOneCharToken(state, 'D') && ParseCharClass(state, "0124")) { + const char *const prev_name = state->out + state->parse_state.prev_name_idx; + MaybeAppend(state, "~"); + MaybeAppendWithLength(state, prev_name, state->parse_state.prev_name_length); + return true; + } + state->parse_state = copy; + return false; +} + +// ::= Dt E # decltype of an id-expression or class +// # member access (C++0x) +// ::= DT E # decltype of an expression (C++0x) +static bool +ParseDecltype(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + + ParseState copy = state->parse_state; + if (ParseOneCharToken(state, 'D') && ParseCharClass(state, "tT") && ParseExpression(state) + && ParseOneCharToken(state, 'E')) { + return true; + } + state->parse_state = copy; + + return false; +} + +// ::= +// ::= P # pointer-to +// ::= R # reference-to +// ::= O # rvalue reference-to (C++0x) +// ::= C # complex pair (C 2000) +// ::= G # imaginary (C 2000) +// ::= U # vendor extended type qualifier +// ::= +// ::= +// ::= # note: just an alias for +// ::= +// ::= +// ::= +// ::= +// ::= +// ::= +// ::= Dp # pack expansion of (C++0x) +// ::= Dv _ # GNU vector extension +// +static bool +ParseType(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + ParseState copy = state->parse_state; + + // We should check CV-qualifers, and PRGC things first. + // + // CV-qualifiers overlap with some operator names, but an operator name is not + // valid as a type. To avoid an ambiguity that can lead to exponential time + // complexity, refuse to backtrack the CV-qualifiers. + // + // _Z4aoeuIrMvvE + // => _Z 4aoeuI rM v v E + // aoeu + // => _Z 4aoeuI r Mv v E + // aoeu + // + // By consuming the CV-qualifiers first, the former parse is disabled. + if (ParseCVQualifiers(state)) { + const bool result = ParseType(state); + if (!result) state->parse_state = copy; + return result; + } + state->parse_state = copy; + + // Similarly, these tag characters can overlap with other s resulting in + // two different parse prefixes that land on in the same + // place, such as "C3r1xI...". So, disable the "ctor-name = C3" parse by + // refusing to backtrack the tag characters. + if (ParseCharClass(state, "OPRCG")) { + const bool result = ParseType(state); + if (!result) state->parse_state = copy; + return result; + } + state->parse_state = copy; + + if (ParseTwoCharToken(state, "Dp") && ParseType(state)) { return true; } + state->parse_state = copy; + + if (ParseOneCharToken(state, 'U') && ParseSourceName(state) && ParseType(state)) { return true; } + state->parse_state = copy; + + if (ParseBuiltinType(state) || ParseFunctionType(state) || ParseClassEnumType(state) || ParseArrayType(state) + || ParsePointerToMemberType(state) || ParseDecltype(state) || + // "std" on its own isn't a type. + ParseSubstitution(state, /*accept_std=*/false)) { + return true; + } + + if (ParseTemplateTemplateParam(state) && ParseTemplateArgs(state)) { return true; } + state->parse_state = copy; + + // Less greedy than . + if (ParseTemplateParam(state)) { return true; } + + if (ParseTwoCharToken(state, "Dv") && ParseNumber(state, nullptr) && ParseOneCharToken(state, '_')) { return true; } + state->parse_state = copy; + + return false; +} + +// ::= [r] [V] [K] +// We don't allow empty to avoid infinite loop in +// ParseType(). +static bool +ParseCVQualifiers(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + int num_cv_qualifiers = 0; + num_cv_qualifiers += ParseOneCharToken(state, 'r'); + num_cv_qualifiers += ParseOneCharToken(state, 'V'); + num_cv_qualifiers += ParseOneCharToken(state, 'K'); + return num_cv_qualifiers > 0; +} + +// ::= v, etc. # single-character builtin types +// ::= u [I E] +// ::= Dd, etc. # two-character builtin types +// +// Not supported: +// ::= DF _ # _FloatN (N bits) +// +// NOTE: [I E] is a vendor extension (http://shortn/_FrINpH1XC5). +static bool +ParseBuiltinType(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + + for (const AbbrevPair *p = kBuiltinTypeList; p->abbrev != nullptr; ++p) { + // Guaranteed only 1- or 2-character strings in kBuiltinTypeList. + if (p->abbrev[1] == '\0') { + if (ParseOneCharToken(state, p->abbrev[0])) { + MaybeAppend(state, p->real_name); + return true;// ::= v, etc. # single-character builtin types + } + } else if (p->abbrev[2] == '\0' && ParseTwoCharToken(state, p->abbrev)) { + MaybeAppend(state, p->real_name); + return true;// ::= Dd, etc. # two-character builtin types + } + } + + ParseState copy = state->parse_state; + if (ParseOneCharToken(state, 'u') && ParseSourceName(state)) { + copy = state->parse_state; + if (ParseOneCharToken(state, 'I') && ParseType(state) && ParseOneCharToken(state, 'E')) { + return true;// ::= u I E + } + state->parse_state = copy; + return true;// ::= u + } + state->parse_state = copy; + return false; +} + +// ::= Do # non-throwing +// exception-specification (e.g., +// noexcept, throw()) +// ::= DO E # computed (instantiation-dependent) +// noexcept +// ::= Dw + E # dynamic exception specification +// with instantiation-dependent types +static bool +ParseExceptionSpec(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + + if (ParseTwoCharToken(state, "Do")) return true; + + ParseState copy = state->parse_state; + if (ParseTwoCharToken(state, "DO") && ParseExpression(state) && ParseOneCharToken(state, 'E')) { return true; } + state->parse_state = copy; + if (ParseTwoCharToken(state, "Dw") && OneOrMore(ParseType, state) && ParseOneCharToken(state, 'E')) { return true; } + state->parse_state = copy; + + return false; +} + +// ::= [exception-spec] F [Y] [O] E +static bool +ParseFunctionType(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + ParseState copy = state->parse_state; + if (Optional(ParseExceptionSpec(state)) && ParseOneCharToken(state, 'F') && Optional(ParseOneCharToken(state, 'Y')) + && ParseBareFunctionType(state) && Optional(ParseOneCharToken(state, 'O')) && ParseOneCharToken(state, 'E')) { + return true; + } + state->parse_state = copy; + return false; +} + +// ::= <(signature) type>+ +static bool +ParseBareFunctionType(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + ParseState copy = state->parse_state; + DisableAppend(state); + if (OneOrMore(ParseType, state)) { + RestoreAppend(state, copy.append); + MaybeAppend(state, "()"); + return true; + } + state->parse_state = copy; + return false; +} + +// ::= +static bool +ParseClassEnumType(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + return ParseName(state); +} + +// ::= A <(positive dimension) number> _ <(element) type> +// ::= A [<(dimension) expression>] _ <(element) type> +static bool +ParseArrayType(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + ParseState copy = state->parse_state; + if (ParseOneCharToken(state, 'A') && ParseNumber(state, nullptr) && ParseOneCharToken(state, '_') + && ParseType(state)) { + return true; + } + state->parse_state = copy; + + if (ParseOneCharToken(state, 'A') && Optional(ParseExpression(state)) && ParseOneCharToken(state, '_') + && ParseType(state)) { + return true; + } + state->parse_state = copy; + return false; +} + +// ::= M <(class) type> <(member) type> +static bool +ParsePointerToMemberType(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + ParseState copy = state->parse_state; + if (ParseOneCharToken(state, 'M') && ParseType(state) && ParseType(state)) { return true; } + state->parse_state = copy; + return false; +} + +// ::= T_ +// ::= T _ +// ::= TL __ +// ::= TL _ _ +static bool +ParseTemplateParam(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + if (ParseTwoCharToken(state, "T_")) { + MaybeAppend(state, "?");// We don't support template substitutions. + return true; // ::= T_ + } + + ParseState copy = state->parse_state; + if (ParseOneCharToken(state, 'T') && ParseNumber(state, nullptr) && ParseOneCharToken(state, '_')) { + MaybeAppend(state, "?");// We don't support template substitutions. + return true; // ::= T _ + } + state->parse_state = copy; + + if (ParseTwoCharToken(state, "TL") && ParseNumber(state, nullptr)) { + if (ParseTwoCharToken(state, "__")) { + MaybeAppend(state, "?");// We don't support template substitutions. + return true; // ::= TL __ + } + + if (ParseOneCharToken(state, '_') && ParseNumber(state, nullptr) && ParseOneCharToken(state, '_')) { + MaybeAppend(state, "?");// We don't support template substitutions. + return true; // ::= TL _ _ + } + } + state->parse_state = copy; + return false; +} + +// +// ::= Ty # template type parameter +// ::= Tk [] # constrained type parameter +// ::= Tn # template non-type parameter +// ::= Tt * E # template template parameter +// ::= Tp # template parameter pack +// +// NOTE: is just a : http://shortn/_MqJVyr0fc1 +// TODO(b/324066279): Implement optional suffix for `Tt`: +// [Q ] +static bool +ParseTemplateParamDecl(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + ParseState copy = state->parse_state; + + if (ParseTwoCharToken(state, "Ty")) { return true; } + state->parse_state = copy; + + if (ParseTwoCharToken(state, "Tk") && ParseName(state) && Optional(ParseTemplateArgs(state))) { return true; } + state->parse_state = copy; + + if (ParseTwoCharToken(state, "Tn") && ParseType(state)) { return true; } + state->parse_state = copy; + + if (ParseTwoCharToken(state, "Tt") && ZeroOrMore(ParseTemplateParamDecl, state) && ParseOneCharToken(state, 'E')) { + return true; + } + state->parse_state = copy; + + if (ParseTwoCharToken(state, "Tp") && ParseTemplateParamDecl(state)) { return true; } + state->parse_state = copy; + + return false; +} + +// ::= +// ::= +static bool +ParseTemplateTemplateParam(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + return (ParseTemplateParam(state) || + // "std" on its own isn't a template. + ParseSubstitution(state, /*accept_std=*/false)); +} + +// ::= I + [Q ] E +static bool +ParseTemplateArgs(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + ParseState copy = state->parse_state; + DisableAppend(state); + if (ParseOneCharToken(state, 'I') && OneOrMore(ParseTemplateArg, state) && Optional(ParseQRequiresClauseExpr(state)) + && ParseOneCharToken(state, 'E')) { + RestoreAppend(state, copy.append); + MaybeAppend(state, "<>"); + return true; + } + state->parse_state = copy; + return false; +} + +// ::= +// ::= +// ::= +// ::= J * E # argument pack +// ::= X E +static bool +ParseTemplateArg(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + ParseState copy = state->parse_state; + if (ParseOneCharToken(state, 'J') && ZeroOrMore(ParseTemplateArg, state) && ParseOneCharToken(state, 'E')) { + return true; + } + state->parse_state = copy; + + // There can be significant overlap between the following leading to + // exponential backtracking: + // + // ::= L E + // e.g. L 2xxIvE 1 E + // ==> + // e.g. L 2xx IvE + // + // This means parsing an entire twice, and can contain + // , so this can generate exponential backtracking. There is + // only overlap when the remaining input starts with "L ", so + // parse all cases that can start this way jointly to share the common prefix. + // + // We have: + // + // ::= + // ::= + // + // First, drop all the productions of that must start with something + // other than 'L'. All that's left is ; inline it. + // + // ::= # starts with 'N' + // ::= + // ::= + // ::= # starts with 'Z' + // + // Drop and inline again: + // + // ::= + // ::= + // ::= # starts with 'S' + // + // Merge the first two, inline , drop last: + // + // ::= [] + // ::= St [] # starts with 'S' + // + // Drop and inline: + // + // ::= [] # starts with lowercase + // ::= [] # starts with 'C' or 'D' + // ::= [] # starts with digit + // ::= [] + // ::= [] # starts with 'U' + // + // One more time: + // + // ::= L [] + // + // Likewise with : + // + // ::= L E + // ::= LZ E # cannot overlap; drop + // ::= L E # cannot overlap; drop + // + // By similar reasoning as shown above, the only s starting with + // are " []". Inline