ggml-cpu: import vecintrin.h to fix compiler errors

Signed-off-by: Aaron Teo <aaron.teo1@ibm.com>
This commit is contained in:
Aaron Teo
2025-06-21 18:42:02 +08:00
parent 4ad6efa37b
commit 8129838037

View File

@ -28,6 +28,56 @@
#include <immintrin.h>
#endif
#if defined(__VXE__) || defined(__VXE2__)
#include <vecintrin.h>
#define vec_neg(a) (-(a)) // Vector Negate
#define vec_add(a, b) ((a) + (b)) // Vector Add
#define vec_sub(a, b) ((a) - (b)) // Vector Subtract
#define vec_mul(a, b) ((a) * (b)) // Vector Multiply
#define vec_div(a, b) ((a) / (b)) // Vector Divide
#define vec_sl(a, b) ((a) << (b)) // Vector Shift Left
#define vec_sra(a, b) ((a) >> (b)) // Vector Shift Right
#define vec_sr(a, b) ((a) >> (b)) // Vector Shift Right Algebraic
#define vec_slo(a, b) vec_slb(a, (b) << 64) // Vector Shift Left by Octet
#define vec_sro(a, b) vec_srb(a, (b) << 64) // Vector Shift Right by Octet
#ifndef vec_and
#define vec_and(a, b) ((a) & (b)) // Vector AND
#endif
#ifndef vec_or
#define vec_or(a, b) ((a) | (b)) // Vector OR
#endif
#ifndef vec_xor
#define vec_xor(a, b) ((a) ^ (b)) // Vector XOR
#endif
typedef signed char char8x16_t __attribute__((vector_size(16)));
typedef unsigned char uchar8x16_t __attribute__((vector_size(16)));
typedef int8_t int8x16_t __attribute__((vector_size(16)));
typedef int16_t int16x8_t __attribute__((vector_size(16)));
typedef int32_t int32x4_t __attribute__((vector_size(16)));
typedef uint8_t uint8x16_t __attribute__((vector_size(16)));
typedef uint16_t uint16x8_t __attribute__((vector_size(16)));
typedef uint32_t uint32x4_t __attribute__((vector_size(16)));
typedef float float32x4_t __attribute__((vector_size(16)));
typedef double double64x2_t __attribute__((vector_size(16)));
typedef signed long long long64x2_t __attribute__((vector_size(16)));
typedef unsigned long long ulong64x2_t __attribute__((vector_size(16)));
#if defined(GGML_NNPA)
#ifndef __NNPA__
#define __NNPA__
#endif // __NNPA__
#endif // __s390x__ && GGML_NNPA
#endif // __VXE__ || __VXE2__
#ifdef __cplusplus
extern "C" {
#endif