fix replace MutexLock by LockGuard<Mutex>
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@ -75,42 +75,46 @@ public:
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LockGuard(const LockGuard &) = delete;
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LockGuard(const LockGuard &) = delete;
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LockGuard &operator=(const LockGuard &) = delete;
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LockGuard &operator=(const LockGuard &) = delete;
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explicit LockGuard(TLock *lock) : lock_(lock) { lock_->Lock(); };
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explicit LockGuard(TLock *lock) : mutex_(lock) { mutex_->Lock(); };
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~LockGuard() { lock_->Unlock(); };
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~LockGuard() { mutex_->Unlock(); };
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private:
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private:
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TLock *lock_;
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TLock *mutex_;
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friend class ConditionVariable;
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};
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};
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class MutexLock final {
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using MutexLock = LockGuard<Mutex>;
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public:
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using RecursiveMutexLock = LockGuard<RecursiveMutex>;
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MutexLock(const MutexLock &) = delete;
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MutexLock &operator=(const MutexLock &) = delete;
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explicit MutexLock(Mutex *mutex) : mutex_(mutex) { mutex->Lock(); }
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// class MutexLock final {
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// public:
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~MutexLock() { mutex_->Unlock(); }
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// MutexLock(const MutexLock &) = delete;
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// MutexLock &operator=(const MutexLock &) = delete;
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private:
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//
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Mutex *mutex_;
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// explicit MutexLock(Mutex *mutex) : mutex_(mutex) { mutex->Lock(); }
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};
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//
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// ~MutexLock() { mutex_->Unlock(); }
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class RecursiveMutexLock final {
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//
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public:
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// private:
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RecursiveMutexLock(const RecursiveMutexLock &) = delete;
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// Mutex *mutex_;
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RecursiveMutexLock &operator=(const RecursiveMutexLock &) = delete;
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// };
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//
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explicit RecursiveMutexLock(RecursiveMutex *mutex) : mutex_(mutex)
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// class RecursiveMutexLock final {
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{
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// public:
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mutex->Lock();
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// RecursiveMutexLock(const RecursiveMutexLock &) = delete;
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}
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// RecursiveMutexLock &operator=(const RecursiveMutexLock &) = delete;
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//
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~RecursiveMutexLock() { mutex_->Unlock(); }
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// explicit RecursiveMutexLock(RecursiveMutex *mutex) : mutex_(mutex)
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// {
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private:
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// mutex->Lock();
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RecursiveMutex *mutex_;
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// }
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};
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//
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// ~RecursiveMutexLock() { mutex_->Unlock(); }
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//
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// private:
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// RecursiveMutex *mutex_;
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// };
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class ConditionVariable final {
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class ConditionVariable final {
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public:
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public:
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@ -120,17 +124,18 @@ public:
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ConditionVariable &operator=(const ConditionVariable &) = delete;
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ConditionVariable &operator=(const ConditionVariable &) = delete;
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template<typename Predicate>
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template<typename Predicate>
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inline bool Wait(Mutex *mutex, Predicate pred)
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inline bool Wait(LockGuard<Mutex> &guard, Predicate pred)
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{
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{
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std::unique_lock<std::mutex> lock(mutex->impl_, std::adopt_lock);
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std::unique_lock<std::mutex> lock(guard.mutex_->impl_, std::adopt_lock);
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cv_.wait(lock, pred);
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cv_.wait(lock, pred);
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return true;
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return true;
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}
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}
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template<typename Predicate>
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template<typename Predicate>
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inline bool WaitFor(Mutex *mutex, TimeDelta timeout, Predicate pred)
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inline bool
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WaitFor(LockGuard<Mutex> &guard, TimeDelta timeout, Predicate pred)
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{
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{
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std::unique_lock<std::mutex> lock(mutex->impl_, std::adopt_lock);
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std::unique_lock<std::mutex> lock(guard.mutex_->impl_, std::adopt_lock);
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if (timeout == kForever) {
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if (timeout == kForever) {
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cv_.wait(lock, pred);
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cv_.wait(lock, pred);
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return true;
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return true;
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@ -32,7 +32,7 @@ Event::Wait(TimeDelta give_up_after, TimeDelta warn_after)
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{
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{
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MutexLock lock(&mutex_);
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MutexLock lock(&mutex_);
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bool wait_success =
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bool wait_success =
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cv_.WaitFor(&mutex_, give_up_after, [&] { return event_status_; });
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cv_.WaitFor(lock, give_up_after, [&] { return event_status_; });
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if (!wait_success) { return false; }
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if (!wait_success) { return false; }
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if (!is_manual_reset_) { event_status_ = false; }
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if (!is_manual_reset_) { event_status_ = false; }
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