this. + // + // ::= L [] E + // + // Now inline both of these into : + // + // ::= L [] + // ::= L [] E + // + // Merge them and we're done: + // + // ::= L [] [ E] + if (ParseLocalSourceName(state) && Optional(ParseTemplateArgs(state))) { + copy = state->parse_state; + if (ParseExprCastValue(state) && ParseOneCharToken(state, 'E')) { return true; } + state->parse_state = copy; + return true; + } + + // Now that the overlapping cases can't reach this code, we can safely call + // both of these. + if (ParseType(state) || ParseExprPrimary(state)) { return true; } + state->parse_state = copy; + + if (ParseOneCharToken(state, 'X') && ParseExpression(state) && ParseOneCharToken(state, 'E')) { return true; } + state->parse_state = copy; + + if (ParseTemplateParamDecl(state) && ParseTemplateArg(state)) { return true; } + state->parse_state = copy; + + return false; +} + +// ::= [] +// ::= +// ::= +static inline bool +ParseUnresolvedType(State *state) +{ + // No ComplexityGuard because we don't copy the state in this stack frame. + return (ParseTemplateParam(state) && Optional(ParseTemplateArgs(state))) || ParseDecltype(state) + || ParseSubstitution(state, /*accept_std=*/false); +} + +// ::= [] +static inline bool +ParseSimpleId(State *state) +{ + // No ComplexityGuard because we don't copy the state in this stack frame. + + // Note: cannot be followed by a parameter pack; see comment in + // ParseUnresolvedType. + return ParseSourceName(state) && Optional(ParseTemplateArgs(state)); +} + +// ::= [] +// ::= on [] +// ::= dn +static bool +ParseBaseUnresolvedName(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + + if (ParseSimpleId(state)) { return true; } + + ParseState copy = state->parse_state; + if (ParseTwoCharToken(state, "on") && ParseOperatorName(state, nullptr) && Optional(ParseTemplateArgs(state))) { + return true; + } + state->parse_state = copy; + + if (ParseTwoCharToken(state, "dn") && (ParseUnresolvedType(state) || ParseSimpleId(state))) { return true; } + state->parse_state = copy; + + return false; +} + +// ::= [gs] +// ::= sr +// ::= srN + E +// +// ::= [gs] sr + E +// +static bool +ParseUnresolvedName(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + + ParseState copy = state->parse_state; + if (Optional(ParseTwoCharToken(state, "gs")) && ParseBaseUnresolvedName(state)) { return true; } + state->parse_state = copy; + + if (ParseTwoCharToken(state, "sr") && ParseUnresolvedType(state) && ParseBaseUnresolvedName(state)) { return true; } + state->parse_state = copy; + + if (ParseTwoCharToken(state, "sr") && ParseOneCharToken(state, 'N') && ParseUnresolvedType(state) + && OneOrMore(/* ::= */ ParseSimpleId, state) && ParseOneCharToken(state, 'E') + && ParseBaseUnresolvedName(state)) { + return true; + } + state->parse_state = copy; + + if (Optional(ParseTwoCharToken(state, "gs")) && ParseTwoCharToken(state, "sr") + && OneOrMore(/* ::= */ ParseSimpleId, state) && ParseOneCharToken(state, 'E') + && ParseBaseUnresolvedName(state)) { + return true; + } + state->parse_state = copy; + + return false; +} + +// ::= <1-ary operator-name> +// ::= <2-ary operator-name> +// ::= <3-ary operator-name> +// ::= cl + E +// ::= cp * E # Clang-specific. +// ::= cv # type (expression) +// ::= cv _ * E # type (expr-list) +// ::= st +// ::= +// ::= +// ::= +// ::= dt # expr.name +// ::= pt # expr->name +// ::= sp # argument pack expansion +// ::= sr +// ::= sr +// ::= fp <(top-level) CV-qualifiers> _ +// ::= fp <(top-level) CV-qualifiers> _ +// ::= fL p <(top-level) CV-qualifiers> _ +// ::= fL p <(top-level) CV-qualifiers> _ +static bool +ParseExpression(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + if (ParseTemplateParam(state) || ParseExprPrimary(state)) { return true; } + + ParseState copy = state->parse_state; + + // Object/function call expression. + if (ParseTwoCharToken(state, "cl") && OneOrMore(ParseExpression, state) && ParseOneCharToken(state, 'E')) { + return true; + } + state->parse_state = copy; + + // Clang-specific "cp * E" + // https://clang.llvm.org/doxygen/ItaniumMangle_8cpp_source.html#l04338 + if (ParseTwoCharToken(state, "cp") && ParseSimpleId(state) && ZeroOrMore(ParseExpression, state) + && ParseOneCharToken(state, 'E')) { + return true; + } + state->parse_state = copy; + + // Function-param expression (level 0). + if (ParseTwoCharToken(state, "fp") && Optional(ParseCVQualifiers(state)) && Optional(ParseNumber(state, nullptr)) + && ParseOneCharToken(state, '_')) { + return true; + } + state->parse_state = copy; + + // Function-param expression (level 1+). + if (ParseTwoCharToken(state, "fL") && Optional(ParseNumber(state, nullptr)) && ParseOneCharToken(state, 'p') + && Optional(ParseCVQualifiers(state)) && Optional(ParseNumber(state, nullptr)) + && ParseOneCharToken(state, '_')) { + return true; + } + state->parse_state = copy; + + // Parse the conversion expressions jointly to avoid re-parsing the in + // their common prefix. Parsed as: + // ::= cv + // ::= _ * E + // ::= + // + // Also don't try ParseOperatorName after seeing "cv", since ParseOperatorName + // also needs to accept "cv " in other contexts. + if (ParseTwoCharToken(state, "cv")) { + if (ParseType(state)) { + ParseState copy2 = state->parse_state; + if (ParseOneCharToken(state, '_') && ZeroOrMore(ParseExpression, state) && ParseOneCharToken(state, 'E')) { + return true; + } + state->parse_state = copy2; + if (ParseExpression(state)) { return true; } + } + } else { + // Parse unary, binary, and ternary operator expressions jointly, taking + // care not to re-parse subexpressions repeatedly. Parse like: + // ::= + // [] + // ::= [] + int arity = -1; + if (ParseOperatorName(state, &arity) && arity > 0 &&// 0 arity => disabled. + (arity < 3 || ParseExpression(state)) && (arity < 2 || ParseExpression(state)) + && (arity < 1 || ParseExpression(state))) { + return true; + } + } + state->parse_state = copy; + + // sizeof type + if (ParseTwoCharToken(state, "st") && ParseType(state)) { return true; } + state->parse_state = copy; + + // Object and pointer member access expressions. + if ((ParseTwoCharToken(state, "dt") || ParseTwoCharToken(state, "pt")) && ParseExpression(state) + && ParseType(state)) { + return true; + } + state->parse_state = copy; + + // Pointer-to-member access expressions. This parses the same as a binary + // operator, but it's implemented separately because "ds" shouldn't be + // accepted in other contexts that parse an operator name. + if (ParseTwoCharToken(state, "ds") && ParseExpression(state) && ParseExpression(state)) { return true; } + state->parse_state = copy; + + // Parameter pack expansion + if (ParseTwoCharToken(state, "sp") && ParseExpression(state)) { return true; } + state->parse_state = copy; + + return ParseUnresolvedName(state); +} + +// ::= L <(value) number> E +// ::= L <(value) float> E +// ::= L E +// // A bug in g++'s C++ ABI version 2 (-fabi-version=2). +// ::= LZ E +// +// Warning, subtle: the "bug" LZ production above is ambiguous with the first +// production where starts with , which can lead to +// exponential backtracking in two scenarios: +// +// - When whatever follows the E in the in the first production is +// not a name, we backtrack the whole and re-parse the whole thing. +// +// - When whatever follows the in the first production is not a +// number and this may be followed by a name, we backtrack the +// and re-parse it. +// +// Moreover this ambiguity isn't always resolved -- for example, the following +// has two different parses: +// +// _ZaaILZ4aoeuE1x1EvE +// => operator&& +// => operator&&<(aoeu::x)(1), void> +// +// To resolve this, we just do what GCC's demangler does, and refuse to parse +// casts to types. +static bool +ParseExprPrimary(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + ParseState copy = state->parse_state; + + // The "LZ" special case: if we see LZ, we commit to accept "LZ E" + // or fail, no backtracking. + if (ParseTwoCharToken(state, "LZ")) { + if (ParseEncoding(state) && ParseOneCharToken(state, 'E')) { return true; } + + state->parse_state = copy; + return false; + } + + // The merged cast production. + if (ParseOneCharToken(state, 'L') && ParseType(state) && ParseExprCastValue(state)) { return true; } + state->parse_state = copy; + + if (ParseOneCharToken(state, 'L') && ParseMangledName(state) && ParseOneCharToken(state, 'E')) { return true; } + state->parse_state = copy; + + return false; +} + +// or , followed by 'E', as described above ParseExprPrimary. +static bool +ParseExprCastValue(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + // We have to be able to backtrack after accepting a number because we could + // have e.g. "7fffE", which will accept "7" as a number but then fail to find + // the 'E'. + ParseState copy = state->parse_state; + if (ParseNumber(state, nullptr) && ParseOneCharToken(state, 'E')) { return true; } + state->parse_state = copy; + + if (ParseFloatNumber(state) && ParseOneCharToken(state, 'E')) { return true; } + state->parse_state = copy; + + return false; +} + +// Parses `Q `. +// If parsing fails, applies backtracking to `state`. +// +// This function covers two symbols instead of one for convenience, +// because in LLVM's Itanium ABI mangling grammar, +// always appears after Q. +// +// Does not emit the parsed `requires` clause to simplify the implementation. +// In other words, these two functions' mangled names will demangle identically: +// +// template +// int foo(T) requires IsIntegral; +// +// vs. +// +// template +// int foo(T); +static bool +ParseQRequiresClauseExpr(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + ParseState copy = state->parse_state; + DisableAppend(state); + + // is just an : http://shortn/_9E1Ul0rIM8 + if (ParseOneCharToken(state, 'Q') && ParseExpression(state)) { + RestoreAppend(state, copy.append); + return true; + } + + // also restores append + state->parse_state = copy; + return false; +} + +// ::= Z <(function) encoding> E <(entity) name> [] +// ::= Z <(function) encoding> E s [] +// +// Parsing a common prefix of these two productions together avoids an +// exponential blowup of backtracking. Parse like: +// := Z E +// ::= s [] +// ::= [] + +static bool +ParseLocalNameSuffix(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + + if (MaybeAppend(state, "::") && ParseName(state) && Optional(ParseDiscriminator(state))) { return true; } + + // Since we're not going to overwrite the above "::" by re-parsing the + // (whose trailing '\0' byte was in the byte now holding the + // first ':'), we have to rollback the "::" if the parse failed. + if (state->parse_state.append) { state->out[state->parse_state.out_cur_idx - 2] = '\0'; } + + return ParseOneCharToken(state, 's') && Optional(ParseDiscriminator(state)); +} + +static bool +ParseLocalName(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + ParseState copy = state->parse_state; + if (ParseOneCharToken(state, 'Z') && ParseEncoding(state) && ParseOneCharToken(state, 'E') + && ParseLocalNameSuffix(state)) { + return true; + } + state->parse_state = copy; + return false; +} + +// := _ <(non-negative) number> +static bool +ParseDiscriminator(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + ParseState copy = state->parse_state; + if (ParseOneCharToken(state, '_') && ParseNumber(state, nullptr)) { return true; } + state->parse_state = copy; + return false; +} + +// ::= S_ +// ::= S _ +// ::= St, etc. +// +// "St" is special in that it's not valid as a standalone name, and it *is* +// allowed to precede a name without being wrapped in "N...E". This means that +// if we accept it on its own, we can accept "St1a" and try to parse +// template-args, then fail and backtrack, accept "St" on its own, then "1a" as +// an unqualified name and re-parse the same template-args. To block this +// exponential backtracking, we disable it with 'accept_std=false' in +// problematic contexts. +static