Commit a1ec48b1 authored by tqcq's avatar tqcq
Browse files

feat add fsm

parent b5e5d717
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@@ -200,6 +200,7 @@ if(SLED_BUILD_TESTS)
  sled_add_test(NAME sled_config_test SRCS src/sled/config_test.cc)
  sled_add_test(NAME sled_ioc_test SRCS src/sled/ioc/ioc_test.cc)
  sled_add_test(NAME sled_inja_test SRCS src/sled/nonstd/inja_test.cc)
  sled_add_test(NAME sled_fsm_test SRCS src/sled/nonstd/fsm_test.cc)
endif(SLED_BUILD_TESTS)

if(SLED_BUILD_FUZZ)

src/sled/nonstd/fsm.h

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/*
 * Copyright (c) 2015-2021 Thomas Kemmer
 *
 * Permission is hereby granted, free of charge, to any person
 * obtaining a copy of this software and associated documentation
 * files (the "Software"), to deal in the Software without
 * restriction, including without limitation the rights to use, copy,
 * modify, merge, publish, distribute, sublicense, and/or sell copies
 * of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */

#ifndef FSMLITE_FSM_H
#define FSMLITE_FSM_H

#include <cstddef>
#include <type_traits>

#if !defined(NDEBUG) && (!__GNUC__ || __EXCEPTIONS)
#include <stdexcept>
#endif

namespace fsmlite {
template<typename T, typename State>
class Fsm;

namespace detail {

#if __cplusplus >= 201703L || _MSVC_LANG >= 201703L
template<class F, class... Args>
using invoke_result_t = std::invoke_result_t<F, Args...>;

template<class F, class... Args>
using is_invocable = std::is_invocable<F, Args...>;
#elif __cplusplus >= 201103L || _MSVC_LANG >= 201103L
template<class F, class... Args>
using invoke_result_t = typename std::result_of<F && (Args && ...)>::type;

struct is_invocable_test {
    struct no_type {
        int a;
        int b;
    };

    template<class F, class... Args, class = invoke_result_t<F, Args...>>
    static char test(int);

    template<class, class...>
    static no_type test(...);
};

template<class F, class... Args>
using is_invocable = typename std::integral_constant<bool, sizeof(is_invocable_test::test<F, Args...>(0)) == 1>::type;
#else
#error "fsmlite requires C++11 support."
#endif
// C++11 std::forward() is in <utility>, which may not be
// present on freestanding implementations
template<class T>
constexpr T &&
forward(typename std::remove_reference<T>::type &t) noexcept
{
    return static_cast<T &&>(t);
}

template<class T>
constexpr T &&
forward(typename std::remove_reference<T>::type &&t) noexcept
{
    return static_cast<T &&>(t);
}

// C++17 std::invoke() is in <functional>, which may not be
// present on freestanding implementations
template<class F, class... Args>
invoke_result_t<F, Args...>
invoke(F &&f, Args &&...args)
{
    return f(args...);
}

template<class M, class T, class T1, class... Args>
invoke_result_t<M T::*, T1, Args...>
invoke(M T::*f, T1 &&obj, Args &&...args)
{
    return (obj.*f)(args...);
}

// use any of F(), F(Arg1), F(Arg2), F(Arg1, Arg2)
template<class F,
         class Arg1,
         class Arg2,
         bool f1 = is_invocable<F>::value,
         bool f2 = is_invocable<F, Arg1>::value,
         bool f3 = is_invocable<F, Arg2>::value,
         bool f4 = is_invocable<F, Arg1, Arg2>::value>
struct binary_fn_helper;

template<class F, class Arg1, class Arg2>
struct binary_fn_helper<F, Arg1, Arg2, true, false, false, false> {
    using result_type = invoke_result_t<F>;

    static result_type invoke(F &&f, Arg1 &&, Arg2 &&) { return detail::invoke(f); }
};

template<class F, class Arg1, class Arg2>
struct binary_fn_helper<F, Arg1, Arg2, false, true, false, false> {
    using result_type = invoke_result_t<F, Arg1>;

