ggml: Add initial WebGPU backend (#14521)

* Minimal setup of webgpu backend with dawn. Just prints out the adapter and segfaults

* Initialize webgpu device

* Making progress on setting up the backend

* Finish more boilerplate/utility functions

* Organize file and work on alloc buffer

* Add webgpu_context to prepare for actually running some shaders

* Work on memset and add shader loading

* Work on memset polyfill

* Implement set_tensor as webgpu WriteBuffer, remove host_buffer stubs since webgpu doesn't support it

* Implement get_tensor and buffer_clear

* Finish rest of setup

* Start work on compute graph

* Basic mat mul working

* Work on emscripten build

* Basic WebGPU backend instructions

* Use EMSCRIPTEN flag

* Work on passing ci, implement 4d tensor multiplication

* Pass thread safety test

* Implement permuting for mul_mat and cpy

* minor cleanups

* Address feedback

* Remove division by type size in cpy op

* Fix formatting and add github action workflows for vulkan and metal (m-series) webgpu backends

* Fix name

* Fix macos dawn prefix path
This commit is contained in:
Reese Levine
2025-07-16 08:18:51 -07:00
committed by GitHub
parent b0f0ecc3dc
commit 21c021745d
14 changed files with 1337 additions and 0 deletions

View File

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#pragma once
#include "ggml.h"
#include "ggml-backend.h"
#ifdef __cplusplus
extern "C" {
#endif
#define GGML_WEBGPU_NAME "WebGPU"
// Needed for examples in ggml
GGML_BACKEND_API ggml_backend_t ggml_backend_webgpu_init(void);
GGML_BACKEND_API ggml_backend_reg_t ggml_backend_webgpu_reg(void);
#ifdef __cplusplus
}
#endif