# mstch - {{mustache}} templates in C++11 ![mstch logo](http://i.imgur.com/MRyStO5.png) mstch is a complete implementation of [{{mustache}}](http://mustache.github.io/) templates using modern C++. It's compliant with [specifications](https://github.com/mustache/spec) v1.1.2, including the lambda module. It works great with [json.hpp](https://github.com/no1msd/json.hpp). [![GitHub version](https://badge.fury.io/gh/no1msd%2Fmstch.svg)](http://badge.fury.io/gh/no1msd%2Fmstch) [![Build Status](https://travis-ci.org/no1msd/mstch.svg?branch=master)](https://travis-ci.org/no1msd/mstch) ## Supported features mstch supports the complete feature set described in the `mustache(5)` [manpage](http://mustache.github.com/mustache.5.html): - JSON-like data structure using [Boost.Variant](http://www.boost.org/libs/variant) - variables, sections, inverted sections - partials - changing the delimiter - C++11 lambdas - C++ objects as view models ## Basic usage ```c++ #include #include int main() { std::string view{"{{#names}}Hi {{name}}!\n{{/names}}"}; mstch::map context{ {"names", mstch::array{ mstch::map{{"name", std::string{"Chris"}}}, mstch::map{{"name", std::string{"Mark"}}}, mstch::map{{"name", std::string{"Scott"}}}, }} }; std::cout << mstch::render(view, context) << std::endl; return 0; } ``` The output of this example will be: ```html Hi Chris! Hi Mark! Hi Scott! ``` ### Data structure The types in the example above, `mstch::array` and `mstch::map` are actually aliases for standard types: ```c++ using map = std::map; using array = std::vector; ``` `mstch::node` is a `boost::variant` that can hold a `std::string`, `int`, `double`, `bool`, `mstch::lambda` or a `std::shared_ptr` (see below), also a map or an array recursively. Essentially it works just like a JSON object. Note that when using a `std::string` as value you must explicitly specify the type, since a `const char*` literal like `"foobar"` would be implicitly converted to `bool`. Alternatively you can use [C++14 string_literals](http://en.cppreference.com/w/cpp/string/basic_string/operator%22%22s) if your compiler supports it. ## Advanced usage ### Partials Partials can be passed in a `std::map` as the third parameter of the `mstch::render` function: ```c++ std::string view{"{{#names}}{{> user}}{{/names}}"}; std::string user_view{"{{name}}\n"}; mstch::map context{ {"names", mstch::array{ mstch::map{{"name", std::string{"Chris"}}}, mstch::map{{"name", std::string{"Mark"}}}, mstch::map{{"name", std::string{"Scott"}}}, }} }; std::cout << mstch::render(view, context, {{"user", user_view}}) << std::endl; ``` Output: ```html Chris Mark Scott ``` ### Lambdas C++11 lambda expressions can be used to add logic to your templates. Like a `const char*` literal, lambdas can be implicitly converted to `bool`, so they must be wrapped in a `mstch::lambda` object when used in a `mstch::node`. The lambda expression passed to `mstch::lambda` must itself return a `mstch::node`. The returned node will be rendered to a string, then it will be parsed as a template. The lambda expression accepts either no parameters: ```c++ std::string view{"Hello {{lambda}}!"}; mstch::map context{ {"lambda", mstch::lambda{[]() -> mstch::node { return std::string{"World"}; }}} }; std::cout << mstch::render(view, context) << std::endl; ``` Output: ```html Hello World! ``` Or it accepts a `const std::string&` that gets the unrendered literal block: ```c++ std::string view{"{{#bold}}{{yay}} :){{/bold}}"}; mstch::map context{ {"yay", std::string{"Yay!"}}, {"bold", mstch::lambda{[](const std::string& text) -> mstch::node { return "" + text + ""; }}} }; std::cout << mstch::render(view, context) << std::endl; ``` Output: ```html Yay! :) ``` ### Objects Custom objects can also be used as context for rendering templates. The class must inherit from `mstch::object`, and register it's exported methods with `register_methods`. Exported methods must have the return type of `mstch::node`. Objects must be created as a `std::shared_ptr`. ```c++ class example: public mstch::object { public: example(): m_value(1) { register_methods(this, { {"count", &example::count}, {"names", &example::names} }); } mstch::node count() { return m_value++; } mstch::node names() { return mstch::array{ std::string{"Chris"}, std::string{"Mark"}, std::string{"Scott"}}; } private: int m_value; }; std::string view{"{{#names}}{{count}}: {{.}}\n{{/names}}"}; const auto context = std::make_shared(); std::cout << mstch::render(view, context) << std::endl; ``` Output: ```html 1: Chris 2: Mark 3: Scott ``` ## Requirements - A C++ compiler with decent C++11 support. Currently tested with: - GCC 4.7, 4.8, 4.9 - clang 3.4.2, 3.5 - MSVC 2013 - Boost 1.54+ for [Boost.Variant](http://www.boost.org/libs/variant) - CMake 3.0+ for building ## Installing From the root of the source tree: ```bash $ mkdir build $ cd build $ cmake .. $ make $ make install ``` ## Running the unit tests Unit tests are using the [Catch](https://github.com/philsquared/Catch) framework, included in the repository. [Boost.Program_Options](http://www.boost.org/libs/program_options), [Boost.Spirit](http://www.boost.org/libs/spirit), and [The Boost Algorithm Library](http://www.boost.org/libs/algorithm) are also required to build them. Don't forget to initialize submodules: ```bash $ git submodule init $ git submodule update ``` To build and run the unit tests: ```bash $ mkdir build $ cd build $ cmake -DWITH_UNIT_TESTS=ON .. $ make $ make test ``` ## License mstch is licensed under the [MIT license](https://github.com/no1msd/mstch/blob/master/LICENSE).