cmake: clean up external project logic for vulkan-shaders-gen (#14179)

* Remove install step for vulkan-shaders-gen

* Add install step to normalize msvc with make

* Regenerate modified shaders at build-time
This commit is contained in:
bandoti
2025-06-16 10:32:13 -03:00
committed by GitHub
parent ad590be98c
commit 0dbcabde8c
3 changed files with 22 additions and 41 deletions

View File

@ -693,7 +693,7 @@ jobs:
- build: 'openblas-x64'
defines: '-G "Ninja Multi-Config" -D CMAKE_TOOLCHAIN_FILE=cmake/x64-windows-llvm.cmake -DGGML_NATIVE=OFF -DLLAMA_BUILD_SERVER=ON -DGGML_RPC=ON -DGGML_BACKEND_DL=ON -DGGML_CPU_ALL_VARIANTS=ON -DGGML_OPENMP=OFF -DGGML_BLAS=ON -DGGML_BLAS_VENDOR=OpenBLAS -DBLAS_INCLUDE_DIRS="$env:RUNNER_TEMP/openblas/include" -DBLAS_LIBRARIES="$env:RUNNER_TEMP/openblas/lib/openblas.lib"'
- build: 'vulkan-x64'
defines: '-DGGML_NATIVE=OFF -DLLAMA_BUILD_SERVER=ON -DGGML_RPC=ON -DGGML_BACKEND_DL=ON -DGGML_CPU_ALL_VARIANTS=ON -DGGML_VULKAN=ON'
defines: '-DCMAKE_BUILD_TYPE=Release -DGGML_NATIVE=OFF -DLLAMA_BUILD_SERVER=ON -DGGML_RPC=ON -DGGML_BACKEND_DL=ON -DGGML_CPU_ALL_VARIANTS=ON -DGGML_VULKAN=ON'
- build: 'llvm-arm64'
defines: '-G "Ninja Multi-Config" -D CMAKE_TOOLCHAIN_FILE=cmake/arm64-windows-llvm.cmake -DGGML_NATIVE=OFF -DLLAMA_BUILD_SERVER=ON'
- build: 'llvm-arm64-opencl-adreno'