vulkan: fix mul_mat_vec failure in backend tests (#12529)

The OOB calculation could be wrong if the last iteration was during one of
the unrolled loops. Adjust the unrolling counts to avoid this. Add a couple
new backend tests that hit this failure on NVIDIA GPUs.
This commit is contained in:
Jeff Bolz
2025-03-24 01:56:17 -05:00
committed by GitHub
parent 77f9c6bbe5
commit 9b169a4d4e
2 changed files with 22 additions and 0 deletions

View File

@ -4204,6 +4204,8 @@ static std::vector<std::unique_ptr<test_case>> make_test_cases_eval() {
test_cases.emplace_back(new test_mul_mat(GGML_TYPE_F16, GGML_TYPE_F32, 83, 2, 64, { 8, 1}, {4, 1}));
test_cases.emplace_back(new test_mul_mat(GGML_TYPE_F16, GGML_TYPE_F32, 64, 45, 128, { 8, 1}, {4, 1}));
test_cases.emplace_back(new test_mul_mat(GGML_TYPE_F16, GGML_TYPE_F32, 128, 45, 64, { 8, 1}, {4, 1}));
test_cases.emplace_back(new test_mul_mat(GGML_TYPE_F16, GGML_TYPE_F32, 1056, 1, 193, {1, 1}, {4, 1}, {0, 2, 1, 3}));
test_cases.emplace_back(new test_mul_mat(GGML_TYPE_F16, GGML_TYPE_F32, 1056, 1, 67, {1, 1}, {4, 1}, {0, 2, 1, 3}));
for (auto bs : {1,2,4,8}) {
for (auto nr : {1,4}) {