fix thread pool can't exit
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1eb66fb4dc
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50c3456f65
@ -13,7 +13,7 @@ ThreadPool::ThreadPool(int num_threads) : delayed_thread_(sled::Thread::Create()
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auto state = std::make_shared<State>();
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for (int i = 0; i < num_threads; i++) {
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threads_.emplace_back(std::thread([state] {
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state->idle++;
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state->idle.fetch_add(1, std::memory_order_relaxed);
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while (state->is_running) {
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std::function<void()> task;
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sled::Location loc = SLED_FROM_HERE;
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@ -26,10 +26,16 @@ ThreadPool::ThreadPool(int num_threads) : delayed_thread_(sled::Thread::Create()
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loc = state->task_queue.front().second;
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state->task_queue.pop();
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}
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// FIXME: can't exit if task add self, must check <is_running>
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if (!state->is_running) {
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state->idle.fetch_sub(1, std::memory_order_relaxed);
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break;
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}
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if (!state->task_queue.empty()) { state->cv.NotifyOne(); }
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}
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if (task) {
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state->idle--;
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state->idle.fetch_sub(1, std::memory_order_release);
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try {
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task();
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} catch (const std::exception &e) {
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@ -37,7 +43,7 @@ ThreadPool::ThreadPool(int num_threads) : delayed_thread_(sled::Thread::Create()
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} catch (...) {
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LOGE(kTag, "ThreadPool::ThreadPool() task unknown exception, from={}", loc.ToString());
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}
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state->idle++;
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state->idle.fetch_add(1, std::memory_order_relaxed);
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}
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}
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}));
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