    static result_type invoke(F &&f, Arg1 &&a, Arg2 &&) { return detail::invoke(f, a); }
};

template<class F, class Arg1, class Arg2>
struct binary_fn_helper<F, Arg1, Arg2, false, false, true, false> {
    using result_type = invoke_result_t<F, Arg2>;

    static result_type invoke(F &&f, Arg1 &&, Arg2 &&b) { return detail::invoke(f, b); }
};

template<class F, class Arg1, class Arg2>
struct binary_fn_helper<F, Arg1, Arg2, false, false, false, true> {
    using result_type = invoke_result_t<F, Arg1, Arg2>;

    static result_type invoke(F &&f, Arg1 &&a, Arg2 &&b) { return detail::invoke(f, a, b); }
};

template<class F, class Arg1, class Arg2>
using invoke_as_binary_fn_result_t = typename binary_fn_helper<F, Arg1, Arg2>::result_type;

template<class F, class Arg1, class Arg2>
invoke_as_binary_fn_result_t<F, Arg1, Arg2>
invoke_as_binary_fn(F &&f, Arg1 &&a, Arg2 &&b)
{
    return binary_fn_helper<F, Arg1, Arg2>::invoke(
        detail::forward<F>(f),
        detail::forward<Arg1>(a),
        detail::forward<Arg2>(b));
}

// basic template metaprogramming stuff; note that we could
// use std::tuple instead of list, but <tuple> may nor be
// present on freestanding implementations
template<class...>
struct list {};

template<class...>
struct concat;

template<class T, class... Types>
struct concat<T, list<Types...>> {
    using type = list<T, Types...>;
};

template<>
struct concat<> {
    using type = list<>;
};

template<template<typename> class Predicate, class...>
struct filter;

template<template<typename> class Predicate, class T, class... Types>
struct filter<Predicate, T, Types...> {
    using type = typename std::conditional<Predicate<T>::value,
                                           typename concat<T, typename filter<Predicate, Types...>::type>::type,
                                           typename filter<Predicate, Types...>::type>::type;
};

template<template<typename> class Predicate>
struct filter<Predicate> {
    using type = list<>;
};
}// namespace detail

/**
     * Finite state machine (FSM) base class template.
     *
     * @tparam Derived the derived state machine class
     *
     * @tparam State the FSM's state type, defaults to `int`
     */
template<class Derived, class State = int>
class Fsm {
public:
    /**
         * The FSM's state type.
         */
    typedef State state_type;

public:
    /**
         * Create a state machine with an optional initial state.
         *
         * @param init_state the FSM's initial state
         */
    Fsm(state_type init_state = state_type()) : m_state(init_state) {}

    /**
         * Process an event.
         *
         * @warning This member function must not be called
         * recursively, e.g. from another `fsm` instance.
         *
         * @tparam Event the event type
         *
         * @param event the event instance
         *
         * @throw std::logic_error if a recursive invocation is
         * detected
         */
    template<class Event>
    void ProcessEvent(const Event &event)
    {
        using rows = typename by_event_type<Event, typename Derived::TransitionTable>::type;
        processing_lock lock(*this);
        static_assert(std::is_base_of<Fsm, Derived>::value, "must derive from fsm");
        Derived &self = static_cast<Derived &>(*this);
        m_state       = handle_event<Event, rows>::execute(self, event, m_state);
    }

    /**
         * Return the state machine's current state.
         */
    state_type CurrentState() const { return m_state; }

protected:
    /**
         * Called when no transition can be found for the given event
         * in the current state.  Derived state machines may override
         * this to throw an exception, or change to some other (error)
         * state.  The default is to return the current state, so no
         * state change occurs.
         *
         * @tparam Event the event type
         *
         * @param event the event instance
         *
         * @return the FSM's new state
         */
    template<class Event>
    state_type NoTransition(const Event & /*event*/)
    {
        return m_state;
    }

private:
    template<State start, class Event, State target>
    struct row_base {
        using state_type = State;
        using event_type = Event;

        static constexpr state_type start_value() { return start; }

        static constexpr state_type target_value() { return target; }

    protected:
        template<class Action>
        static void ProcessEvent(Action &&action, Derived &self, const Event &event)
        {
            detail::invoke_as_binary_fn(action, self, event);
        }

