sled/3party/asyncplusplus/include/async++/continuation_vector.h

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2024-03-27 23:16:26 +08:00
// Copyright (c) 2015 Amanieu d'Antras
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#ifndef ASYNCXX_H_
# error "Do not include this header directly, include <async++.h> instead."
#endif
namespace async {
namespace detail {
// Compress the flags in the low bits of the pointer if the structures are
// suitably aligned. Fall back to a separate flags variable otherwise.
template<std::uintptr_t Mask, bool Enable>
class compressed_ptr {
void* ptr;
std::uintptr_t flags;
public:
compressed_ptr() = default;
compressed_ptr(void* ptr_, std::uintptr_t flags_)
: ptr(ptr_), flags(flags_) {}
template<typename T>
T* get_ptr() const
{
return static_cast<T*>(ptr);
}
std::uintptr_t get_flags() const
{
return flags;
}
void set_ptr(void* p)
{
ptr = p;
}
void set_flags(std::uintptr_t f)
{
flags = f;
}
};
template<std::uintptr_t Mask>
class compressed_ptr<Mask, true> {
std::uintptr_t data;
public:
compressed_ptr() = default;
compressed_ptr(void* ptr_, std::uintptr_t flags_)
: data(reinterpret_cast<std::uintptr_t>(ptr_) | flags_) {}
template<typename T>
T* get_ptr() const
{
return reinterpret_cast<T*>(data & ~Mask);
}
std::uintptr_t get_flags() const
{
return data & Mask;
}
void set_ptr(void* p)
{
data = reinterpret_cast<std::uintptr_t>(p) | (data & Mask);
}
void set_flags(std::uintptr_t f)
{
data = (data & ~Mask) | f;
}
};
// Thread-safe vector of task_ptr which is optimized for the common case of
// only having a single continuation.
class continuation_vector {
// Heap-allocated data for the slow path
struct vector_data {
std::vector<task_base*> vector;
std::mutex lock;
};
// Flags to describe the state of the vector
enum flags {
// If set, no more changes are allowed to internal_data
is_locked = 1,
// If set, the pointer is a vector_data* instead of a task_base*. If
// there are 0 or 1 elements in the vector, the task_base* form is used.
is_vector = 2
};
static const std::uintptr_t flags_mask = 3;
// Embed the two bits in the data if they are suitably aligned. We only
// check the alignment of vector_data here because task_base isn't defined
// yet. Since we align task_base to LIBASYNC_CACHELINE_SIZE just use that.
typedef compressed_ptr<flags_mask, (LIBASYNC_CACHELINE_SIZE & flags_mask) == 0 &&
(std::alignment_of<vector_data>::value & flags_mask) == 0> internal_data;
// All changes to the internal data are atomic
std::atomic<internal_data> atomic_data;
public:
// Start unlocked with zero elements in the fast path
continuation_vector()
{
// Workaround for a bug in certain versions of clang with libc++
// error: no viable conversion from 'async::detail::compressed_ptr<3, true>' to '_Atomic(async::detail::compressed_ptr<3, true>)'
atomic_data.store(internal_data(nullptr, 0), std::memory_order_relaxed);
}
// Free any left over data
~continuation_vector()
{
// Converting to task_ptr instead of using remove_ref because task_base
// isn't defined yet at this point.
internal_data data = atomic_data.load(std::memory_order_relaxed);
if (data.get_flags() & flags::is_vector) {
// No need to lock the mutex, we are the only thread at this point
for (task_base* i: data.get_ptr<vector_data>()->vector)
(task_ptr(i));
delete data.get_ptr<vector_data>();
} else {
// If the data is locked then the inline pointer is already gone
if (!(data.get_flags() & flags::is_locked))
task_ptr tmp(data.get_ptr<task_base>());
}
}
// Try adding an element to the vector. This fails and returns false if
// the vector has been locked. In that case t is not modified.
bool try_add(task_ptr&& t)
{
// Cache to avoid re-allocating vector_data multiple times. This is
// automatically freed if it is not successfully saved to atomic_data.
std::unique_ptr<vector_data> vector;
// Compare-exchange loop on atomic_data
internal_data data = atomic_data.load(std::memory_order_relaxed);
internal_data new_data;
do {
// Return immediately if the vector is locked
if (data.get_flags() & flags::is_locked)
return false;
if (data.get_flags() & flags::is_vector) {
// Larger vectors use a mutex, so grab the lock
std::atomic_thread_fence(std::memory_order_acquire);
std::lock_guard<std::mutex> locked(data.get_ptr<vector_data>()->lock);
// We need to check again if the vector has been locked here
// to avoid a race condition with flush_and_lock
if (atomic_data.load(std::memory_order_relaxed).get_flags() & flags::is_locked)
return false;
// Add the element to the vector and return
data.get_ptr<vector_data>()->vector.push_back(t.release());
return true;
} else {
if (data.get_ptr<task_base>()) {
// Going from 1 to 2 elements, allocate a vector_data
if (!vector)
vector.reset(new vector_data{{data.get_ptr<task_base>(), t.get()}, {}});
new_data = {vector.get(), flags::is_vector};
} else {
// Going from 0 to 1 elements
new_data = {t.get(), 0};
}
}
} while (!atomic_data.compare_exchange_weak(data, new_data, std::memory_order_release, std::memory_order_relaxed));
// If we reach this point then atomic_data was successfully changed.
// Since the pointers are now saved in the vector, release them from
// the smart pointers.
t.release();
vector.release();
return true;
}
// Lock the vector and flush all elements through the given function
template<typename Func> void flush_and_lock(Func&& func)
{
// Try to lock the vector using a compare-exchange loop
internal_data data = atomic_data.load(std::memory_order_relaxed);
internal_data new_data;
do {
new_data = data;
new_data.set_flags(data.get_flags() | flags::is_locked);
} while (!atomic_data.compare_exchange_weak(data, new_data, std::memory_order_acquire, std::memory_order_relaxed));
if (data.get_flags() & flags::is_vector) {
// If we are using vector_data, lock it and flush all elements
std::lock_guard<std::mutex> locked(data.get_ptr<vector_data>()->lock);
for (auto i: data.get_ptr<vector_data>()->vector)
func(task_ptr(i));
// Clear the vector to save memory. Note that we don't actually free
// the vector_data here because other threads may still be using it.
// This isn't a very significant cost since multiple continuations
// are relatively rare.
data.get_ptr<vector_data>()->vector.clear();
} else {
// If there is an inline element, just pass it on
if (data.get_ptr<task_base>())
func(task_ptr(data.get_ptr<task_base>()));
}
}
};
} // namespace detail
} // namespace async