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kompute: add mul_mat_q4_k shader (#10097)
This is a more or less direct translation from the Metal implementation to GLSL. Signed-off-by: Sergio Lopez <slp@redhat.com>
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@@ -800,6 +800,7 @@ if (GGML_KOMPUTE)
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kompute-shaders/op_mul_mat_q8_0.comp
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kompute-shaders/op_mul_mat_q4_0.comp
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kompute-shaders/op_mul_mat_q4_1.comp
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kompute-shaders/op_mul_mat_q4_k.comp
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kompute-shaders/op_mul_mat_q6_k.comp
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kompute-shaders/op_getrows_f32.comp
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kompute-shaders/op_getrows_f16.comp
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@@ -833,6 +834,7 @@ if (GGML_KOMPUTE)
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shaderop_mul_mat_q8_0.h
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shaderop_mul_mat_q4_0.h
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shaderop_mul_mat_q4_1.h
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shaderop_mul_mat_q4_k.h
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shaderop_mul_mat_q6_k.h
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shaderop_getrows_f32.h
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shaderop_getrows_f16.h
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