#include #include "conv2d-transpose.cuh" #include "ggml.h" __global__ void conv2d_transpose_kernel(const float * __restrict__ input, const half * __restrict__ kernel, float * __restrict__ output, const int in_w, const int in_h, const int out_w, const int out_h, const int kernel_w, const int kernel_h, const int stride, const int c_in, const int c_out, const int batches) { const int global_idx = blockIdx.x * blockDim.x + threadIdx.x; const int total_elements = out_w * out_h * c_out * batches; if (global_idx >= total_elements) { return; } const int out_x_idx = global_idx % out_w; const int out_y_idx = (global_idx / out_w) % out_h; const int c_idx = (global_idx / (out_w * out_h)) % c_out; const int n_idx = global_idx / (out_w * out_h * c_out); float accumulator = 0; // For each output idx, find the inputs that contribute to it by checking stride alignment and bounds for (int c_in_idx = 0; c_in_idx < c_in; c_in_idx++) { for (int kh = 0; kh < kernel_h; ++kh) { int in_y = out_y_idx - kh; if (in_y < 0 || in_y % stride) continue; in_y /= stride; if (in_y >= in_h) continue; for (int kw = 0; kw < kernel_w; ++kw) { int in_x = out_x_idx - kw; if (in_x < 0 || in_x % stride) continue; in_x /= stride; if (in_x >= in_w) continue; const int input_idx = (in_w * in_h * c_in) * n_idx + (in_w * in_h) * c_in_idx + (in_w) *in_y + in_x; const int kernel_idx = (kernel_h * kernel_w * c_out) * c_in_idx + (kernel_h * kernel_w) * c_idx + (kernel_w) *kh + kw; float input_val = input[input_idx]; half kern_val = kernel[kernel_idx]; accumulator += input_val * (float) kern_val; } } } output[(out_w * out_h * c_out) * n_idx + (out_w * out_h) * c_idx + (out_w) *out_y_idx + out_x_idx] = accumulator; } //input is (W, H, C_in, N), Kernel is (W, H, C_out, C_in) void ggml_cuda_conv_2d_transpose_p0(ggml_backend_cuda_context & ctx, ggml_tensor * dst) { const ggml_tensor * kernel = dst->src[0]; const ggml_tensor * input = dst->src[1]; GGML_ASSERT(kernel->type == GGML_TYPE_F16 && input->type == GGML_TYPE_F32 && dst->type == GGML_TYPE_F32); const float * input_data = (const float *) input->data; float * output_data = (float *) dst->data; const half * kernel_data = (const half *) kernel->data; const int input_w = input->ne[0]; const int input_h = input->ne[1]; const int output_w = dst->ne[0]; const int output_h = dst->ne[1]; const int channels_in = input->ne[2]; const int channels_out = kernel->ne[2]; const int kernel_w = kernel->ne[0]; const int kernel_h = kernel->ne[1]; const int stride = dst->op_params[0]; const int batches = input->ne[3]; GGML_ASSERT(channels_in == kernel->ne[3]); GGML_ASSERT(stride > 0); cudaStream_t st = ctx.stream(); GGML_ASSERT(ggml_is_contiguous(input)); GGML_ASSERT(ggml_is_contiguous(kernel)); GGML_ASSERT(ggml_is_contiguous(dst)); const int total = (output_w * output_h * channels_out * batches); const int blocks = (total + CUDA_CONV2D_TRANSPOSE_BLOCK_SIZE - 1) / CUDA_CONV2D_TRANSPOSE_BLOCK_SIZE; conv2d_transpose_kernel<<>>( input_data, kernel_data, output_data, input_w, input_h, output_w, output_h, kernel_w, kernel_h, stride, channels_in, channels_out, batches); }