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llama.cpp/ggml/src/kompute-shaders
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Sergio López 1329c0a75e kompute: add mul_mat_q4_k shader (#10097)
This is a more or less direct translation from the Metal implementation
to GLSL.

Signed-off-by: Sergio Lopez <slp@redhat.com>
2024-10-31 11:09:52 +02:00
..
common.comp
kompute: add mul_mat_q4_k shader (#10097)
2024-10-31 11:09:52 +02:00
op_add.comp
…
op_addrow.comp
…
op_cpy_f16_f16.comp
…
op_cpy_f16_f32.comp
…
op_cpy_f32_f16.comp
…
op_cpy_f32_f32.comp
…
op_diagmask.comp
…
op_gelu.comp
…
op_getrows_f16.comp
…
op_getrows_f32.comp
…
op_getrows_q4_0.comp
…
op_getrows_q4_1.comp
…
op_getrows_q6_k.comp
…
op_getrows.comp
…
op_mul_mat_f16.comp
…
op_mul_mat_mat_f32.comp
…
op_mul_mat_q4_0.comp
…
op_mul_mat_q4_1.comp
…
op_mul_mat_q4_k.comp
kompute: add mul_mat_q4_k shader (#10097)
2024-10-31 11:09:52 +02:00
op_mul_mat_q6_k.comp
…
op_mul_mat_q8_0.comp
…
op_mul_mv_q_n_pre.comp
…
op_mul_mv_q_n.comp
…
op_mul.comp
…
op_norm.comp
…
op_relu.comp
…
op_rmsnorm.comp
…
op_rope_f16.comp
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op_rope_f32.comp
…
op_scale_8.comp
…
op_scale.comp
…
op_silu.comp
…
op_softmax.comp
…
rope_common.comp
…
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