bool +ParseSubstitution(State *state, bool accept_std) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + if (ParseTwoCharToken(state, "S_")) { + MaybeAppend(state, "?");// We don't support substitutions. + return true; + } + + ParseState copy = state->parse_state; + if (ParseOneCharToken(state, 'S') && ParseSeqId(state) && ParseOneCharToken(state, '_')) { + MaybeAppend(state, "?");// We don't support substitutions. + return true; + } + state->parse_state = copy; + + // Expand abbreviations like "St" => "std". + if (ParseOneCharToken(state, 'S')) { + const AbbrevPair *p; + for (p = kSubstitutionList; p->abbrev != nullptr; ++p) { + if (RemainingInput(state)[0] == p->abbrev[1] && (accept_std || p->abbrev[1] != 't')) { + MaybeAppend(state, "std"); + if (p->real_name[0] != '\0') { + MaybeAppend(state, "::"); + MaybeAppend(state, p->real_name); + } + ++state->parse_state.mangled_idx; + return true; + } + } + } + state->parse_state = copy; + return false; +} + +// Parse , optionally followed by either a function-clone suffix +// or version suffix. Returns true only if all of "mangled_cur" was consumed. +static bool +ParseTopLevelMangledName(State *state) +{ + ComplexityGuard guard(state); + if (guard.IsTooComplex()) return false; + if (ParseMangledName(state)) { + if (RemainingInput(state)[0] != '\0') { + // Drop trailing function clone suffix, if any. + if (IsFunctionCloneSuffix(RemainingInput(state))) { return true; } + // Append trailing version suffix if any. + // ex. _Z3foo@@GLIBCXX_3.4 + if (RemainingInput(state)[0] == '@') { + MaybeAppend(state, RemainingInput(state)); + return true; + } + return false;// Unconsumed suffix. + } + return true; + } + return false; +} + +static bool +Overflowed(const State *state) +{ + return state->parse_state.out_cur_idx >= state->out_end_idx; +} + +// The demangler entry point. +bool +Demangle(const char *mangled, char *out, size_t out_size) +{ + State state; + InitState(&state, mangled, out, out_size); + return ParseTopLevelMangledName(&state) && !Overflowed(&state) && state.parse_state.out_cur_idx > 0; +} + +std::string +DemangleString(const char *mangled) +{ + std::string out; + int status = 0; + char *demangled = nullptr; +#if ABSL_INTERNAL_HAS_CXA_DEMANGLE + demangled = abi::__cxa_demangle(mangled, nullptr, nullptr, &status); +#endif + if (status == 0 && demangled != nullptr) { + out.append(demangled); + free(demangled); + } else { + out.append(mangled); + } + return out; +} +}// namespace sled diff --git a/src/sled/debugging/demangle.h b/src/sled/debugging/demangle.h new file mode 100644 index 0000000..500840e --- /dev/null +++ b/src/sled/debugging/demangle.h @@ -0,0 +1,11 @@ +#ifndef SLED_DEBUGGING_DEMANGLE_H +#define SLED_DEBUGGING_DEMANGLE_H +#pragma once + +#include + +namespace sled { +bool Demangle(const char *mangled, char *out, size_t out_size); +std::string DemangleString(const char *mangled); +}// namespace sled +#endif// SLED_DEBUGGING_DEMANGLE_H diff --git a/src/sled/debugging/demangle_test.cc b/src/sled/debugging/demangle_test.cc new file mode 100644 index 0000000..e69de29 diff --git a/src/sled/debugging/symbolize.cc b/src/sled/debugging/symbolize.cc index b3d024c..14f353e 100644 --- a/src/sled/debugging/symbolize.cc +++ b/src/sled/debugging/symbolize.cc @@ -11,15 +11,7 @@ Symbolize(const void *pc, char *out, int out_size) return false; } #elif defined(__APPLE__) -void -InitializeSymbolizer(const char *argv0) -{} - -bool -Symbolize(const void *pc, char *out, int out_size) -{ - return false; -} +#include "symbolize_darwin.inc" #elif defined(__linux__) #include "sled/debugging/symbolize_elf.inc" #endif diff --git a/src/sled/debugging/symbolize.h b/src/sled/debugging/symbolize.h index 9f3b89a..751110b 100644 --- a/src/sled/debugging/symbolize.h +++ b/src/sled/debugging/symbolize.h @@ -5,6 +5,5 @@ namespace sled { void InitializeSymbolizer(const char *argv0); bool Symbolize(const void *pc, char *out, int out_size); -bool ReadAddrMap(); }// namespace