performance tweaks

This commit is contained in:
Daniel Sipka 2015-10-10 13:36:30 +02:00
parent 28fa2eec0e
commit ab344b692f
2 changed files with 8 additions and 7 deletions

View File

@ -10,11 +10,13 @@ render_context::push::push(render_context& context, const mstch::node& node):
context(context)
{
context.nodes.emplace_front(node);
context.node_ptrs.emplace_front(&node);
context.state.push(std::unique_ptr<render_state>(new outside_section));
}
render_context::push::~push() {
context.nodes.pop_front();
context.node_ptrs.pop_front();
context.state.pop();
}
@ -25,14 +27,14 @@ std::string render_context::push::render(const template_type& templt) {
render_context::render_context(
const mstch::node& node,
const std::map<std::string, template_type>& partials):
partials(partials), nodes(1, node)
partials(partials), nodes(1, node), node_ptrs(1, &node)
{
state.push(std::unique_ptr<render_state>(new outside_section));
}
const mstch::node& render_context::find_node(
const std::string& token,
std::deque<node const*> current_nodes)
std::list<node const*> current_nodes)
{
if (token != "." && token.find('.') != std::string::npos)
return find_node(token.substr(token.rfind('.') + 1),
@ -45,10 +47,7 @@ const mstch::node& render_context::find_node(
}
const mstch::node& render_context::get_node(const std::string& token) {
std::deque<node const*> current_nodes;
for (auto& node: nodes)
current_nodes.push_back(&node);
return find_node(token, current_nodes);
return find_node(token, node_ptrs);
}
std::string render_context::render(

View File

@ -1,6 +1,7 @@
#pragma once
#include <deque>
#include <list>
#include <sstream>
#include <string>
#include <stack>
@ -40,9 +41,10 @@ class render_context {
static const mstch::node null_node;
const mstch::node& find_node(
const std::string& token,
std::deque<node const*> current_nodes);
std::list<node const*> current_nodes);
std::map<std::string, template_type> partials;
std::deque<mstch::node> nodes;
std::list<const mstch::node*> node_ptrs;
std::stack<std::unique_ptr<render_state>> state;
};