Use correct type of pooling for embedding models (#5500)

Use correct type of pooling for embedding models
This commit is contained in:
Douglas Hanley
2024-02-15 11:21:49 -06:00
committed by GitHub
parent c06e45d729
commit 4524290e87
5 changed files with 94 additions and 31 deletions

View File

@ -19,6 +19,7 @@ from .constants import (
GGUFValueType,
Keys,
RopeScalingType,
PoolingType,
TokenType,
)
@ -360,8 +361,8 @@ class GGUFWriter:
def add_causal_attention(self, value: bool) -> None:
self.add_bool(Keys.Attention.CAUSAL.format(arch=self.arch), value)
def add_pooling_layer(self, value: bool) -> None:
self.add_bool(Keys.LLM.POOLING_LAYER.format(arch=self.arch), value)
def add_pooling_type(self, value: PoolingType) -> None:
self.add_uint32(Keys.LLM.POOLING_TYPE.format(arch=self.arch), value)
def add_rope_dimension_count(self, count: int) -> None:
self.add_uint32(Keys.Rope.DIMENSION_COUNT.format(arch=self.arch), count)