how to use mstch in your project
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README.md
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README.md
@ -204,9 +204,23 @@ Output:
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- Boost 1.54+ for [Boost.Variant](http://www.boost.org/libs/variant)
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- CMake 3.0+ for building
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## Installing
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## Using mstch in your project
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From the root of the source tree:
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If you are using CMake, the easiest way to include mstch in your project is to
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copy the whole directory to your source tree, and use `add_subdirectory` in your
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CMakeLists.txt. This will set a variable named `mstch_INCLUDE_DIR` that contains
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its include path, and add a static library target named mstch. For example:
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```cmake
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add_subdirectory(external/mstch)
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include_directories(${mstch_INCLUDE_DIR})
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target_link_libraries(your_project mstch)
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```
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If you prefer to install the library globally, you can simply do the following
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from the root of the source tree:
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```bash
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$ mkdir build
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@ -216,6 +230,15 @@ From the root of the source tree:
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$ make install
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```
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The install command may require root privileges. This will also install CMake
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config files, so you can use use `find_package` in your CMakeLists.txt:
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```cmake
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find_package(mstch)
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target_link_libraries(your_project mstch::mstch)
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```
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## Running the unit tests
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Unit tests are using the [Catch](https://github.com/philsquared/Catch) framework,
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find_package(Boost 1.54 REQUIRED)
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set(mstch_INCLUDE_DIR
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${PROJECT_SOURCE_DIR}/include CACHE STRING "mstch include directory")
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include_directories(
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${PROJECT_SOURCE_DIR}/include
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${mstch_INCLUDE_DIR}
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${Boost_INCLUDE_DIR})
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set(SRC
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