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Vulkan Optimizations and Fixes (#8959)
* Optimize Vulkan REPEAT performance * Use Vulkan GLSL fused multiply-add instruction where possible * Add GGML_VULKAN_PERF option to output performance data per operator * Rework and fix Vulkan descriptor set and descriptor pool handling * Fix float32 concat f16 shader validation error * Add Vulkan GROUP_NORM eps parameter * Fix validation error with transfer queue memory barrier flags * Remove trailing whitespaces
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@ -135,6 +135,7 @@ option(GGML_VULKAN "ggml: use Vulkan"
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option(GGML_VULKAN_CHECK_RESULTS "ggml: run Vulkan op checks" OFF)
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option(GGML_VULKAN_DEBUG "ggml: enable Vulkan debug output" OFF)
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option(GGML_VULKAN_MEMORY_DEBUG "ggml: enable Vulkan memory debug output" OFF)
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option(GGML_VULKAN_PERF "ggml: enable Vulkan perf output" OFF)
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option(GGML_VULKAN_VALIDATE "ggml: enable Vulkan validation" OFF)
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option(GGML_VULKAN_RUN_TESTS "ggml: run Vulkan tests" OFF)
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option(GGML_KOMPUTE "ggml: use Kompute" OFF)
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