sled #endif// SLED_DEBUGGING_SYMBOLIZE_H diff --git a/src/sled/debugging/symbolize_darwin.inc b/src/sled/debugging/symbolize_darwin.inc new file mode 100644 index 0000000..7578c87 --- /dev/null +++ b/src/sled/debugging/symbolize_darwin.inc @@ -0,0 +1,83 @@ +#include "sled/debugging/demangle.h" +#include +#include +#include + +#include +#include + +namespace sled { +namespace { + +static std::string +GetSymbolString(const std::string &backtrace_line) +{ + // Example Backtrace lines: + // 0 libimaging_shared.dylib 0x018c152a + // _ZNSt11_Deque_baseIN3nik7mediadb4PageESaIS2_EE17_M_initialize_mapEm + 3478 + // + // or + // 0 libimaging_shared.dylib 0x0000000001895c39 + // _ZN3nik4util19register_shared_ptrINS_3gpu7TextureEEEvPKvS5_ + 39 + // + // or + // 0 mysterious_app 0x0124000120120009 main + 17 + auto address_pos = backtrace_line.find(" 0x"); + if (address_pos == std::string::npos) return std::string(); + std::string symbol_view = backtrace_line.substr(address_pos + 1); + + auto space_pos = symbol_view.find(" "); + if (space_pos == std::string::npos) return std::string(); + symbol_view = symbol_view.substr(space_pos + 1);// to mangled symbol + + auto plus_pos = symbol_view.find(" + "); + if (plus_pos == std::string::npos) return std::string(); + symbol_view = symbol_view.substr(0, plus_pos);// strip remainng + + return std::string(symbol_view); +} + +}// namespace + +void +InitializeSymbolizer(const char *argv0) +{} + +bool +Symbolize(const void *pc, char *out, int out_size) +{ + if (out_size <= 0 || pc == nullptr) { + out = nullptr; + return false; + } + + // This allocates a char* array. + char **frame_strings = backtrace_symbols(const_cast(&pc), 1); + + if (frame_strings == nullptr) return false; + + std::string symbol = GetSymbolString(frame_strings[0]); + free(frame_strings); + + char tmp_buf[1024]; + if (Demangle(symbol.c_str(), tmp_buf, sizeof(tmp_buf))) { + size_t len = strlen(tmp_buf); + if (len + 1 <= static_cast(out_size)) {// +1 for '\0' + assert(len < sizeof(tmp_buf)); + memmove(out, tmp_buf, len + 1); + } + } else { + strncpy(out, symbol.c_str(), static_cast(out_size)); + } + + if (out[out_size - 1] != '\0') { + // strncpy() does not '\0' terminate when it truncates. + static constexpr char kEllipsis[] = "..."; + size_t ellipsis_size = std::min(sizeof(kEllipsis) - 1, static_cast(out_size) - 1); + memcpy(out + out_size - ellipsis_size - 1, kEllipsis, ellipsis_size); + out[out_size - 1] = '\0'; + } + + return true; +} +}// namespace sled diff --git a/src/sled/debugging/symbolize_test.cc b/src/sled/debugging/symbolize_test.cc index 8a5272a..8d01aa2 100644 --- a/src/sled/debugging/symbolize_test.cc +++ b/src/sled/debugging/symbolize_test.cc @@ -6,6 +6,17 @@ void TestFunc1() {} +class Class { +public: + Class() {} + + void MemberFunc1() {} + + int MemberFunc2() { return 0; } + + int MemberFunc3(int) { return 0; } +}; + static char try_symbolize_buffer[4096]; static const char * @@ -26,13 +37,36 @@ TrySymbolize(void *pc) return TrySymbolizeWithLimit(pc, 4096); } -// TEST(Symbolize, base) -// { -// char buf[1024]; -// EXPECT_EQ("TestFunc1", TrySymbolize((void *) &TestFunc1)); -// } +template +void * +void_cast(TRet (*fn)(Args...)) +{ + return reinterpret_cast(fn); +} -TEST(Symbolize, ReadAddrMap) { sled::ReadAddrMap(); } +template +void * +void_cast(TRet (TClass::*mem_func)(Args...)) +{ + + union { + void *void_casted; + TRet (TClass::*p)(Args...); + }; + + p = mem_func; + return void_casted; +} + +TEST(Symbolize, base) +{ + char buf[1024]; + EXPECT_STREQ("TestFunc1()", TrySymbolize(void_cast(TestFunc1))); + EXPECT_STREQ("Class::MemberFunc1()", TrySymbolize(void_cast(&Class::MemberFunc1))); + EXPECT_STREQ("Class::MemberFunc2()", TrySymbolize(void_cast(&Class::MemberFunc2))); + EXPECT_STREQ("Class::MemberFunc3()", TrySymbolize(void_cast(&Class::MemberFunc3))); + EXPECT_STREQ("TrySymbolizeWithLimit()", TrySymbolize(void_cast(&TrySymbolizeWithLimit))); +} int main(int argc, char *argv[])