        // clang++-5.0: constexpr function's return type 'void' is not a literal type
        static /*constexpr*/ void ProcessEvent(std::nullptr_t, Derived & /*self*/, const Event & /*event*/) {}

        template<class Guard>
        static bool check_guard(Guard &&guard, const Derived &self, const Event &event)
        {
            return detail::invoke_as_binary_fn(guard, self, event);
        }

        static constexpr bool check_guard(std::nullptr_t, const Derived &, const Event &) { return true; }
    };

protected:
    /**
         * Transition table variadic class template.
         *
         * Each derived state machine class must define a nested
         * non-template type `transition_table` that's either derived
         * from or a type alias of `table`.
         */
    template<class... Rows>
    using table = detail::list<Rows...>;

    /**
         * Basic transition class template.
         *
         * @tparam start the start state of the transition
         *
         * @tparam Event the event type triggering the transition
         *
         * @tparam target the target state of the transition
         *
         * @tparam Action an action function type, or `std::nullptr_t`
         *
         * @tparam action a static `Action` instance
         *
         * @tparam Guard a guard function type, or `std::nullptr_t`
         *
         * @tparam guard a static `Guard` instance
         */
    template<State start,
             class Event,
             State target,
             class Action  = std::nullptr_t,
             Action action = nullptr,
             class Guard   = std::nullptr_t,
             Guard guard   = nullptr>
    struct basic_row : public row_base<start, Event, target> {
        static void process_event(Derived &self, const Event &event)
        {
            row_base<start, Event, target>::ProcessEvent(action, self, event);
        }

        static bool check_guard(const Derived &self, const Event &event)
        {
            return row_base<start, Event, target>::check_guard(guard, self, event);
        }
    };

#if __cplusplus >= 201703L || _MSVC_LANG >= 201703L
    /**
         * Generic transition class template (requires C++17).
         *
         * @tparam start the start state of the transition
         *
         * @tparam Event the event type triggering the transition
         *
         * @tparam target the target state of the transition
         *
         * @tparam action a static action function pointer, or `nullptr`
         *
         * @tparam guard a static guard function pointer, or `nullptr`
         */
    template<State start, class Event, State target, auto action = nullptr, auto guard = nullptr>
    struct row : public row_base<start, Event, target> {
        static void ProcessEvent(Derived &self, const Event &event)
        {
            row_base<start, Event, target>::process_event(action, self, event);
        }

        static bool check_guard(const Derived &self, const Event &event)
        {
            return row_base<start, Event, target>::check_guard(guard, self, event);
        }
    };
#else
    /**
         * Member function transition class template.
         *
         * @tparam start the start state of the transition
         *
         * @tparam Event the event type triggering the transition
         *
         * @tparam target the target state of the transition
         *
         * @tparam action an action member function, or `nullptr`
         *
         * @tparam guard a guard member function, or `nullptr`
         */
    template<State start,
             class Event,
             State target,
             void (Derived::*action)(const Event &)      = nullptr,
             bool (Derived::*guard)(const Event &) const = nullptr>
    struct row : public row_base<start, Event, target> {
        static void ProcessEvent(Derived &self, const Event &event)
        {
            if (action != nullptr) { row_base<start, Event, target>::ProcessEvent(action, self, event); }
        }

        static bool check_guard(const Derived &self, const Event &event)
        {
            if (guard != nullptr) {
                return row_base<start, Event, target>::check_guard(guard, self, event);
            } else {
                return true;
            }
        }
    };
#endif

private:
    template<class Event, class...>
    struct by_event_type;

    template<class Event, class... Types>
    struct by_event_type<Event, detail::list<Types...>> {
        template<class T>
        using predicate = std::is_same<typename T::event_type, Event>;
        using type      = typename detail::filter<predicate, Types...>::type;
    };

    template<class Event>
    struct by_event_type<Event, detail::list<>> {
        using type = detail::list<>;
    };

