leveldb/util/env_test.cc
Reilly Grant df68d9578c Fix EnvTest.RunMany to allow parallel execution
As allowed by the documentation for Env::Schedule(), ChromiumEnv may
execute functions on multiple threads and guarantees no sequencing.
EnvTest.RunMany assumed that functions ran in order, is the case for the
stock PosixEnv and WindowsEnv implementations. This change updates the
test to not assume sequential execution.
2023-03-28 16:17:21 -07:00

239 lines
6.6 KiB
C++

// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "leveldb/env.h"
#include <algorithm>
#include "gtest/gtest.h"
#include "port/port.h"
#include "port/thread_annotations.h"
#include "util/mutexlock.h"
#include "util/testutil.h"
namespace leveldb {
class EnvTest : public testing::Test {
public:
EnvTest() : env_(Env::Default()) {}
Env* env_;
};
TEST_F(EnvTest, ReadWrite) {
Random rnd(test::RandomSeed());
// Get file to use for testing.
std::string test_dir;
ASSERT_LEVELDB_OK(env_->GetTestDirectory(&test_dir));
std::string test_file_name = test_dir + "/open_on_read.txt";
WritableFile* writable_file;
ASSERT_LEVELDB_OK(env_->NewWritableFile(test_file_name, &writable_file));
// Fill a file with data generated via a sequence of randomly sized writes.
static const size_t kDataSize = 10 * 1048576;
std::string data;
while (data.size() < kDataSize) {
int len = rnd.Skewed(18); // Up to 2^18 - 1, but typically much smaller
std::string r;
test::RandomString(&rnd, len, &r);
ASSERT_LEVELDB_OK(writable_file->Append(r));
data += r;
if (rnd.OneIn(10)) {
ASSERT_LEVELDB_OK(writable_file->Flush());
}
}
ASSERT_LEVELDB_OK(writable_file->Sync());
ASSERT_LEVELDB_OK(writable_file->Close());
delete writable_file;
// Read all data using a sequence of randomly sized reads.
SequentialFile* sequential_file;
ASSERT_LEVELDB_OK(env_->NewSequentialFile(test_file_name, &sequential_file));
std::string read_result;
std::string scratch;
while (read_result.size() < data.size()) {
int len = std::min<int>(rnd.Skewed(18), data.size() - read_result.size());
scratch.resize(std::max(len, 1)); // at least 1 so &scratch[0] is legal
Slice read;
ASSERT_LEVELDB_OK(sequential_file->Read(len, &read, &scratch[0]));
if (len > 0) {
ASSERT_GT(read.size(), 0);
}
ASSERT_LE(read.size(), len);
read_result.append(read.data(), read.size());
}
ASSERT_EQ(read_result, data);
delete sequential_file;
}
TEST_F(EnvTest, RunImmediately) {
struct RunState {
port::Mutex mu;
port::CondVar cvar{&mu};
bool called = false;
static void Run(void* arg) {
RunState* state = reinterpret_cast<RunState*>(arg);
MutexLock l(&state->mu);
ASSERT_EQ(state->called, false);
state->called = true;
state->cvar.Signal();
}
};
RunState state;
env_->Schedule(&RunState::Run, &state);
MutexLock l(&state.mu);
while (!state.called) {
state.cvar.Wait();
}
}
TEST_F(EnvTest, RunMany) {
struct RunState {
port::Mutex mu;
port::CondVar cvar{&mu};
int run_count = 0;
};
struct Callback {
RunState* const state_; // Pointer to shared state.
