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vulkan: add specific MMV kernels for IQ2 and IQ3 quants + optimizations (#11595)
* vulkan: implement specialized MMV kernels for IQ2 quantizations * vulkan: add MMV kernels for IQ3 quants * vulkan: Increase MMV batch size and unroll IQ LUT setup * vulkan: fix init_iq_shmem for WG sizes larger than tables * vulkan: common batch size for all I-quants
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@ -402,7 +402,7 @@ void process_shaders() {
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for (const auto& tname : type_names) {
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// mul mat vec
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std::string data_a_key = "DATA_A_" + to_uppercase(tname);
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std::string shader = (string_ends_with(tname, "_k") || string_starts_with(tname, "iq1_")) ? "mul_mat_vec_" + tname + ".comp" : "mul_mat_vec.comp";
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std::string shader = (string_ends_with(tname, "_k") || string_starts_with(tname, "iq1_") || string_starts_with(tname, "iq2_") || string_starts_with(tname, "iq3_")) ? "mul_mat_vec_" + tname + ".comp" : "mul_mat_vec.comp";
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string_to_spv("mul_mat_vec_" + tname + "_f32_f32", shader, merge_maps(base_dict, {{data_a_key, "1"}, {"B_TYPE", "float"}, {"B_TYPE_VEC2", "vec2"}, {"B_TYPE_VEC4", "vec4"}, {"D_TYPE", "float"}}));
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string_to_spv("mul_mat_vec_" + tname + "_f16_f32", shader, merge_maps(base_dict, {{data_a_key, "1"}, {"B_TYPE", "float16_t"}, {"B_TYPE_VEC2", "f16vec2"}, {"B_TYPE_VEC4", "f16vec4"}, {"D_TYPE", "float"}}));
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