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Vulkan Phi Fix for AMD Proprietary Drivers (#5260)
* Replace tanh to avoid NaN in gelu shader on AMD proprietary driver * Fix another Vulkan CPY buffer size bug
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@ -1689,7 +1689,8 @@ void main() {
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}
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const float xi = float(data_a[i]);
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data_d[i] = D_TYPE(0.5f*xi*(1.0f + tanh(SQRT_2_OVER_PI*xi*(1.0f + GELU_COEF_A*xi*xi))));
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const float val = SQRT_2_OVER_PI*xi*(1.0f + GELU_COEF_A*xi*xi);
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data_d[i] = D_TYPE(0.5f*xi*(2.0f - 2.0f / (exp(2 * val) + 1)));
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}
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"""
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