leveldb/port/port_posix.h
gabor@google.com ccf0fcd5c2 A number of smaller fixes and performance improvements:
- Implemented Get() directly instead of building on top of a full
  merging iterator stack.  This speeds up the "readrandom" benchmark
  by up to 15-30%.

- Fixed an opensource compilation problem.
  Added --db=<name> flag to control where the database is placed.

- Automatically compact a file when we have done enough
  overlapping seeks to that file.

- Fixed a performance bug where we would read from at least one
  file in a level even if none of the files overlapped the key
  being read.

- Makefile fix for Mac OSX installations that have XCode 4 without XCode 3.

- Unified the two occurrences of binary search in a file-list
  into one routine.

- Found and fixed a bug where we would unnecessarily search the
  last file when looking for a key larger than all data in the
  level.

- A fix to avoid the need for trivial move compactions and
  therefore gets rid of two out of five syncs in "fillseq".

- Removed the MANIFEST file write when switching to a new
  memtable/log-file for a 10-20% improvement on fill speed on ext4.

- Adding a SNAPPY setting in the Makefile for folks who have
  Snappy installed. Snappy compresses values and speeds up writes.



git-svn-id: https://leveldb.googlecode.com/svn/trunk@32 62dab493-f737-651d-591e-8d6aee1b9529
2011-06-22 02:36:45 +00:00

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2.4 KiB
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// See port_example.h for documentation for the following types/functions.
#ifndef STORAGE_LEVELDB_PORT_PORT_POSIX_H_
#define STORAGE_LEVELDB_PORT_PORT_POSIX_H_
#include <endian.h>
#include <pthread.h>
#ifdef SNAPPY
#include <snappy.h>
#endif
#include <stdint.h>
#include <string>
#include <cstdatomic>
#include <cstring>
namespace leveldb {
namespace port {
static const bool kLittleEndian = (__BYTE_ORDER == __LITTLE_ENDIAN);
class CondVar;
class Mutex {
public:
Mutex();
~Mutex();
void Lock();
void Unlock();
void AssertHeld() { }
private:
friend class CondVar;
pthread_mutex_t mu_;
// No copying
Mutex(const Mutex&);
void operator=(const Mutex&);
};
class CondVar {
public:
explicit CondVar(Mutex* mu);
~CondVar();
void Wait();
void Signal();
void SignalAll();
private:
pthread_cond_t cv_;
Mutex* mu_;
};
// Storage for a lock-free pointer
class AtomicPointer {
private:
std::atomic<void*> rep_;
public:
AtomicPointer() { }
explicit AtomicPointer(void* v) : rep_(v) { }
inline void* Acquire_Load() const {
return rep_.load(std::memory_order_acquire);
}
inline void Release_Store(void* v) {
rep_.store(v, std::memory_order_release);
}
inline void* NoBarrier_Load() const {
return rep_.load(std::memory_order_relaxed);
}
inline void NoBarrier_Store(void* v) {
rep_.store(v, std::memory_order_relaxed);
}
};
inline bool Snappy_Compress(const char* input, size_t input_length,
std::string* output) {
#ifdef SNAPPY
output->resize(snappy::MaxCompressedLength(input_length));
size_t outlen;
snappy::RawCompress(input, input_length, &(*output)[0], &outlen);
output->resize(outlen);
return true;
#endif
return false;
}
inline bool Snappy_Uncompress(const char* input_data, size_t input_length,
std::string* output) {
#ifdef SNAPPY
size_t ulength;
if (!snappy::GetUncompressedLength(input_data, ulength, &ulength)) {
return false;
}
output->resize(ulength);
return snappy::RawUncompress(input_data, input_length, &(*output)[0]);
#endif
return false;
}
inline bool GetHeapProfile(void (*func)(void*, const char*, int), void* arg) {
return false;
}
}
}
#endif // STORAGE_LEVELDB_PORT_PORT_POSIX_H_