Improve Vulkan shader build system (#9239)

* Improve Vulkan shader builds system

- Add dependency to vulkan-shaders-gen to rebuild shaders when changing the shader compilation utility.
- Add option to generate debug info for Vulkan shaders to provide shader source to Vulkan shader profiling tools

* remove not required self dependency
This commit is contained in:
Markus Tavenrath
2024-09-06 08:56:17 +02:00
committed by GitHub
parent 9bc6db28d0
commit 8ebe8ddebd
3 changed files with 10 additions and 0 deletions

View File

@ -135,6 +135,7 @@ option(GGML_VULKAN "ggml: use Vulkan"
option(GGML_VULKAN_CHECK_RESULTS "ggml: run Vulkan op checks" OFF)
option(GGML_VULKAN_DEBUG "ggml: enable Vulkan debug output" OFF)
option(GGML_VULKAN_MEMORY_DEBUG "ggml: enable Vulkan memory debug output" OFF)
option(GGML_VULKAN_SHADER_DEBUG_INFO "ggml: enable Vulkan shader debug info" OFF)
option(GGML_VULKAN_PERF "ggml: enable Vulkan perf output" OFF)
option(GGML_VULKAN_VALIDATE "ggml: enable Vulkan validation" OFF)
option(GGML_VULKAN_RUN_TESTS "ggml: run Vulkan tests" OFF)