bool run = false;
Callback(RunState* s) : state_(s) {}
static void Run(void* arg) {
Callback* callback = reinterpret_cast<Callback*>(arg);
RunState* state = callback->state_;
MutexLock l(&state->mu);
state->run_count++;
callback->run = true;
state->cvar.Signal();
}
};
RunState state;
Callback callback1(&state);
Callback callback2(&state);
Callback callback3(&state);
Callback callback4(&state);
env_->Schedule(&Callback::Run, &callback1);
env_->Schedule(&Callback::Run, &callback2);
env_->Schedule(&Callback::Run, &callback3);
env_->Schedule(&Callback::Run, &callback4);
MutexLock l(&state.mu);
while (state.run_count != 4) {
state.cvar.Wait();
}
ASSERT_TRUE(callback1.run);
ASSERT_TRUE(callback2.run);
ASSERT_TRUE(callback3.run);
ASSERT_TRUE(callback4.run);
}
struct State {
port::Mutex mu;
port::CondVar cvar{&mu};
int val GUARDED_BY(mu);
int num_running GUARDED_BY(mu);
State(int val, int num_running) : val(val), num_running(num_running) {}
};
static void ThreadBody(void* arg) {
State* s = reinterpret_cast<State*>(arg);
s->mu.Lock();
s->val += 1;
s->num_running -= 1;
s->cvar.Signal();
s->mu.Unlock();
}
TEST_F(EnvTest, StartThread) {
State state(0, 3);
for (int i = 0; i < 3; i++) {
env_->StartThread(&ThreadBody, &state);
}
MutexLock l(&state.mu);
while (state.num_running != 0) {
state.cvar.Wait();
}
ASSERT_EQ(state.val, 3);
}
TEST_F(EnvTest, TestOpenNonExistentFile) {
// Write some test data to a single file that will be opened |n| times.
std::string test_dir;
ASSERT_LEVELDB_OK(env_->GetTestDirectory(&test_dir));
std::string non_existent_file = test_dir + "/non_existent_file";
ASSERT_TRUE(!env_->FileExists(non_existent_file));
RandomAccessFile* random_access_file;
Status status =
env_->NewRandomAccessFile(non_existent_file, &random_access_file);
ASSERT_TRUE(status.IsNotFound());
SequentialFile* sequential_file;
status = env_->NewSequentialFile(non_existent_file, &sequential_file);
ASSERT_TRUE(status.IsNotFound());
}
TEST_F(EnvTest, ReopenWritableFile) {
std::string test_dir;
ASSERT_LEVELDB_OK(env_->GetTestDirectory(&test_dir));
std::string test_file_name = test_dir + "/reopen_writable_file.txt";
env_->RemoveFile(test_file_name);
WritableFile* writable_file;
ASSERT_LEVELDB_OK(env_->NewWritableFile(test_file_name, &writable_file));
std::string data("hello world!");
ASSERT_LEVELDB_OK(writable_file->Append(data));
ASSERT_LEVELDB_OK(writable_file->Close());
delete writable_file;
ASSERT_LEVELDB_OK(env_->NewWritableFile(test_file_name, &writable_file));
data = "42";
ASSERT_LEVELDB_OK(writable_file->Append(data));
ASSERT_LEVELDB_OK(writable_file->Close());
delete writable_file;
ASSERT_LEVELDB_OK(ReadFileToString(env_, test_file_name, &data));
ASSERT_EQ(std::string("42"), data);
env_->RemoveFile(test_file_name);
}
TEST_F(EnvTest, ReopenAppendableFile) {
std::string test_dir;
ASSERT_LEVELDB_OK(env_->GetTestDirectory(&test_dir));
std::string test_file_name = test_dir + "/reopen_appendable_file.txt";
env_->RemoveFile(test_file_name);
WritableFile* appendable_file;
ASSERT_LEVELDB_OK(env_->NewAppendableFile(test_file_name, &appendable_file));
std::string data("hello world!");
ASSERT_LEVELDB_OK(appendable_file->Append(data));
ASSERT_LEVELDB_OK(appendable_file->Close());
delete appendable_file;
ASSERT_LEVELDB_OK(env_->NewAppendableFile(test_file_name, &appendable_file));
data = "42";
ASSERT_LEVELDB_OK(appendable_file->Append(data));
ASSERT_LEVELDB_OK(appendable_file->Close());
delete appendable_file;
ASSERT_LEVELDB_OK(ReadFileToString(env_, test_file_name, &data));
ASSERT_EQ(std::string("hello world!42"), data);
env_->RemoveFile(test_file_name);
}
} // namespace leveldb