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synced 2025-07-29 05:33:37 -04:00
Add support for sqrt on CUDA (#7953)
* cuda sqrt support * enable cuda in pca * fix comments in pca * add test * add sqrt to ggml_backend_cuda_supports_op * fix test * new line * Use F32 sqrtf instead of F64 sqrt Co-authored-by: Johannes Gäßler <johannesg@5d6.de> --------- Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
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@@ -92,6 +92,15 @@ static __global__ void sqr_f32(const float * x, float * dst, const int k) {
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dst[i] = x[i] * x[i];
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}
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static __global__ void sqrt_f32(const float * x, float * dst, const int k) {
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const int i = blockDim.x*blockIdx.x + threadIdx.x;
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if (i >= k) {
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return;
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}
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dst[i] = sqrtf(x[i]);
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}
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static void gelu_f32_cuda(const float * x, float * dst, const int k, cudaStream_t stream) {
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const int num_blocks = (k + CUDA_GELU_BLOCK_SIZE - 1) / CUDA_GELU_BLOCK_SIZE;
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gelu_f32<<<num_blocks, CUDA_GELU_BLOCK_SIZE, 0, stream>>>(x, dst, k);
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@@ -142,6 +151,11 @@ static void sqr_f32_cuda(const float * x, float * dst, const int k, cudaStream_t
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sqr_f32<<<num_blocks, CUDA_SQR_BLOCK_SIZE, 0, stream>>>(x, dst, k);
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}
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static void sqrt_f32_cuda(const float * x, float * dst, const int k, cudaStream_t stream) {
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const int num_blocks = (k + CUDA_SQRT_BLOCK_SIZE - 1) / CUDA_SQRT_BLOCK_SIZE;
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sqrt_f32<<<num_blocks, CUDA_SQRT_BLOCK_SIZE, 0, stream>>>(x, dst, k);
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}
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void ggml_cuda_op_gelu(ggml_backend_cuda_context & ctx, ggml_tensor * dst) {
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const ggml_tensor * src0 = dst->src[0];
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const float * src0_d = (const float *)src0->data;
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@@ -284,3 +298,17 @@ void ggml_cuda_op_sqr(ggml_backend_cuda_context & ctx, ggml_tensor * dst) {
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sqr_f32_cuda(src0_d, dst_d, ggml_nelements(src0), stream);
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}
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void ggml_cuda_op_sqrt(ggml_backend_cuda_context & ctx, ggml_tensor * dst) {
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const ggml_tensor * src0 = dst->src[0];
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const float * src0_d = (const float *)src0->data;
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float * dst_d = (float *)dst->data;
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cudaStream_t stream = ctx.stream();
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GGML_ASSERT(ggml_is_contiguous(src0));
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GGML_ASSERT(src0->type == GGML_TYPE_F32);
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GGML_ASSERT( dst->type == GGML_TYPE_F32);
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sqrt_f32_cuda(src0_d, dst_d, ggml_nelements(src0), stream);
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}
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