    template<class Event, class...>
    struct handle_event;

    template<class Event, class T, class... Types>
    struct handle_event<Event, detail::list<T, Types...>> {
        static State execute(Derived &self, const Event &event, State state)
        {
            return state == T::start_value() && T::check_guard(self, event) ? T::ProcessEvent(self, event),
                   T::target_value() : handle_event<Event, detail::list<Types...>>::execute(self, event, state);
        }
    };

    template<class Event>
    struct handle_event<Event, detail::list<>> {
        static State execute(Derived &self, const Event &event, State) { return self.NoTransition(event); }
    };

private:
    state_type m_state;

private:
#if !defined(NDEBUG) && (!__GNUC__ || __EXCEPTIONS)
    class processing_lock {
    public:
        processing_lock(Fsm &m) : processing(m.processing)
        {
            if (processing) { throw std::logic_error("process_event called recursively"); }
            processing = true;
        }

        ~processing_lock() { processing = false; }

    private:
        bool &processing;
    };

    bool processing = false;
#else
    struct processing_lock {
        processing_lock(fsm &) {}
    };
#endif
};
}// namespace fsmlite

namespace sled {
template<typename T, typename State = int>
using Fsm = fsmlite::Fsm<T, State>;
}
#endif
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#include <sled/nonstd/fsm.h>

enum class State {
    kIdle,
    kStarted,
    kEnd,
};

struct FSMTest : public sled::Fsm<FSMTest, State> {
public:
    FSMTest() : Fsm(State::kIdle) {}

    struct StartEvent {
        StartEvent(bool do_nothing = false) : do_nothing(do_nothing) {}

        bool do_nothing = false;
    };

    struct StopEvent {};

    struct ResetEvent {};

    template<typename E>
    state_type NoTransition(const E &)
    {
        ++error_count;
        return CurrentState();
    }

    int error_count = 0;

private:
    bool StartCheck(const StartEvent &e) const { return !e.do_nothing; }

    void OnStart(const StartEvent &) {}

    void OnStop(const StopEvent &) {}

    void OnReset(const ResetEvent &) {}

public:
    using TransitionTable
        = table<row<State::kIdle, StartEvent, State::kStarted, &FSMTest::OnStart, &FSMTest::StartCheck>,
                row<State::kStarted, StopEvent, State::kEnd, &FSMTest::OnStop>,
                row<State::kEnd, ResetEvent, State::kIdle, &FSMTest::OnReset>>;
};

TEST_SUITE("fsm")
{
    TEST_CASE("Entry Exit")
    {
        FSMTest fsm_test;
        CHECK_EQ(fsm_test.CurrentState(), State::kIdle);
        CHECK_EQ(fsm_test.error_count, 0);

        fsm_test.ProcessEvent(FSMTest::StartEvent(true));
        CHECK_EQ(fsm_test.CurrentState(), State::kIdle);
        CHECK_EQ(fsm_test.error_count, 1);

        fsm_test.ProcessEvent(FSMTest::StartEvent());
        CHECK_EQ(fsm_test.CurrentState(), State::kStarted);
        CHECK_EQ(fsm_test.error_count, 1);

        fsm_test.ProcessEvent(FSMTest::StopEvent());
        CHECK_EQ(fsm_test.CurrentState(), State::kEnd);
        CHECK_EQ(fsm_test.error_count, 1);

        fsm_test.ProcessEvent(FSMTest::ResetEvent());
        CHECK_EQ(fsm_test.CurrentState(), State::kIdle);
        CHECK_EQ(fsm_test.error_count, 1);

        fsm_test.ProcessEvent(FSMTest::ResetEvent());
        CHECK_EQ(fsm_test.CurrentState(), State::kIdle);
        CHECK_EQ(fsm_test.error_count, 2);
    }
}
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@@ -7,6 +7,7 @@
#include "sled/async/async.h"
#include "sled/nonstd/cxxopts.h"
#include "sled/nonstd/expected.h"
#include "sled/nonstd/fsm.h"
#include "sled/nonstd/inja.h"
#include "sled/nonstd/string_view.h"
#include "toml.hpp"