vulkan: Fix GGML_VULKAN_SHADER_DEBUG_INFO (#14427)

This setting needs to be passed through to vulkan-shaders-gen
This commit is contained in:
Jeff Bolz
2025-06-27 22:35:30 -05:00
committed by GitHub
parent 72babea5de
commit ceb1bf5a34
2 changed files with 5 additions and 0 deletions

View File

@ -99,6 +99,7 @@ if (Vulkan_FOUND)
if (GGML_VULKAN_SHADER_DEBUG_INFO)
add_compile_definitions(GGML_VULKAN_SHADER_DEBUG_INFO)
list(APPEND VULKAN_SHADER_GEN_CMAKE_ARGS -DGGML_VULKAN_SHADER_DEBUG_INFO=ON)
endif()
if (GGML_VULKAN_VALIDATE)

View File

@ -19,6 +19,10 @@ if (GGML_VULKAN_BFLOAT16_GLSLC_SUPPORT)
add_compile_definitions(GGML_VULKAN_BFLOAT16_GLSLC_SUPPORT)
message(STATUS "Enabling bfloat16 glslc support")
endif()
if (GGML_VULKAN_SHADER_DEBUG_INFO)
add_compile_definitions(GGML_VULKAN_SHADER_DEBUG_INFO)
message(STATUS "Enabling shader debug info")
endif()
set(TARGET vulkan-shaders-gen)
add_executable(${TARGET} vulkan-shaders-gen.cpp)