ccf0fcd5c2
- Implemented Get() directly instead of building on top of a full merging iterator stack. This speeds up the "readrandom" benchmark by up to 15-30%. - Fixed an opensource compilation problem. Added --db=<name> flag to control where the database is placed. - Automatically compact a file when we have done enough overlapping seeks to that file. - Fixed a performance bug where we would read from at least one file in a level even if none of the files overlapped the key being read. - Makefile fix for Mac OSX installations that have XCode 4 without XCode 3. - Unified the two occurrences of binary search in a file-list into one routine. - Found and fixed a bug where we would unnecessarily search the last file when looking for a key larger than all data in the level. - A fix to avoid the need for trivial move compactions and therefore gets rid of two out of five syncs in "fillseq". - Removed the MANIFEST file write when switching to a new memtable/log-file for a 10-20% improvement on fill speed on ext4. - Adding a SNAPPY setting in the Makefile for folks who have Snappy installed. Snappy compresses values and speeds up writes. git-svn-id: https://leveldb.googlecode.com/svn/trunk@32 62dab493-f737-651d-591e-8d6aee1b9529
186 lines
5.8 KiB
C++
186 lines
5.8 KiB
C++
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#ifndef STORAGE_LEVELDB_DB_DB_IMPL_H_
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#define STORAGE_LEVELDB_DB_DB_IMPL_H_
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#include <set>
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#include "db/dbformat.h"
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#include "db/log_writer.h"
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#include "db/snapshot.h"
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#include "leveldb/db.h"
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#include "leveldb/env.h"
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#include "port/port.h"
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namespace leveldb {
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class MemTable;
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class TableCache;
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class Version;
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class VersionEdit;
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class VersionSet;
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class DBImpl : public DB {
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public:
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DBImpl(const Options& options, const std::string& dbname);
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virtual ~DBImpl();
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// Implementations of the DB interface
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virtual Status Put(const WriteOptions&, const Slice& key, const Slice& value);
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virtual Status Delete(const WriteOptions&, const Slice& key);
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virtual Status Write(const WriteOptions& options, WriteBatch* updates);
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virtual Status Get(const ReadOptions& options,
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const Slice& key,
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std::string* value);
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virtual Iterator* NewIterator(const ReadOptions&);
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virtual const Snapshot* GetSnapshot();
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virtual void ReleaseSnapshot(const Snapshot* snapshot);
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virtual bool GetProperty(const Slice& property, std::string* value);
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virtual void GetApproximateSizes(const Range* range, int n, uint64_t* sizes);
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// Extra methods (for testing) that are not in the public DB interface
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// Compact any files in the named level that overlap [begin,end]
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void TEST_CompactRange(
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int level,
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const std::string& begin,
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const std::string& end);
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// Force current memtable contents to be compacted.
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Status TEST_CompactMemTable();
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// Return an internal iterator over the current state of the database.
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// The keys of this iterator are internal keys (see format.h).
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// The returned iterator should be deleted when no longer needed.
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Iterator* TEST_NewInternalIterator();
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// Return the maximum overlapping data (in bytes) at next level for any
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// file at a level >= 1.
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int64_t TEST_MaxNextLevelOverlappingBytes();
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private:
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friend class DB;
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Iterator* NewInternalIterator(const ReadOptions&,
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SequenceNumber* latest_snapshot);
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Status NewDB();
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// Recover the descriptor from persistent storage. May do a significant
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// amount of work to recover recently logged updates. Any changes to
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// be made to the descriptor are added to *edit.
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Status Recover(VersionEdit* edit);
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void MaybeIgnoreError(Status* s) const;
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// Delete any unneeded files and stale in-memory entries.
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void DeleteObsoleteFiles();
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// Compact the in-memory write buffer to disk. Switches to a new
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// log-file/memtable and writes a new descriptor iff successful.
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Status CompactMemTable();
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Status RecoverLogFile(uint64_t log_number,
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VersionEdit* edit,
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SequenceNumber* max_sequence);
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Status WriteLevel0Table(MemTable* mem, VersionEdit* edit, Version* base);
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Status MakeRoomForWrite(bool force /* compact even if there is room? */);
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struct CompactionState;
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void MaybeScheduleCompaction();
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static void BGWork(void* db);
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void BackgroundCall();
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void BackgroundCompaction();
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void CleanupCompaction(CompactionState* compact);
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Status DoCompactionWork(CompactionState* compact);
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Status OpenCompactionOutputFile(CompactionState* compact);
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Status FinishCompactionOutputFile(CompactionState* compact, Iterator* input);
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Status InstallCompactionResults(CompactionState* compact);
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// Constant after construction
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Env* const env_;
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const InternalKeyComparator internal_comparator_;
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const Options options_; // options_.comparator == &internal_comparator_
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bool owns_info_log_;
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bool owns_cache_;
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const std::string dbname_;
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// table_cache_ provides its own synchronization
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TableCache* table_cache_;
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// Lock over the persistent DB state. Non-NULL iff successfully acquired.
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FileLock* db_lock_;
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// State below is protected by mutex_
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port::Mutex mutex_;
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port::AtomicPointer shutting_down_;
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port::CondVar bg_cv_; // Signalled when background work finishes
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MemTable* mem_;
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MemTable* imm_; // Memtable being compacted
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port::AtomicPointer has_imm_; // So bg thread can detect non-NULL imm_
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WritableFile* logfile_;
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uint64_t logfile_number_;
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log::Writer* log_;
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SnapshotList snapshots_;
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// Set of table files to protect from deletion because they are
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// part of ongoing compactions.
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std::set<uint64_t> pending_outputs_;
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// Has a background compaction been scheduled or is running?
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bool bg_compaction_scheduled_;
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// Information for a manual compaction
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struct ManualCompaction {
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int level;
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std::string begin;
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std::string end;
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};
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ManualCompaction* manual_compaction_;
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VersionSet* versions_;
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// Have we encountered a background error in paranoid mode?
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Status bg_error_;
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// Per level compaction stats. stats_[level] stores the stats for
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// compactions that produced data for the specified "level".
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struct CompactionStats {
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int64_t micros;
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int64_t bytes_read;
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int64_t bytes_written;
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CompactionStats() : micros(0), bytes_read(0), bytes_written(0) { }
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void Add(const CompactionStats& c) {
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this->micros += c.micros;
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this->bytes_read += c.bytes_read;
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this->bytes_written += c.bytes_written;
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}
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};
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CompactionStats stats_[config::kNumLevels];
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// No copying allowed
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DBImpl(const DBImpl&);
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void operator=(const DBImpl&);
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const Comparator* user_comparator() const {
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return internal_comparator_.user_comparator();
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}
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};
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// Sanitize db options. The caller should delete result.info_log if
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// it is not equal to src.info_log.
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extern Options SanitizeOptions(const std::string& db,
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const InternalKeyComparator* icmp,
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const Options& src);
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}
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#endif // STORAGE_LEVELDB_DB_DB_IMPL_H_
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