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ggml-cpu: add debugging prints to see if dlf16 is correct
Signed-off-by: Aaron Teo <aaron.teo1@ibm.com>
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@ -1,6 +1,7 @@
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#pragma once
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#pragma once
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#include "ggml-cpu-impl.h"
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#include "ggml-cpu-impl.h"
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#include <signal.h>
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//
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//
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// simd mappings
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// simd mappings
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@ -964,9 +965,12 @@ static inline void __lsx_f16x4_store(ggml_fp16_t * x, __m128 y) {
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static inline float32x4_t __lzs_f16cx4_load(const ggml_fp16_t * x) {
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static inline float32x4_t __lzs_f16cx4_load(const ggml_fp16_t * x) {
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#ifdef __NNPA__
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#ifdef __NNPA__
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print("%s: %8d %8d %8d %8d\n", __func__, x[0], x[1], x[2], x[3]);
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uint16x8_t v_x = vec_xl(0, (const ggml_fp16_t *)x);
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uint16x8_t v_x = vec_xl(0, (const ggml_fp16_t *)x);
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uint16x8_t nnpa_dlf16 = vec_convert_from_fp16(v_x, 0);
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uint16x8_t nnpa_dlf16 = vec_convert_from_fp16(v_x, 0);
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return vec_extend_to_fp32_hi(nnpa_dlf16, 0);
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float32x4_t result = vec_extend_to_fp32_hi(nnpa_dlf16, 0);
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print("%s: %8d %8d %8d %8d\n", __func__, result[0], result[1], result[2], result[3]);
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return result;
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#else
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#else
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float tmp[4];
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float tmp[4];
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